Player Matchup

Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
K4tzut0
Neith
Level 40
God Stats
21W - 22L
1,468 SR
Queue Stats
65W - 79L
1,410 Elo+
Solo
Merlin
Merlin
MrShangalang
Merlin
Level 32
God Stats
9W - 13L
1,465 SR
Queue Stats
226W - 254L
1,398 Elo+
Solo
Tiamat
Tiamat
boldeagle2212
Tiamat
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Pele
Pele
mimi_330
Pele
Level 88
God Stats
5W - 12L
1,236 SR
Queue Stats
550W - 547L
1,484 Elo+
Party 1
Team Averages
Level 58
1,434 SR
1,458 Elo+

VS

Team Averages
Level 80
1,474 SR
1,495 Elo+
Guan Yu
Guan Yu
CavemanJustice1
Guan Yu
Level 152
God Stats
5W - 5L
1,500 SR
Queue Stats
787W - 823L
1,575 Elo+
Solo
Merlin
Merlin
DEADPOLEO27
Merlin
Level 48
God Stats
96W - 100L
1,371 SR
Queue Stats
348W - 380L
1,337 Elo+
Party 2
Olorun
Olorun
Kazmarudo
Olorun
Level 103
God Stats
26W - 33L
1,524 SR
Queue Stats
250W - 195L
1,568 Elo+
Solo
Ravana
Ravana
MrQuinDiddy
Ravana
Level 49
God Stats
25W - 19L
1,564 SR
Queue Stats
111W - 102L
1,558 Elo+
Solo
Cupid
Cupid
mercuryson98
Cupid
Level 48
God Stats
19W - 25L
1,412 SR
Queue Stats
580W - 600L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 7 / 2
9,188
835
6,636
22,984
21,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
K4tzut0
Neith
15
2 / 4 / 0
9,948
904
17,042
12,282
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
0 / 2 / 1
8,973
816
6,653
8,808
3,544
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 8 / 1
8,848
804
2,264
11,593
9,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
16
1 / 7 / 2
9,738
885
9,242
18,203
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

132

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
11,110
1,010
11,102
15,936
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
16
3 / 0 / 12
10,502
955
11,138
1,674
637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Kazmarudo
Olorun
18
8 / 1 / 15
11,528
1,048
20,262
11,483
5,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
18
9 / 2 / 15
11,801
1,073
16,418
9,368
5,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 0 / 20
11,354
1,032
8,854
7,136
3,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
106
3
Kills
28
28
Deaths
3
6
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
2
0.14
W
4
0
16
12
W
Merlin
3
0
12
9
L
Neith
K4tzut0
Neith
2
4
0
0.5
W
Olorun
Kazmarudo
Olorun
8
1
15
15.5
W
Ravana
9
2
15
8.25
L
Merlin
0
2
1
0.25
L
0
8
1
0.06
W
4
0
20
14
L
Pele
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,837
Damage
67,774
73,870
Taken
45,597
46,928
Mitigated
31,608
8,799
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,636
861
0
1,156
22,984
21,569
0
11,758
11,226
13,166
0
W
11,102
2,234
4,228
5,027
15,936
17,744
0
6,211
9,725
472
20,024
W
Merlin
11,138
311
220
471
1,674
637
0
400
1,274
31,180
0
L
Neith
K4tzut0
Neith
17,042
5,574
0
2,979
12,282
5,126
0
4,464
7,818
0
47,005
W
Olorun
Kazmarudo
Olorun
20,262
11,436
1,401
3,655
11,483
5,118
0
3,375
8,108
42,522
0
W
Ravana
16,418
7,046
0
754
9,368
5,092
0
3,546
5,822
0
24,832
L
Merlin
6,653
696
572
614
8,808
3,544
0
3,098
5,710
30,866
0
L
2,264
506
0
858
11,593
9,270
0
4,800
6,793
9,989
0
W
8,854
3,623
1,288
719
7,136
3,017
0
2,021
5,115
0
29,200
L
Pele
9,242
1,284
0
2,620
18,203
7,419
0
7,752
10,451
0
28,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
56,295
181
Minions Killed
201
4
Camps Cleared
9
896,349
Distance Traveled
1,129,915
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,188
835
18
2
0
206,450
1
W
Guan Yu
11,110
1,010
11
1
0
234,185
2
W
Merlin
10,502
955
71
6
2
216,247
0
L
Neith
9,948
904
68
6
2
181,661
0
W
Olorun
11,528
1,048
45
4
0
206,395
0
W
Ravana
11,801
1,073
19
2
7
230,511
2
L
Merlin
8,973
816
52
5
0
164,379
1
L
Tiamat
8,848
804
17
2
0
129,599
0
W
Cupid
11,354
1,032
55
5
0
242,577
0
L
Pele
9,738
885
26
2
2
214,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role