Player Matchup

Horus
Horus
EleDeLucia
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
ForceDey
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
barberpro
Hachiman
Level 18
God Stats
3W - 3L
1,622 SR
Queue Stats
70W - 86L
1,340 Elo+
Solo
Janus
Janus
xXOLEPROXx
Janus
Level 38
God Stats
2W - 5L
1,098 SR
Queue Stats
91W - 121L
1,278 Elo+
Party 1
Neith
Neith
Топер
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,385 Elo+

VS

Team Averages
Level 21
1,502 SR
1,277 Elo+
Chaac
Chaac
Hodo0719
Chaac
Level 15
God Stats
6W - 4L
1,715 SR
Queue Stats
16W - 13L
1,347 Elo+
Party 2
Ares
Ares
TripMethod
Ares
Level 24
God Stats
4W - 7L
1,577 SR
Queue Stats
6W - 14L
1,146 Elo+
Solo
Fenrir
Fenrir
agama24
Fenrir
Level 44
God Stats
7W - 3L
1,487 SR
Queue Stats
79W - 96L
1,321 Elo+
Party 2
Neith
Neith
liljake92
Neith
Level 19
God Stats
1W - 2L
1,230 SR
Queue Stats
8W - 9L
1,074 Elo+
Solo
Zeus
Zeus
熊猫酒仙
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 9 / 1
8,527
406
981
17,895
7,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
ForceDey
Kuzenbo
14
4 / 4 / 1
8,846
421
7,692
17,324
17,669
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
barberpro
Hachiman
16
4 / 4 / 2
9,480
451
8,406
13,014
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
2 / 9 / 3
9,603
457
8,807
15,902
5,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
14
4 / 8 / 3
9,631
459
8,248
13,225
4,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hodo0719
Chaac
18
2 / 0 / 8
11,160
531
13,421
8,006
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 6
10,338
492
6,762
15,519
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
agama24
Fenrir
17
10 / 5 / 5
11,263
536
7,342
13,892
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
liljake92
Neith
17
8 / 4 / 4
11,188
533
14,097
15,148
6,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 3 / 0
12,512
596
15,300
11,186
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
14
Kills
34
34
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
0
9
1
0.06
L
Kuzenbo
ForceDey
Kuzenbo
4
4
1
1.13
W
Chaac
Hodo0719
Chaac
2
0
8
6
W
3
2
6
3
W
Fenrir
agama24
Fenrir
10
5
5
2.5
L
Hachiman
barberpro
Hachiman
4
4
2
1.25
W
Neith
liljake92
Neith
8
4
4
2.5
L
Janus
2
9
3
0.39
L
Neith
4
8
3
0.69
W
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
56,922
77,360
Taken
63,751
40,959
Mitigated
39,357
16,491
Healing
20,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
981
530
100
5,776
17,895
7,917
0
155
17,165
0
40,350
L
Kuzenbo
ForceDey
Kuzenbo
7,692
3,423
222
5,733
17,324
17,669
924
7,643
9,520
40,296
0
W
Chaac
Hodo0719
Chaac
13,421
1,008
0
4,004
8,006
8,142
900
0
8,006
0
59,306
W
6,762
136
0
4,883
15,519
13,682
113
6,182
9,337
21,316
0
W
Fenrir
agama24
Fenrir
7,342
1,688
0
3,872
13,892
6,635
2,050
1,368
12,524
0
59,606
L
Hachiman
barberpro
Hachiman
8,406
4,489
0
0
13,014
4,736
476
3,520
9,159
0
52,011
W
Neith
liljake92
Neith
14,097
7,497
0
5,570
15,148
6,471
1,102
3,315
11,833
0
80,163
L
Janus
8,807
119
243
2,051
15,902
5,740
1,433
8,745
6,709
53,949
0
L
Neith
8,248
4,058
0
2,366
13,225
4,897
837
1,280
11,895
0
44,313
W
15,300
1,365
0
2,073
11,186
4,427
2,955
5,634
5,552
74,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
56,461
395
Minions Killed
507
0
Camps Cleared
0
1,723,731
Distance Traveled
1,876,265
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,527
406
83
4
0
352,793
0
L
Kuzenbo
8,846
421
54
3
0
379,984
1
W
Chaac
11,160
531
109
5
0
406,121
0
W
Ares
10,338
492
21
1
0
369,765
7
W
Fenrir
11,263
536
103
5
0
416,463
2
L
Hachiman
9,480
451
85
4
0
335,554
0
W
Neith
11,188
533
126
6
0
328,473
3
L
Janus
9,603
457
104
5
0
302,789
0
L
Neith
9,631
459
69
3
0
352,611
4
W
Zeus
12,512
596
148
7
0
355,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role