Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
SolarFlareDancer
Thor
Level 44
God Stats
9W - 0L
1,850 SR
Queue Stats
12W - 2L
1,754 Elo+
Solo
Medusa
Medusa
Speardiverboss
Medusa
Level 38
God Stats
1W - 1L
1,287 SR
Queue Stats
121W - 167L
1,397 Elo+
Party 2
Bellona
Bellona
alucardL82
Bellona
Level 49
God Stats
2W - 1L
1,296 SR
Queue Stats
62W - 65L
1,585 Elo+
Solo
Tiamat
Tiamat
nuvalewa
Tiamat
Level 126
God Stats
36W - 33L
1,583 SR
Queue Stats
558W - 550L
1,562 Elo+
Solo
Team Averages
Level 73
1,503 SR
1,560 Elo+

VS

Team Averages
Level 100
1,439 SR
1,544 Elo+
Ymir
Ymir
BandC2328
Ymir
Level 134
God Stats
1W - 6L
1,194 SR
Queue Stats
326W - 304L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
CheckDaKillFeed
Gilgamesh
Level 42
God Stats
8W - 10L
1,526 SR
Queue Stats
50W - 50L
1,509 Elo+
Solo
Raijin
Raijin
alexander543
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 87L
1,551 Elo+
Solo
Camazotz
Camazotz
fireboyand
Camazotz
Level 46
God Stats
14W - 14L
1,662 SR
Queue Stats
544W - 518L
1,588 Elo+
Solo
Izanami
Izanami
iiTz Animal
Izanami
Level 155
God Stats
27W - 24L
1,314 SR
Queue Stats
264W - 252L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 6
8,717
545
6,209
12,348
9,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 1 / 3
10,281
643
9,807
9,105
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 1
9,238
577
3,588
10,102
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
alucardL82
Bellona
17
3 / 2 / 2
10,243
640
7,778
11,013
9,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
nuvalewa
Tiamat
15
4 / 0 / 8
9,546
597
8,425
5,164
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 3 / 3
7,491
468
5,832
11,153
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
CheckDaKillFeed
Gilgamesh
7
0 / 2 / 0
5,860
366
2,285
5,410
1,861
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
11
3 / 6 / 0
7,634
477
3,403
8,616
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
fireboyand
Camazotz
14
2 / 5 / 2
8,405
525
7,826
16,071
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
iiTz Animal
Izanami
14
1 / 4 / 2
8,181
511
6,902
9,789
3,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
8
8
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
6
2.5
L
Ymir
2
3
3
1.17
L
Gilgamesh
CheckDaKillFeed
Gilgamesh
0
2
0
0
W
9
1
3
10.5
W
2
3
1
0.83
L
Raijin
3
6
0
0.5
W
Bellona
alucardL82
Bellona
3
2
2
2
L
Camazotz
fireboyand
Camazotz
2
5
2
0.6
L
Izanami
iiTz Animal
Izanami
1
4
2
0.5
W
Tiamat
nuvalewa
Tiamat
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
26,248
47,732
Taken
51,039
27,392
Mitigated
19,281
9,559
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,209
545
0
1,917
12,348
9,019
86
3,813
8,535
24,244
0
L
Ymir
5,832
601
0
1,978
11,153
6,176
0
3,033
8,009
25,084
0
L
Gilgamesh
CheckDaKillFeed
Gilgamesh
2,285
424
0
822
5,410
1,861
0
0
5,410
0
18,451
W
9,807
2,912
0
360
9,105
3,412
686
893
8,212
0
75,425
W
3,588
1,974
0
3,018
10,102
3,288
3,342
1,188
8,914
0
62,073
L
Raijin
3,403
250
0
560
8,616
2,540
0
3,750
4,526
37,099
0
W
Bellona
alucardL82
Bellona
7,778
2,789
0
2,162
11,013
9,275
741
1,090
9,923
0
65,302
L
Camazotz
fireboyand
Camazotz
7,826
2,296
0
7,483
16,071
5,473
0
4,376
11,435
0
50,498
L
Izanami
iiTz Animal
Izanami
6,902
4,333
0
3,016
9,789
3,231
0
2,686
7,025
0
70,750
W
Tiamat
nuvalewa
Tiamat
8,425
794
0
2,102
5,164
2,398
1,290
2,251
2,913
46,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
37,571
519
Minions Killed
407
0
Camps Cleared
0
1,598,190
Distance Traveled
1,295,466
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,717
545
25
2
0
320,355
3
L
Ymir
7,491
468
51
3
0
331,876
7
L
Gilgamesh
5,860
366
41
3
0
143,499
2
W
Thor
10,281
643
137
9
0
334,945
1
W
Medusa
9,238
577
112
7
0
305,225
2
L
Raijin
7,634
477
91
6
0
248,773
2
W
Bellona
10,243
640
144
9
0
336,399
0
L
Camazotz
8,405
525
107
7
0
300,402
0
L
Izanami
8,181
511
117
7
0
270,916
3
W
Tiamat
9,546
597
101
6
0
301,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role