Player Matchup

Athena
Athena
Cptnunicorn
Athena
Level 147
God Stats
4W - 5L
1,842 SR
Queue Stats
563W - 507L
1,651 Elo+
Party 2
Hercules
Hercules
FarmerStef69
Hercules
Level 149
God Stats
4W - 4L
1,537 SR
Queue Stats
404W - 381L
1,640 Elo+
Party 2
Medusa
Medusa
HeadBang2
Medusa
Level 131
God Stats
3W - 7L
1,568 SR
Queue Stats
317W - 341L
1,600 Elo+
Solo
Hun Batz
Hun Batz
KappaArmy
Hun Batz
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 112L
1,779 Elo+
Solo
Hades
Hades
eqestorog
Hades
Level 160
God Stats
16W - 12L
1,488 SR
Queue Stats
584W - 628L
1,577 Elo+
Solo
Team Averages
Level 142
1,587 SR
1,649 Elo+

VS

Team Averages
Level 158
1,410 SR
1,544 Elo+
Ymir
Ymir
Exellery
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,609 Elo+
Party 1
He Bo
He Bo
Formo4ka
He Bo
Level 160
God Stats
1W - 2L
1,513 SR
Queue Stats
243W - 204L
1,568 Elo+
Party 1
Set
Set
Miki25x
Set
Level 159
God Stats
1W - 0L
1,379 SR
Queue Stats
17W - 22L
1,393 Elo+
Solo
Freya
Freya
MooWA
Freya
Level 160
God Stats
5W - 12L
1,054 SR
Queue Stats
475W - 462L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
katherine0852
Erlang Shen
Level 156
God Stats
12W - 6L
1,604 SR
Queue Stats
456W - 427L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 6 / 20
12,349
823
14,971
25,205
25,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
FarmerStef69
Hercules
16
0 / 6 / 17
10,326
688
7,926
22,786
25,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
HeadBang2
Medusa
19
8 / 5 / 14
12,059
804
21,887
15,248
8,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
KappaArmy
Hun Batz
20
11 / 6 / 13
12,522
835
22,104
18,657
10,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
eqestorog
Hades
20
7 / 7 / 17
12,431
829
13,578
18,043
13,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 5 / 15
12,212
814
13,603
22,470
24,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Formo4ka
He Bo
19
2 / 7 / 13
11,116
741
10,751
11,369
5,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
20
7 / 7 / 19
13,177
878
20,166
18,208
15,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Freya
MooWA
Freya
20
10 / 4 / 15
13,619
908
23,771
20,420
11,983
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
katherine0852
Erlang Shen
18
6 / 6 / 15
12,318
821
15,883
24,088
26,418
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
107
29
Kills
30
30
Deaths
29
81
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Athena
3
6
20
2.17
W
Ymir
5
5
15
2.5
L
Hercules
FarmerStef69
Hercules
0
6
17
1.42
W
He Bo
Formo4ka
He Bo
2
7
13
1.21
L
Medusa
HeadBang2
Medusa
8
5
14
3
L
Hun Batz
KappaArmy
Hun Batz
11
6
13
2.92
W
Set
7
7
19
2.36
W
Freya
MooWA
Freya
10
4
15
4.38
L
Hades
eqestorog
Hades
7
7
17
2.21
W
Erlang Shen
katherine0852
Erlang Shen
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,466
Damage
84,174
99,939
Taken
96,555
83,797
Mitigated
84,040
27,090
Healing
25,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
14,971
4,461
516
3,721
25,205
25,899
428
10,512
14,597
22,371
0
W
Ymir
13,603
3,326
2,486
2,517
22,470
24,781
574
8,035
14,435
18,875
0
L
Hercules
FarmerStef69
Hercules
7,926
1,120
1,772
4,026
22,786
25,513
474
14,099
8,322
0
12,239
W
He Bo
Formo4ka
He Bo
10,751
1,025
0
250
11,369
5,397
1,934
3,702
7,667
28,102
0
L
Medusa
HeadBang2
Medusa
21,887
11,481
2,294
3,424
15,248
8,505
1,951
6,255
8,942
0
49,713
L
Hun Batz
KappaArmy
Hun Batz
22,104
7,149
176
3,800
18,657
10,122
2,409
8,690
9,919
0
40,481
W
Set
20,166
9,453
1,643
2,607
18,208
15,461
449
6,591
11,617
0
44,347
W
Freya
MooWA
Freya
23,771
7,645
1,836
7,467
20,420
11,983
1,404
3,933
16,487
46,261
0
L
Hades
eqestorog
Hades
13,578
1,041
3,182
4,179
18,043
13,758
667
8,895
8,955
25,419
0
W
Erlang Shen
katherine0852
Erlang Shen
15,883
7,296
1,543
5,121
24,088
26,418
1,429
6,288
17,800
1,506
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,687
Gold Earned
62,442
153
Minions Killed
153
0
Camps Cleared
0
1,212,145
Distance Traveled
1,321,109
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,349
823
6
0
0
270,532
2
W
Ymir
12,212
814
10
1
0
263,665
0
L
Hercules
10,326
688
15
1
0
249,378
3
W
He Bo
11,116
741
49
3
0
251,711
4
L
Medusa
12,059
804
50
3
0
210,213
1
L
Hun Batz
12,522
835
50
3
0
259,136
0
W
Set
13,177
878
34
2
0
270,463
2
W
Freya
13,619
908
52
3
0
268,726
2
L
Hades
12,431
829
32
2
0
222,886
1
W
Erlang Shen
12,318
821
8
1
0
266,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role