Player Matchup

Izanami
Izanami
Leonel00
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pinkachu360
Tsukuyomi
Level 47
God Stats
4W - 7L
1,220 SR
Queue Stats
91W - 125L
1,164 Elo+
Party 1
Kuzenbo
Kuzenbo
joodirt
Kuzenbo
Level 157
God Stats
6W - 9L
1,391 SR
Queue Stats
325W - 390L
1,400 Elo+
Solo
Tiamat
Tiamat
thesandeddragon
Tiamat
Level 61
God Stats
7W - 30L
1,251 SR
Queue Stats
130W - 175L
1,325 Elo+
Party 1
Heimdallr
Heimdallr
xjarvix
Heimdallr
Level 88
God Stats
14W - 10L
1,501 SR
Queue Stats
232W - 227L
1,545 Elo+
Solo
Team Averages
Level 102
1,373 SR
1,387 Elo+

VS

Team Averages
Level 72
1,518 SR
1,479 Elo+
Izanami
Izanami
Raplexz
Izanami
Level 32
God Stats
4W - 6L
1,443 SR
Queue Stats
37W - 33L
1,402 Elo+
Solo
Set
Set
TwZKidBuu
Set
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
438W - 464L
1,425 Elo+
Solo
Anubis
Anubis
Vyndominable
Anubis
Level 59
God Stats
44W - 34L
1,604 SR
Queue Stats
99W - 79L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
fatruny
Sun Wukong
Level 148
God Stats
20W - 17L
1,544 SR
Queue Stats
300W - 299L
1,463 Elo+
Solo
Loki
Loki
reapero
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leonel00
Izanami
20
10 / 3 / 6
17,614
705
21,776
26,967
14,998
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Pinkachu360
Tsukuyomi
16
4 / 11 / 3
11,643
466
6,748
18,482
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
joodirt
Kuzenbo
18
1 / 4 / 6
12,303
492
6,928
20,146
20,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 8 / 7
12,719
509
10,590
18,158
8,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
xjarvix
Heimdallr
20
6 / 1 / 7
15,894
636
12,989
14,862
6,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raplexz
Izanami
3
0 / 1 / 0
6,661
266
375
1,213
197
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
2 / 5 / 4
10,435
417
5,058
14,890
15,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
20
12 / 6 / 5
14,264
571
30,722
26,560
14,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fatruny
Sun Wukong
20
6 / 6 / 4
12,948
518
14,328
24,135
16,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
reapero
Loki
20
7 / 5 / 7
12,921
517
11,786
17,874
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
23
Kills
27
27
Deaths
23
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Leonel00
Izanami
10
3
6
4.33
W
Tsukuyomi
Pinkachu360
Tsukuyomi
4
11
3
0.5
L
Izanami
Raplexz
Izanami
0
1
0
0
L
2
5
4
0.8
L
Anubis
12
6
5
2.42
L
Sun Wukong
fatruny
Sun Wukong
6
6
4
1.33
W
Kuzenbo
joodirt
Kuzenbo
1
4
6
1
L
Loki
reapero
Loki
7
5
7
2.1
W
2
8
7
0.69
W
Heimdallr
xjarvix
Heimdallr
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,031
Damage
62,269
98,615
Taken
84,672
57,639
Mitigated
54,863
30,147
Healing
24,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Leonel00
Izanami
21,776
12,119
0
12,056
26,967
14,998
7,592
8,103
18,864
0
143,139
W
Tsukuyomi
Pinkachu360
Tsukuyomi
6,748
1,461
0
3,176
18,482
7,777
43
4,811
13,671
0
59,646
L
Izanami
Raplexz
Izanami
375
360
9
206
1,213
197
0
310
903
0
5,053
L
5,058
1,200
0
1,529
14,890
15,940
547
2,374
12,380
214
44,841
L
Anubis
30,722
1,570
0
15,865
26,560
14,863
1,123
7,448
18,851
131,500
0
L
Sun Wukong
fatruny
Sun Wukong
14,328
2,517
0
2,662
24,135
16,968
2,255
4,637
19,344
0
78,672
W
Kuzenbo
joodirt
Kuzenbo
6,928
1,496
0
3,167
20,146
20,233
28
7,383
12,763
42,470
0
L
Loki
reapero
Loki
11,786
2,933
0
4,633
17,874
6,895
0
2,092
15,676
0
88,296
W
10,590
1,325
0
5,021
18,158
8,118
455
8,053
10,105
66,167
0
W
Heimdallr
xjarvix
Heimdallr
12,989
8,000
0
6,727
14,862
6,513
1,999
4,500
10,362
0
139,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,173
Gold Earned
57,229
713
Minions Killed
632
0
Camps Cleared
0
2,218,737
Distance Traveled
1,964,950
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,614
705
263
11
0
431,725
4
W
Tsukuyomi
11,643
466
77
3
0
466,874
5
L
Izanami
6,661
266
12
0
0
37,303
1
L
Set
10,435
417
95
4
0
516,482
4
L
Anubis
14,264
571
231
9
0
415,707
2
L
Sun Wukong
12,948
518
157
6
0
511,255
4
W
Kuzenbo
12,303
492
61
2
0
464,321
14
L
Loki
12,921
517
137
5
0
484,203
4
W
Tiamat
12,719
509
122
5
0
406,454
9
W
Heimdallr
15,894
636
190
8
0
449,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role