Player Matchup

Fenrir
Fenrir
BIGGIE_072
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Solo
Cthulhu
Cthulhu
DaneZaur
Cthulhu
Level 6
God Stats
1W - 3L
1,368 SR
Queue Stats
5W - 10L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
Nnoitra FR
Gilgamesh
Level 25
God Stats
4W - 1L
1,519 SR
Queue Stats
67W - 42L
1,582 Elo+
Solo
Neith
Neith
ProjectNova161
Neith
Level 17
God Stats
6W - 3L
1,655 SR
Queue Stats
80W - 83L
1,561 Elo+
Solo
Olorun
Olorun
luisuper3
Olorun
Level 27
God Stats
6W - 8L
1,447 SR
Queue Stats
77W - 68L
1,507 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,464 Elo+

VS

Team Averages
Level 23
1,467 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BossName2
Freya
Level 66
God Stats
1W - 1L
1,290 SR
Queue Stats
450W - 419L
1,455 Elo+
Party 1
Fenrir
Fenrir
Dark_Navas2
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,735 Elo+
Solo
Cthulhu
Cthulhu
Deusishere
Cthulhu
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1
Scylla
Scylla
cho7_49
Scylla
Level 30
God Stats
24W - 24L
1,546 SR
Queue Stats
100W - 93L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGGIE_072
Fenrir
10
4 / 4 / 0
5,897
536
3,193
6,031
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DaneZaur
Cthulhu
9
2 / 4 / 1
5,590
508
4,792
7,062
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Nnoitra FR
Gilgamesh
9
0 / 3 / 0
5,345
486
2,822
8,035
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 2
5,535
503
3,453
5,625
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
luisuper3
Olorun
9
1 / 5 / 0
5,644
513
830
7,811
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
10 / 1 / 7
7,860
715
12,365
9,894
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
BossName2
Freya
11
3 / 2 / 6
6,478
589
2,946
7,303
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
2 / 1 / 3
6,285
571
2,447
5,241
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Deusishere
Cthulhu
10
1 / 3 / 1
5,993
545
828
4,604
2,432
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
cho7_49
Scylla
12
4 / 1 / 4
7,127
648
5,152
3,524
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
20
20
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
1
7
13.5
L
Fenrir
BIGGIE_072
Fenrir
4
4
0
1
W
Freya
BossName2
Freya
3
2
6
3
L
Cthulhu
DaneZaur
Cthulhu
2
4
1
0.63
W
Fenrir
2
1
3
3.5
W
Cthulhu
Deusishere
Cthulhu
1
3
1
0.5
L
Gilgamesh
Nnoitra FR
Gilgamesh
0
3
0
0
L
1
4
2
0.5
W
Scylla
cho7_49
Scylla
4
1
4
6
L
Olorun
luisuper3
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,090
Damage
23,738
34,564
Taken
30,566
13,145
Mitigated
10,557
7,289
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,365
5,055
0
3,709
9,894
3,230
49
2,087
7,657
0
49,416
L
Fenrir
BIGGIE_072
Fenrir
3,193
482
0
466
6,031
2,025
164
976
5,055
0
16,240
W
Freya
BossName2
Freya
2,946
1,127
0
2,996
7,303
2,347
825
2,223
4,905
27,446
0
L
Cthulhu
DaneZaur
Cthulhu
4,792
1,092
83
592
7,062
4,436
492
2,484
4,572
16,342
0
W
Fenrir
2,447
332
0
2,735
5,241
1,579
0
341
4,900
0
27,098
W
Cthulhu
Deusishere
Cthulhu
828
0
0
0
4,604
2,432
281
0
4,604
16,771
0
L
Gilgamesh
Nnoitra FR
Gilgamesh
2,822
633
0
2,423
8,035
2,780
0
2,005
5,932
0
25,672
L
3,453
1,079
0
1,600
5,625
1,420
760
1,059
4,546
0
21,293
W
Scylla
cho7_49
Scylla
5,152
229
0
628
3,524
969
0
621
2,878
38,575
0
L
Olorun
luisuper3
Olorun
830
276
20
2,105
7,811
2,484
795
2,028
5,533
21,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
33,743
199
Minions Killed
317
0
Camps Cleared
0
1,047,378
Distance Traveled
1,058,642
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,860
715
75
7
0
257,954
0
L
Fenrir
5,897
536
25
2
0
243,346
1
W
Freya
6,478
589
51
5
0
197,425
0
L
Cthulhu
5,590
508
29
3
0
202,358
2
W
Fenrir
6,285
571
59
5
0
240,568
0
W
Cthulhu
5,993
545
38
3
0
155,872
1
L
Gilgamesh
5,345
486
59
5
0
217,030
5
L
Neith
5,535
503
44
4
0
193,206
2
W
Scylla
7,127
648
94
9
0
206,823
3
L
Olorun
5,644
513
42
4
0
191,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role