Player Matchup

Nemesis
Nemesis
Big nikk6714
Nemesis
Level 28
God Stats
15W - 18L
1,398 SR
Queue Stats
66W - 85L
1,360 Elo+
Solo
Cernunnos
Cernunnos
BloodandMedals
Cernunnos
Level 29
God Stats
10W - 15L
1,439 SR
Queue Stats
85W - 100L
1,364 Elo+
Solo
Mulan
Mulan
Dandamaddog
Mulan
Level 27
God Stats
3W - 3L
1,751 SR
Queue Stats
159W - 172L
1,465 Elo+
Party 1
Vulcan
Vulcan
Phooqe
Vulcan
Level 29
God Stats
11W - 21L
1,280 SR
Queue Stats
96W - 115L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Steamed_Hams2301
Cthulhu
Level 18
God Stats
4W - 5L
1,187 SR
Queue Stats
52W - 67L
1,406 Elo+
Party 1
Team Averages
Level 26
1,411 SR
1,397 Elo+

VS

Team Averages
Level 22
1,553 SR
1,508 Elo+
Fenrir
Fenrir
FRX Panda 53
Fenrir
Level 19
God Stats
1W - 1L
1,816 SR
Queue Stats
4W - 1L
1,804 Elo+
Solo
Discordia
Discordia
Gracedarkfate
Discordia
Level 29
God Stats
0W - 2L
1,347 SR
Queue Stats
2W - 5L
1,390 Elo+
Solo
Nike
Nike
LovelyStoners
Nike
Level 27
God Stats
1W - 3L
1,742 SR
Queue Stats
92W - 115L
1,492 Elo+
Solo
Kukulkan
Kukulkan
imperfect-wit4
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
vahid_sl
Danzaburou
Level 29
God Stats
7W - 10L
1,360 SR
Queue Stats
75W - 114L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Big nikk6714
Nemesis
18
10 / 2 / 3
11,589
579
9,616
12,229
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
BloodandMedals
Cernunnos
15
2 / 3 / 1
9,534
477
4,837
13,488
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

18
10 / 0 / 2
11,555
578
13,410
11,425
11,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Phooqe
Vulcan
16
5 / 2 / 5
10,684
534
11,014
7,024
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 2
10,212
511
5,001
11,267
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 8 / 0
7,633
382
4,423
12,411
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Gracedarkfate
Discordia
15
6 / 2 / 1
9,467
473
13,431
11,176
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 3
9,034
452
4,966
12,103
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
14
0 / 10 / 0
8,002
400
2,556
10,471
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
vahid_sl
Danzaburou
12
0 / 6 / 5
7,370
369
5,705
13,711
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
28
Kills
9
9
Deaths
28
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Big nikk6714
Nemesis
10
2
3
5.75
W
Cernunnos
BloodandMedals
Cernunnos
2
3
1
0.83
W
10
0
2
11
L
Fenrir
1
8
0
0.13
L
Discordia
Gracedarkfate
Discordia
6
2
1
3.25
L
2
2
3
1.75
W
Vulcan
Phooqe
Vulcan
5
2
5
3.75
W
1
2
2
1
L
Kukulkan
0
10
0
0
L
Danzaburou
vahid_sl
Danzaburou
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
31,081
55,433
Taken
59,872
33,297
Mitigated
23,284
19,328
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Big nikk6714
Nemesis
9,616
4,829
0
4,152
12,229
6,648
909
1,765
10,079
0
68,491
W
Cernunnos
BloodandMedals
Cernunnos
4,837
2,074
0
6,224
13,488
4,767
2,944
5,020
8,188
0
66,282
W
13,410
1,955
0
2,336
11,425
11,137
1,626
2,463
8,658
0
65,886
L
Fenrir
4,423
1,305
0
891
12,411
4,779
1,036
1,148
11,223
0
21,341
L
Discordia
Gracedarkfate
Discordia
13,431
667
0
2,260
11,176
3,227
0
3,182
7,888
53,354
0
L
4,966
326
0
950
12,103
7,192
0
2,649
9,314
0
55,980
W
Vulcan
Phooqe
Vulcan
11,014
645
0
2,930
7,024
2,621
1,399
1,927
4,736
60,856
0
W
5,001
166
0
3,686
11,267
8,124
894
3,565
7,360
53,925
0
L
Kukulkan
2,556
147
0
0
10,471
3,408
985
5,108
5,059
39,388
0
L
Danzaburou
vahid_sl
Danzaburou
5,705
1,831
0
1,881
13,711
4,678
0
3,214
10,373
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,574
Gold Earned
41,506
583
Minions Killed
360
0
Camps Cleared
0
1,862,857
Distance Traveled
1,634,536
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,589
579
115
6
0
443,467
1
W
Cernunnos
9,534
477
110
6
0
289,869
1
W
Mulan
11,555
578
134
7
0
360,115
0
L
Fenrir
7,633
382
33
2
0
306,051
1
L
Discordia
9,467
473
108
5
0
362,623
6
L
Nike
9,034
452
96
5
0
313,462
0
W
Vulcan
10,684
534
132
7
0
395,813
1
W
Cthulhu
10,212
511
92
5
0
373,593
7
L
Kukulkan
8,002
400
85
4
0
325,075
1
L
Danzaburou
7,370
369
38
2
0
327,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role