Player Matchup

Hel
Hel
AvengedXCountry
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,376 Elo+
Solo
Apollo
Apollo
GILGlez
Apollo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,544 Elo+
Party 2
King Arthur
King Arthur
LEGYO
King Arthur
Level 12
God Stats
4W - 4L
1,470 SR
Queue Stats
20W - 17L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
evildeath02
Ne Zha
Level 24
God Stats
3W - 2L
1,753 SR
Queue Stats
82W - 93L
1,501 Elo+
Solo
Tiamat
Tiamat
poziwi23
Tiamat
Level 15
God Stats
2W - 0L
1,755 SR
Queue Stats
30W - 21L
1,750 Elo+
Party 2
Team Averages
Level 34
1,595 SR
1,537 Elo+

VS

Team Averages
Level 46
1,571 SR
1,526 Elo+
Chronos
Chronos
Adrian9305
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 323L
1,646 Elo+
Solo
Nemesis
Nemesis
BOOMER228
Nemesis
Level 29
God Stats
3W - 5L
1,422 SR
Queue Stats
315W - 353L
1,453 Elo+
Party 1
Bellona
Bellona
DOOMER229
Bellona
Level 29
God Stats
1W - 2L
1,708 SR
Queue Stats
398W - 442L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Lydiee
Danzaburou
Level 138
God Stats
26W - 28L
1,524 SR
Queue Stats
56W - 54L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
SirusGroax
Cthulhu
Level 11
God Stats
9W - 9L
1,703 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,550
385
1,872
8,753
2,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
GILGlez
Apollo
14
2 / 5 / 3
8,511
501
4,884
11,569
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LEGYO
King Arthur
18
18 / 2 / 3
11,902
700
23,129
21,651
15,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
15
2 / 3 / 8
9,613
565
6,630
12,110
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
poziwi23
Tiamat
15
5 / 3 / 4
9,438
555
13,827
13,018
9,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adrian9305
Chronos
14
1 / 6 / 4
8,538
502
6,510
15,724
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
BOOMER228
Nemesis
12
1 / 9 / 1
7,448
438
5,005
15,273
6,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DOOMER229
Bellona
11
0 / 6 / 1
6,743
397
6,625
13,583
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Lydiee
Danzaburou
16
12 / 4 / 2
11,253
662
12,081
13,194
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SirusGroax
Cthulhu
11
2 / 2 / 8
7,531
443
9,847
13,460
11,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
27
Kills
16
17
Deaths
27
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
Adrian9305
Chronos
1
6
4
0.5
W
0
4
3
0.38
L
Nemesis
BOOMER228
Nemesis
1
9
1
0.17
L
Bellona
DOOMER229
Bellona
0
6
1
0.08
W
Apollo
GILGlez
Apollo
2
5
3
0.7
W
King Arthur
LEGYO
King Arthur
18
2
3
9.75
L
Danzaburou
Lydiee
Danzaburou
12
4
2
3.25
L
Cthulhu
SirusGroax
Cthulhu
2
2
8
3
W
Ne Zha
2
3
8
2
W
Tiamat
poziwi23
Tiamat
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,342
Damage
40,068
67,101
Taken
71,234
36,261
Mitigated
38,498
28,501
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Adrian9305
Chronos
6,510
3,257
0
2,162
15,724
6,173
460
6,622
9,102
52,063
0
W
1,872
357
4,674
3,862
8,753
2,607
493
3,033
5,720
8,209
0
L
Nemesis
BOOMER228
Nemesis
5,005
2,187
0
3,456
15,273
6,726
189
190
15,083
0
34,928
L
Bellona
DOOMER229
Bellona
6,625
3,008
0
3,452
13,583
8,453
0
990
12,593
0
26,418
W
Apollo
GILGlez
Apollo
4,884
2,540
0
1,952
11,569
3,658
1,433
2,240
9,329
0
51,905
W
King Arthur
LEGYO
King Arthur
23,129
3,081
0
8,495
21,651
15,434
17
2,423
19,228
0
78,558
L
Danzaburou
Lydiee
Danzaburou
12,081
5,511
0
2,136
13,194
5,323
3,892
4,143
9,051
0
63,315
L
Cthulhu
SirusGroax
Cthulhu
9,847
721
518
557
13,460
11,823
403
3,754
9,706
29,292
0
W
Ne Zha
6,630
2,134
0
4,514
12,110
5,050
0
2,594
9,516
0
55,263
W
Tiamat
poziwi23
Tiamat
13,827
1,898
152
4,852
13,018
9,512
305
6,067
6,951
62,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
41,513
436
Minions Killed
350
0
Camps Cleared
0
1,612,266
Distance Traveled
1,541,356
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,538
502
80
5
0
314,084
3
W
Hel
6,550
385
14
1
0
297,183
5
L
Nemesis
7,448
438
67
4
0
309,112
1
L
Bellona
6,743
397
52
3
0
287,650
0
W
Apollo
8,511
501
74
4
0
310,363
6
W
King Arthur
11,902
700
133
8
0
344,952
3
L
Danzaburou
11,253
662
111
7
0
294,594
4
L
Cthulhu
7,531
443
40
2
0
335,916
0
W
Ne Zha
9,613
565
94
6
0
334,944
1
W
Tiamat
9,438
555
121
7
0
324,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role