Player Matchup

Hou Yi
Hou Yi
Gold III
Chunga_lungaa
Hou Yi
Gold III
Level 116
God Stats
4W - 3L
1,505 SR
Queue Stats
62W - 76L
1,498 MMR
Solo
Scylla
Scylla
Gold III
XFinalNightX
Scylla
Gold III
Level 89
God Stats
22W - 12L
1,651 SR
Queue Stats
41W - 34L
1,546 MMR
Party 1
Ymir
Ymir
Gold IV
supersergio16
Ymir
Gold IV
Level 103
God Stats
8W - 3L
1,665 SR
Queue Stats
65W - 63L
1,466 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,607 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,558 SR
1,505 MMR
Raijin
Raijin
Gold IV
Freaklick
Raijin
Gold IV
Level 127
God Stats
5W - 5L
1,417 SR
Queue Stats
46W - 54L
1,382 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
Hustle-Muscle90
Cabrakan
Platinum V
Level 156
God Stats
10W - 13L
1,549 SR
Queue Stats
75W - 89L
1,767 MMR
Party 2
Skadi
Skadi
Bronze III
yelouve7
Skadi
Bronze III
Level 148
God Stats
6W - 5L
1,708 SR
Queue Stats
75W - 97L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
12,499
694
11,907
12,411
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Scylla
17
9 / 3 / 8
12,847
714
15,174
7,835
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 3 / 13
12,956
720
7,652
19,168
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AphroditeKumbhakarnaChang'eTiamatPersephone

VS

Bans
DiscordiaChaacCu ChulainnDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Freaklick
Raijin
14
5 / 5 / 2
11,516
640
13,511
8,998
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
0 / 5 / 5
10,557
587
4,881
17,818
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
yelouve7
Skadi
13
3 / 8 / 3
10,651
592
11,467
13,373
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
18
Kills
8
8
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Raijin
Freaklick
Raijin
5
5
2
1.2
L
Cabrakan
0
5
5
0.5
W
Scylla
9
3
8
4.33
W
4
3
13
3.5
L
Skadi
yelouve7
Skadi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
29,859
39,414
Taken
40,189
29,312
Mitigated
30,784
7,978
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,907
4,953
0
3,354
12,411
5,210
3,158
6,055
6,356
0
72,577
L
Raijin
Freaklick
Raijin
13,511
948
0
1,032
8,998
2,746
0
4,870
4,026
58,675
0
L
Cabrakan
4,881
844
0
1,405
17,818
22,825
0
8,800
8,679
17,774
0
W
Scylla
15,174
1,286
0
340
7,835
3,023
268
4,404
3,431
65,720
0
W
7,652
1,399
1,083
3,201
19,168
21,079
162
8,458
10,710
24,117
0
L
Skadi
yelouve7
Skadi
11,467
6,070
0
1,563
13,373
5,213
0
8,597
4,420
0
54,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,302
Gold Earned
32,724
219
Minions Killed
176
0
Camps Cleared
0
895,564
Distance Traveled
863,462
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,499
694
83
5
0
317,782
8
L
Raijin
11,516
640
101
6
0
291,127
4
L
Cabrakan
10,557
587
14
1
0
303,112
6
W
Scylla
12,847
714
111
6
0
276,663
2
W
Ymir
12,956
720
25
1
0
301,119
2
L
Skadi
10,651
592
61
3
0
269,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role