Player Matchup

Ah Puch
Ah Puch
GhostPL89
Ah Puch
Level 97
God Stats
1W - 0L
1,318 SR
Queue Stats
113W - 111L
1,548 Elo+
Solo
Artio
Artio
MonolithPreacher
Artio
Level 69
God Stats
7W - 6L
1,374 SR
Queue Stats
274W - 278L
1,413 Elo+
Solo
Awilix
Awilix
OneDoItBoy
Awilix
Level 62
God Stats
9W - 5L
1,399 SR
Queue Stats
162W - 184L
1,384 Elo+
Solo
Chernobog
Chernobog
Samuso1522
Chernobog
Level 62
God Stats
44W - 26L
1,535 SR
Queue Stats
647W - 647L
1,404 Elo+
Solo
Guan Yu
Guan Yu
theTERRIPLEnoob
Guan Yu
Level 74
God Stats
8W - 5L
1,592 SR
Queue Stats
216W - 223L
1,467 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,443 Elo+

VS

Team Averages
Level 86
1,476 SR
1,444 Elo+
Anubis
Anubis
Bambalui
Anubis
Level 86
God Stats
45W - 56L
1,491 SR
Queue Stats
155W - 165L
1,404 Elo+
Solo
Pele
Pele
Gh0stzo0
Pele
Level 86
God Stats
34W - 40L
1,470 SR
Queue Stats
372W - 346L
1,458 Elo+
Solo
Hachiman
Hachiman
Quadrone6
Hachiman
Level 54
God Stats
18W - 21L
1,418 SR
Queue Stats
316W - 381L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Tomasius117
Gilgamesh
Level 95
God Stats
40W - 31L
1,572 SR
Queue Stats
416W - 421L
1,496 Elo+
Party 1
Chaac
Chaac
hazza1014
Chaac
Level 109
God Stats
1W - 2L
1,428 SR
Queue Stats
61W - 68L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GhostPL89
Ah Puch
16
3 / 4 / 9
10,021
501
16,107
14,879
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
5 / 4 / 4
10,600
530
16,338
21,120
22,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
OneDoItBoy
Awilix
17
5 / 4 / 6
10,335
517
10,469
13,864
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Samuso1522
Chernobog
18
4 / 3 / 6
10,948
547
11,995
12,770
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 10
10,374
519
11,438
19,997
23,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bambalui
Anubis
15
7 / 6 / 1
10,103
505
13,718
15,775
7,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
6 / 6 / 3
10,861
543
13,465
18,032
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Quadrone6
Hachiman
15
1 / 2 / 2
9,356
468
4,864
12,466
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Tomasius117
Gilgamesh
15
2 / 3 / 8
10,709
535
13,579
17,310
14,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
hazza1014
Chaac
16
2 / 4 / 3
10,178
509
12,830
26,226
15,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
21
Kills
18
18
Deaths
21
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bambalui
Anubis
7
6
1
1.25
L
Pele
6
6
3
1.25
W
Ah Puch
GhostPL89
Ah Puch
3
4
9
1.88
W
5
4
4
1.75
W
Awilix
OneDoItBoy
Awilix
5
4
6
2
L
Hachiman
Quadrone6
Hachiman
1
2
2
1
W
Chernobog
Samuso1522
Chernobog
4
3
6
2.33
L
Gilgamesh
Tomasius117
Gilgamesh
2
3
8
2
L
Chaac
hazza1014
Chaac
2
4
3
0.88
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,347
Damage
58,456
82,630
Taken
89,809
60,921
Mitigated
48,615
31,769
Healing
33,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bambalui
Anubis
13,718
594
0
6,852
15,775
7,743
909
7,373
8,402
64,369
0
L
Pele
13,465
4,858
267
5,684
18,032
7,582
0
5,908
12,124
0
85,758
W
Ah Puch
GhostPL89
Ah Puch
16,107
1,591
261
5,659
14,879
4,892
428
2,933
11,946
68,074
0
W
16,338
2,297
561
9,329
21,120
22,261
0
2,109
19,011
60,966
0
W
Awilix
OneDoItBoy
Awilix
10,469
2,967
0
3,608
13,864
5,275
472
3,460
10,404
0
60,421
L
Hachiman
Quadrone6
Hachiman
4,864
2,200
0
3,973
12,466
3,654
636
1,444
11,022
0
61,475
W
Chernobog
Samuso1522
Chernobog
11,995
7,358
0
5,378
12,770
4,793
92
1,832
10,938
0
69,761
L
Gilgamesh
Tomasius117
Gilgamesh
13,579
2,420
539
5,065
17,310
14,535
381
5,695
11,615
0
41,879
L
Chaac
hazza1014
Chaac
12,830
2,014
0
11,541
26,226
15,101
346
12,919
13,307
622
60,944
W
11,438
1,642
2,105
4,868
19,997
23,700
0
4,006
15,991
912
43,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
51,207
505
Minions Killed
552
0
Camps Cleared
0
1,923,618
Distance Traveled
1,754,382
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,103
505
124
6
0
258,319
0
L
Pele
10,861
543
144
7
0
359,344
3
W
Ah Puch
10,021
501
113
6
0
341,025
0
W
Artio
10,600
530
98
5
0
368,570
4
W
Awilix
10,335
517
104
5
0
432,468
1
L
Hachiman
9,356
468
100
5
0
344,225
2
W
Chernobog
10,948
547
128
6
0
363,170
7
L
Gilgamesh
10,709
535
50
3
0
427,777
6
L
Chaac
10,178
509
134
7
0
364,717
5
W
Guan Yu
10,374
519
62
3
0
418,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role