Player Matchup

Heimdallr
Heimdallr
Beiuo
Heimdallr
Level 31
God Stats
5W - 5L
1,311 SR
Queue Stats
34W - 26L
1,496 Elo+
Party 1
Thor
Thor
Borbano
Thor
Level 28
God Stats
16W - 10L
1,641 SR
Queue Stats
37W - 35L
1,562 Elo+
Solo
Ymir
Ymir
RondaVika
Ymir
Level 28
God Stats
3W - 0L
1,535 SR
Queue Stats
37W - 27L
1,510 Elo+
Party 1
Olorun
Olorun
Taurnilz
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Mulan
Mulan
尖尖点点1
Mulan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,491 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,543 Elo+

VS

Team Averages
Level 16
1,603 SR
1,524 Elo+
Bastet
Bastet
GuerraDios
Bastet
Level 22
God Stats
3W - 2L
1,739 SR
Queue Stats
23W - 34L
1,431 Elo+
Solo
Heimdallr
Heimdallr
Imnotzepovop
Heimdallr
Level 17
God Stats
4W - 4L
1,563 SR
Queue Stats
31W - 31L
1,533 Elo+
Solo
Jormungandr
Jormungandr
Nofal94
Jormungandr
Level 30
God Stats
0W - 1L
1,711 SR
Queue Stats
10W - 9L
1,535 Elo+
Solo
Hachiman
Hachiman
jablansi
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Solo
Janus
Janus
xXHermes22Xx
Janus
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
298W - 216L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beiuo
Heimdallr
12
4 / 5 / 3
7,750
484
9,374
11,630
3,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
Borbano
Thor
12
4 / 4 / 3
7,955
497
6,110
11,009
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
10
0 / 5 / 4
7,225
452
6,009
15,557
10,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Taurnilz
Olorun
13
2 / 3 / 3
7,798
487
1,957
8,015
2,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 2
7,608
476
6,255
10,552
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GuerraDios
Bastet
12
1 / 2 / 3
7,026
439
5,100
10,609
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Imnotzepovop
Heimdallr
9
2 / 1 / 2
6,824
427
2,941
4,862
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Nofal94
Jormungandr
12
4 / 3 / 7
8,045
503
7,529
13,954
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
jablansi
Hachiman
12
6 / 4 / 7
7,847
490
8,145
8,949
3,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 1 / 3
10,382
649
16,436
8,523
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
21
21
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beiuo
Heimdallr
4
5
3
1.1
W
Thor
Borbano
Thor
4
4
3
1.38
L
Bastet
GuerraDios
Bastet
1
2
3
1.25
L
Heimdallr
Imnotzepovop
Heimdallr
2
1
2
3
L
Jormungandr
Nofal94
Jormungandr
4
3
7
2.5
W
Ymir
0
5
4
0.4
W
Olorun
Taurnilz
Olorun
2
3
3
1.17
L
Hachiman
jablansi
Hachiman
6
4
7
2.38
L
8
1
3
9.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
40,151
56,763
Taken
46,897
26,221
Mitigated
18,915
14,735
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beiuo
Heimdallr
9,374
4,797
0
3,779
11,630
3,944
30
4,733
6,801
0
41,090
W
Thor
Borbano
Thor
6,110
1,557
0
1,857
11,009
4,140
468
5,065
5,919
0
41,154
L
Bastet
GuerraDios
Bastet
5,100
1,571
0
3,646
10,609
3,165
6
819
9,765
0
41,907
L
Heimdallr
Imnotzepovop
Heimdallr
2,941
1,110
0
1,072
4,862
1,527
0
66
4,621
0
18,100
L
Jormungandr
Nofal94
Jormungandr
7,529
1,352
429
3,995
13,954
7,282
0
3,287
10,642
32,741
0
W
Ymir
6,009
1,771
648
3,033
15,557
10,101
203
5,490
9,729
24,000
0
W
Olorun
Taurnilz
Olorun
1,957
895
84
3,042
8,015
2,791
951
4,982
3,033
37,441
0
L
Hachiman
jablansi
Hachiman
8,145
4,318
0
1,270
8,949
3,926
796
2,394
6,530
0
28,330
L
16,436
1,315
0
2,060
8,523
3,015
0
1,400
7,098
89,568
0
W
6,255
1,155
0
2,292
10,552
5,245
960
3,695
6,857
0
37,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
40,124
347
Minions Killed
391
0
Camps Cleared
0
1,444,293
Distance Traveled
1,449,488
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,750
484
68
4
0
272,085
1
W
Thor
7,955
497
89
6
0
308,056
1
L
Bastet
7,026
439
78
5
0
292,657
0
L
Heimdallr
6,824
427
39
2
0
144,093
1
L
Jormungandr
8,045
503
55
3
0
287,875
2
W
Ymir
7,225
452
35
2
0
251,843
1
W
Olorun
7,798
487
73
5
0
291,418
0
L
Hachiman
7,847
490
50
3
0
367,611
0
L
Janus
10,382
649
169
11
0
357,252
2
W
Mulan
7,608
476
82
5
0
320,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role