Player Matchup

Chang'e
Chang'e
Aesthetic_Shiloh
Chang'e
Level 14
God Stats
2W - 2L
1,652 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
Izanami
Izanami
DOCx2 eLPolo
Izanami
Level 23
God Stats
98W - 102L
1,419 SR
Queue Stats
201W - 269L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Fire Falcon32
Gilgamesh
Level 29
God Stats
108W - 119L
1,589 SR
Queue Stats
195W - 227L
1,504 Elo+
Solo
Odin
Odin
Mr_Alejo123
Odin
Level 6
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Jing Wei
Jing Wei
jjgameman1
Jing Wei
Level 27
God Stats
12W - 7L
1,675 SR
Queue Stats
34W - 24L
1,473 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,380 Elo+

VS

Team Averages
Level 28
1,521 SR
1,488 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BeanGomey
Fenrir
Level 27
God Stats
16W - 14L
1,457 SR
Queue Stats
106W - 85L
1,439 Elo+
Solo
Merlin
Merlin
TheBrewCrew94
Merlin
Level 29
God Stats
58W - 49L
1,645 SR
Queue Stats
256W - 278L
1,582 Elo+
Solo
Izanami
Izanami
WaifuSlayer69
Izanami
Level 28
God Stats
17W - 20L
1,477 SR
Queue Stats
26W - 34L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Yoyoja3
Nu Wa
Level 28
God Stats
90W - 85L
1,523 SR
Queue Stats
192W - 182L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 5
10,934
911
10,779
25,254
9,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DOCx2 eLPolo
Izanami
17
2 / 4 / 4
11,213
934
9,137
14,241
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Gilgamesh
Fire Falcon32
Gilgamesh
16
1 / 9 / 5
10,465
872
8,497
32,287
20,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 6
10,327
861
3,865
22,034
17,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
jjgameman1
Jing Wei
17
7 / 9 / 3
12,754
1,063
15,774
23,304
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

30

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
5 / 4 / 18
11,995
1,000
10,064
15,994
8,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BeanGomey
Fenrir
19
6 / 4 / 19
12,367
1,031
19,181
12,842
6,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 0 / 21
12,724
1,060
24,385
7,106
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
13 / 3 / 22
14,121
1,177
31,111
11,581
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Yoyoja3
Nu Wa
20
8 / 0 / 18
12,810
1,068
24,371
4,501
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
137
11
Kills
39
39
Deaths
11
23
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
4
18
3.5
L
1
11
5
0.32
W
Fenrir
BeanGomey
Fenrir
6
4
19
3.88
L
Izanami
DOCx2 eLPolo
Izanami
2
4
4
1
L
Gilgamesh
Fire Falcon32
Gilgamesh
1
9
5
0.39
L
0
6
6
0.5
W
7
0
21
17.5
W
Izanami
13
3
22
8
W
Nu Wa
Yoyoja3
Nu Wa
8
0
18
17
L
Jing Wei
jjgameman1
Jing Wei
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,052
Damage
109,112
117,120
Taken
52,024
60,464
Mitigated
26,476
12,542
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,064
7,502
0
3,868
15,994
8,400
0
6,328
9,666
0
22,142
L
10,779
1,841
3,174
3,636
25,254
9,612
0
13,757
11,000
52,586
0
W
Fenrir
BeanGomey
Fenrir
19,181
4,420
0
3,055
12,842
6,788
0
1,635
11,207
0
27,465
L
Izanami
DOCx2 eLPolo
Izanami
9,137
5,588
0
850
14,241
4,926
0
5,062
9,154
0
52,685
L
Gilgamesh
Fire Falcon32
Gilgamesh
8,497
1,485
0
60
32,287
20,558
0
13,356
17,971
2,878
24,837
L
3,865
1,176
0
0
22,034
17,883
0
7,690
13,854
0
22,111
W
24,385
804
1,720
1,257
7,106
3,448
0
1,940
5,166
42,584
0
W
Izanami
31,111
25,951
0
955
11,581
5,733
0
801
10,780
0
61,655
W
Nu Wa
Yoyoja3
Nu Wa
24,371
8,472
614
715
4,501
2,107
0
649
3,852
45,847
0
L
Jing Wei
jjgameman1
Jing Wei
15,774
12,373
0
4,822
23,304
7,485
0
8,891
14,413
0
47,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,693
Gold Earned
64,017
314
Minions Killed
243
8
Camps Cleared
4
1,003,145
Distance Traveled
1,119,938
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,995
1,000
50
4
1
256,760
0
L
Chang'e
10,934
911
92
8
3
203,718
0
W
Fenrir
12,367
1,031
19
2
2
251,667
0
L
Izanami
11,213
934
94
8
0
179,772
0
L
Gilgamesh
10,465
872
27
2
0
207,720
0
L
Odin
10,327
861
33
3
1
184,496
0
W
Merlin
12,724
1,060
48
4
0
218,683
0
W
Izanami
14,121
1,177
84
7
0
195,647
0
W
Nu Wa
12,810
1,068
42
4
1
197,181
4
L
Jing Wei
12,754
1,063
68
6
4
227,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role