Player Matchup

Geb
Geb
BiggestNoob95
Geb
Level 14
God Stats
2W - 4L
1,465 SR
Queue Stats
12W - 18L
1,470 Elo+
Party 2
Chaac
Chaac
Casawang
Chaac
Level 7
God Stats
6W - 13L
1,434 SR
Queue Stats
13W - 24L
1,281 Elo+
Party 1
Izanami
Izanami
Dark xlx Smok3
Izanami
Level 18
God Stats
33W - 35L
1,599 SR
Queue Stats
45W - 52L
1,493 Elo+
Party 2
Fenrir
Fenrir
XxEL_MUERTExX22
Fenrir
Level 7
God Stats
2W - 1L
1,698 SR
Queue Stats
8W - 11L
1,318 Elo+
Party 1
Loki
Loki
XxScopezxX
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,256 Elo+
Party 1
Team Averages
Level 10
1,539 SR
1,364 Elo+

VS

Team Averages
Level 14
1,416 SR
1,360 Elo+
Horus
Horus
CaptainShadow-YT
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 84L
1,221 Elo+
Party 4
Ra
Ra
Feiroz
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,667 Elo+
Solo
Thanatos
Thanatos
Tyrra
Thanatos
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 30L
1,299 Elo+
Party 3
Tiamat
Tiamat
dinoama
Tiamat
Level 17
God Stats
23W - 28L
1,383 SR
Queue Stats
58W - 73L
1,313 Elo+
Party 4
Ymir
Ymir
polpdx
Ymir
Level 14
God Stats
1W - 2L
1,197 SR
Queue Stats
21W - 30L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 10
11,704
900
5,416
18,094
17,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Casawang
Chaac
20
4 / 10 / 10
13,522
1,040
23,640
28,037
20,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
14 / 6 / 2
16,249
1,250
35,274
20,484
8,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 11 / 13
12,721
979
14,690
24,059
11,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 14 / 12
13,681
1,052
14,828
21,710
8,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
13,829
1,064
10,742
23,800
30,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ra
20
8 / 5 / 29
14,604
1,123
32,672
16,772
8,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Tyrra
Thanatos
20
13 / 5 / 19
15,403
1,185
22,549
20,306
9,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
dinoama
Tiamat
20
8 / 5 / 18
13,633
1,049
16,831
17,577
10,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
polpdx
Ymir
20
7 / 4 / 24
13,428
1,033
21,499
23,015
31,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
154
22
Kills
45
45
Deaths
22
47
Assists
109
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
W
9
3
19
6.17
L
Chaac
Casawang
Chaac
4
10
10
0.9
L
14
6
2
2.5
W
Ra
8
5
29
4.5
W
Thanatos
Tyrra
Thanatos
13
5
19
4.5
L
2
11
13
0.77
L
2
14
12
0.57
W
Tiamat
dinoama
Tiamat
8
5
18
3.4
W
Ymir
polpdx
Ymir
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,848
Damage
104,293
112,384
Taken
101,470
65,582
Mitigated
89,999
11,737
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,416
604
0
235
18,094
17,042
0
8,803
9,291
20,234
0
W
10,742
6,250
2,968
6,699
23,800
30,703
0
1,319
22,481
0
22,403
L
Chaac
Casawang
Chaac
23,640
5,025
0
4,597
28,037
20,084
0
20,380
7,657
0
48,546
L
35,274
32,620
0
4,868
20,484
8,033
0
9,630
10,854
0
88,158
W
Ra
32,672
4,032
4,303
3,188
16,772
8,282
0
478
16,294
77,856
0
W
Thanatos
Tyrra
Thanatos
22,549
10,748
0
7,643
20,306
9,585
0
1,250
19,056
0
38,994
L
14,690
7,155
0
2,037
24,059
11,717
0
16,846
7,213
0
23,192
L
14,828
6,201
0
0
21,710
8,706
0
15,343
6,367
0
31,963
W
Tiamat
dinoama
Tiamat
16,831
1,945
0
2,803
17,577
10,177
0
778
16,799
28,629
0
W
Ymir
polpdx
Ymir
21,499
5,038
0
0
23,015
31,252
0
1,591
21,424
32,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,877
Gold Earned
70,897
233
Minions Killed
229
7
Camps Cleared
3
1,220,222
Distance Traveled
1,088,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,704
900
23
2
0
257,976
3
W
Horus
13,829
1,064
22
2
0
252,645
0
L
Chaac
13,522
1,040
54
4
1
268,953
0
L
Izanami
16,249
1,250
109
8
0
213,968
0
W
Ra
14,604
1,123
119
9
1
197,856
0
W
Thanatos
15,403
1,185
40
3
1
219,722
0
L
Fenrir
12,721
979
17
1
1
226,020
1
L
Loki
13,681
1,052
30
2
5
253,305
0
W
Tiamat
13,633
1,049
22
2
1
231,234
0
W
Ymir
13,428
1,033
26
2
0
186,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role