Player Matchup

Ganesha
Ganesha
CarazoLosLlanos
Ganesha
Level 28
God Stats
8W - 9L
1,487 SR
Queue Stats
178W - 201L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hich94333
Cu Chulainn
Level 25
God Stats
54W - 46L
1,510 SR
Queue Stats
128W - 114L
1,439 Elo+
Solo
Fenrir
Fenrir
Marvies7
Fenrir
Level 27
God Stats
8W - 2L
1,674 SR
Queue Stats
107W - 91L
1,442 Elo+
Solo
Artemis
Artemis
Tomydinho69
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,083 Elo+
Solo
Janus
Janus
reyber_10
Janus
Level 29
God Stats
10W - 10L
1,542 SR
Queue Stats
186W - 208L
1,370 Elo+
Party 2
Team Averages
Level 24
1,543 SR
1,340 Elo+

VS

Team Averages
Level 16
1,491 SR
1,381 Elo+
Danzaburou
Danzaburou
david_1965245
Danzaburou
Level 28
God Stats
15W - 11L
1,600 SR
Queue Stats
241W - 326L
1,321 Elo+
Solo
Raijin
Raijin
jules-son
Raijin
Level 17
God Stats
20W - 20L
1,600 SR
Queue Stats
153W - 191L
1,343 Elo+
Party 1
Sylvanus
Sylvanus
samoussa25
Sylvanus
Level 8
God Stats
0W - 1L
1,203 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 1
Mercury
Mercury
taiikololo
Mercury
Level 16
God Stats
2W - 4L
1,554 SR
Queue Stats
101W - 122L
1,359 Elo+
Party 1
Thor
Thor
tummytoucher69
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 22
9,694
570
8,572
12,144
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Hich94333
Cu Chulainn
18
6 / 1 / 1
10,921
642
10,624
9,416
8,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Marvies7
Fenrir
15
9 / 1 / 5
10,061
592
6,491
9,865
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Tomydinho69
Artemis
16
12 / 2 / 2
10,390
611
11,780
12,559
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
reyber_10
Janus
16
8 / 4 / 10
10,397
612
13,097
8,621
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
david_1965245
Danzaburou
12
2 / 8 / 5
8,003
471
6,445
14,676
5,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
jules-son
Raijin
12
1 / 9 / 2
7,891
464
5,260
12,840
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
samoussa25
Sylvanus
11
3 / 10 / 1
6,897
406
5,179
14,683
9,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
taiikololo
Mercury
14
5 / 6 / 0
10,114
595
6,398
12,321
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 2
9,115
536
4,819
12,712
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
36
Kills
13
13
Deaths
37
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
5
22
2.4
W
Cu Chulainn
Hich94333
Cu Chulainn
6
1
1
6.5
W
Fenrir
Marvies7
Fenrir
9
1
5
11.5
W
Artemis
Tomydinho69
Artemis
12
2
2
6.5
L
Danzaburou
david_1965245
Danzaburou
2
8
5
0.56
L
Raijin
jules-son
Raijin
1
9
2
0.22
W
Janus
reyber_10
Janus
8
4
10
3.25
L
Sylvanus
samoussa25
Sylvanus
3
10
1
0.35
L
Mercury
taiikololo
Mercury
5
6
0
0.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,564
Damage
28,101
52,605
Taken
67,232
29,139
Mitigated
29,838
14,895
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,572
693
0
1,144
12,144
7,832
655
1,256
10,888
29,274
0
W
Cu Chulainn
Hich94333
Cu Chulainn
10,624
2,004
0
3,324
9,416
8,892
1,083
0
9,416
4,941
74,050
W
Fenrir
Marvies7
Fenrir
6,491
1,927
0
3,257
9,865
4,745
2,651
1,426
8,321
0
38,036
W
Artemis
Tomydinho69
Artemis
11,780
7,562
0
5,272
12,559
4,858
3,211
2,546
10,013
0
51,936
L
Danzaburou
david_1965245
Danzaburou
6,445
3,053
393
2,791
14,676
5,363
441
4,371
10,157
0
40,927
L
Raijin
jules-son
Raijin
5,260
629
0
1,284
12,840
4,026
279
7,801
4,611
39,739
0
W
Janus
reyber_10
Janus
13,097
345
0
1,898
8,621
2,812
531
4,384
3,853
55,707
0
L
Sylvanus
samoussa25
Sylvanus
5,179
1,756
772
990
14,683
9,657
290
6,534
8,003
16,539
3,220
L
Mercury
taiikololo
Mercury
6,398
2,773
0
3,165
12,321
4,224
174
2,275
9,989
0
44,726
L
4,819
603
0
3,105
12,712
6,568
0
303
12,409
0
42,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
42,020
445
Minions Killed
346
0
Camps Cleared
0
1,700,449
Distance Traveled
1,490,699
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,694
570
13
1
0
381,865
1
W
Cu Chulainn
10,921
642
146
9
0
332,816
4
W
Fenrir
10,061
592
81
5
0
365,696
2
W
Artemis
10,390
611
85
5
0
307,833
0
L
Danzaburou
8,003
471
70
4
0
284,934
2
L
Raijin
7,891
464
70
4
0
280,684
0
W
Janus
10,397
612
120
7
0
312,239
1
L
Sylvanus
6,897
406
31
2
0
270,514
0
L
Mercury
10,114
595
86
5
0
341,487
2
L
Thor
9,115
536
89
5
0
313,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role