Player Matchup

Tsukuyomi
Tsukuyomi
Death41414
Tsukuyomi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Ymir
Ymir
Hyroum-a
Ymir
Level 27
God Stats
3W - 5L
1,434 SR
Queue Stats
55W - 56L
1,450 Elo+
Solo
Chang'e
Chang'e
Ranger20SF
Chang'e
Level 29
God Stats
6W - 7L
1,530 SR
Queue Stats
413W - 446L
1,495 Elo+
Solo
Danzaburou
Danzaburou
ottottotto
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,534 Elo+
Party 1
Nox
Nox
暴躁大表哥
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 180L
1,526 Elo+
Party 1
Team Averages
Level 27
1,493 SR
1,501 Elo+

VS

Team Averages
Level 23
1,647 SR
1,512 Elo+
Anubis
Anubis
FaMe vDeadly
Anubis
Level 28
God Stats
21W - 19L
1,717 SR
Queue Stats
255W - 303L
1,387 Elo+
Solo
Zeus
Zeus
Gooosbupps
Zeus
Level 12
God Stats
10W - 8L
1,403 SR
Queue Stats
40W - 49L
1,495 Elo+
Solo
Bellona
Bellona
Iced_Nipps
Bellona
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
30W - 18L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
KingAnALoG
Sun Wukong
Level 19
God Stats
9W - 4L
1,858 SR
Queue Stats
386W - 284L
1,623 Elo+
Solo
Pele
Pele
NotSoSubtle
Pele
Level 28
God Stats
3W - 4L
1,534 SR
Queue Stats
66W - 72L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Death41414
Tsukuyomi
8
1 / 3 / 2
5,376
538
2,082
6,529
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
5
1 / 4 / 0
4,185
419
1,349
5,850
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Ranger20SF
Chang'e
6
1 / 6 / 1
4,955
496
1,237
8,665
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ottottotto
Danzaburou
7
0 / 6 / 0
4,507
451
1,771
6,473
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 6 / 1
4,736
474
2,576
7,723
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 1 / 5
6,279
628
3,657
3,754
1,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 3 / 3
6,834
683
8,109
3,832
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Iced_Nipps
Bellona
10
5 / 0 / 9
6,242
624
5,745
4,929
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
KingAnALoG
Sun Wukong
11
7 / 0 / 3
6,780
678
7,378
5,359
2,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 1
6,071
607
3,518
4,654
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
25
25
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Death41414
Tsukuyomi
1
3
2
0.67
W
Anubis
3
1
5
5.5
W
6
3
3
2.5
L
Ymir
1
4
0
0.25
W
Bellona
Iced_Nipps
Bellona
5
0
9
9.5
W
Sun Wukong
KingAnALoG
Sun Wukong
7
0
3
8.5
W
4
1
1
4.5
L
Chang'e
Ranger20SF
Chang'e
1
6
1
0.25
L
Danzaburou
ottottotto
Danzaburou
0
6
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,015
Damage
28,407
35,240
Taken
22,528
9,937
Mitigated
10,599
7,137
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Death41414
Tsukuyomi
2,082
548
0
1,689
6,529
1,920
0
806
5,598
0
23,497
W
Anubis
3,657
44
0
1,471
3,754
1,783
272
712
3,042
28,833
0
W
8,109
1,762
0
657
3,832
1,130
1,909
2,004
1,618
33,096
0
L
Ymir
1,349
137
234
1,005
5,850
2,104
0
1,755
3,995
6,180
0
W
Bellona
Iced_Nipps
Bellona
5,745
2,114
0
947
4,929
3,883
426
407
4,456
2,007
20,703
W
Sun Wukong
KingAnALoG
Sun Wukong
7,378
2,092
0
1,787
5,359
2,533
997
1,271
4,054
0
34,213
W
3,518
715
0
2,822
4,654
1,270
0
458
4,196
0
27,905
L
Chang'e
Ranger20SF
Chang'e
1,237
43
779
1,578
8,665
2,155
108
2,895
5,651
10,956
0
L
Danzaburou
ottottotto
Danzaburou
1,771
539
0
752
6,473
1,406
0
1,295
5,086
0
17,553
L
2,576
345
0
1,100
7,723
2,352
0
5,224
2,246
10,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,759
Gold Earned
32,206
152
Minions Killed
308
0
Camps Cleared
0
843,383
Distance Traveled
951,595
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,376
538
58
6
0
181,654
1
W
Anubis
6,279
628
57
6
0
179,089
1
W
Zeus
6,834
683
72
7
0
169,025
0
L
Ymir
4,185
419
13
1
0
183,261
2
W
Bellona
6,242
624
43
4
0
208,294
1
W
Sun Wukong
6,780
678
82
8
0
193,480
3
W
Pele
6,071
607
54
5
0
201,707
2
L
Chang'e
4,955
496
29
3
0
169,541
0
L
Danzaburou
4,507
451
32
3
0
149,695
1
L
Nox
4,736
474
20
2
0
159,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role