Player Matchup

Agni
Agni
GooseDaWeirdo
Agni
Level 89
God Stats
2W - 1L
1,512 SR
Queue Stats
158W - 173L
1,483 Elo+
Party 2
Hera
Hera
RobinDaWeirdo
Hera
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 197L
1,506 Elo+
Party 2
Chernobog
Chernobog
RutgerGames
Chernobog
Level 49
God Stats
2W - 0L
1,772 SR
Queue Stats
232W - 249L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
诺言Rrara
Gilgamesh
Level 123
God Stats
5W - 5L
1,298 SR
Queue Stats
198W - 161L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
踢毽子打你屁股
Cu Chulainn
Level 125
God Stats
11W - 5L
1,786 SR
Queue Stats
172W - 158L
1,486 Elo+
Party 1
Team Averages
Level 96
1,574 SR
1,493 Elo+

VS

Team Averages
Level 77
1,598 SR
1,482 Elo+
Nemesis
Nemesis
BIHNinja98
Nemesis
Level 41
God Stats
4W - 1L
1,728 SR
Queue Stats
232W - 232L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
ENERGETIK_Riki
Sun Wukong
Level 89
God Stats
7W - 9L
1,530 SR
Queue Stats
360W - 341L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
Waffeletor6000
Gilgamesh
Level 109
God Stats
21W - 23L
1,551 SR
Queue Stats
139W - 142L
1,478 Elo+
Solo
Tiamat
Tiamat
Wyhx
Tiamat
Level 49
God Stats
5W - 7L
1,538 SR
Queue Stats
12W - 23L
1,430 Elo+
Solo
Aphrodite
Aphrodite
dimaccik425
Aphrodite
Level 98
God Stats
30W - 20L
1,643 SR
Queue Stats
465W - 437L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
16,137
538
25,568
20,814
8,197
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 11
17,526
584
23,564
19,403
8,882
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RutgerGames
Chernobog
20
5 / 3 / 11
16,136
538
17,583
28,112
11,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
诺言Rrara
Gilgamesh
20
3 / 5 / 17
15,718
524
15,442
39,141
30,852
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 7 / 6
16,752
558
17,935
29,827
25,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIHNinja98
Nemesis
20
7 / 4 / 3
14,842
495
11,443
25,422
13,596
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ENERGETIK_Riki
Sun Wukong
20
6 / 5 / 6
13,980
466
25,634
36,739
40,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Waffeletor6000
Gilgamesh
17
2 / 5 / 3
11,882
396
5,149
17,470
14,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Wyhx
Tiamat
20
7 / 6 / 8
16,414
547
25,983
20,800
22,796
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
dimaccik425
Aphrodite
19
3 / 10 / 7
14,914
497
19,801
34,585
19,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
30
Kills
25
25
Deaths
30
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BIHNinja98
Nemesis
7
4
3
2.13
L
Sun Wukong
ENERGETIK_Riki
Sun Wukong
6
5
6
1.8
W
7
4
13
3.38
W
6
6
11
1.92
W
Chernobog
RutgerGames
Chernobog
5
3
11
3.5
L
Gilgamesh
Waffeletor6000
Gilgamesh
2
5
3
0.7
L
Tiamat
Wyhx
Tiamat
7
6
8
1.83
L
Aphrodite
dimaccik425
Aphrodite
3
10
7
0.65
W
Gilgamesh
诺言Rrara
Gilgamesh
3
5
17
2.3
W
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,092
Damage
88,010
137,297
Taken
135,016
85,147
Mitigated
110,709
47,315
Healing
48,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BIHNinja98
Nemesis
11,443
5,183
0
8,617
25,422
13,596
1,902
8,474
16,847
0
122,183
L
Sun Wukong
ENERGETIK_Riki
Sun Wukong
25,634
3,244
0
8,272
36,739
40,380
105
12,638
23,971
1,925
93,305
W
25,568
1,467
160
9,721
20,814
8,197
600
6,998
13,541
91,822
0
W
23,564
5,657
189
4,866
19,403
8,882
811
7,631
11,338
147,181
0
W
Chernobog
RutgerGames
Chernobog
17,583
11,851
0
15,944
28,112
11,569
5,754
12,186
15,285
0
126,433
L
Gilgamesh
Waffeletor6000
Gilgamesh
5,149
1,259
0
3,549
17,470
14,617
0
4,794
12,676
0
51,406
L
Tiamat
Wyhx
Tiamat
25,983
2,403
0
3,557
20,800
22,796
1,448
8,980
11,594
104,177
0
L
Aphrodite
dimaccik425
Aphrodite
19,801
957
9,326
15,241
34,585
19,320
620
14,369
20,148
76,044
0
W
Gilgamesh
诺言Rrara
Gilgamesh
15,442
4,364
0
13,206
39,141
30,852
2,186
13,299
24,648
0
94,227
W
17,935
2,378
0
3,229
29,827
25,647
1,069
9,493
19,947
733
115,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,269
Gold Earned
72,032
879
Minions Killed
624
0
Camps Cleared
0
2,939,977
Distance Traveled
2,486,613
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,842
495
169
6
0
592,345
3
L
Sun Wukong
13,980
466
106
4
0
592,049
6
W
Agni
16,137
538
125
4
0
628,887
1
W
Hera
17,526
584
270
9
0
524,705
3
W
Chernobog
16,136
538
198
7
0
579,421
2
L
Gilgamesh
11,882
396
76
3
0
271,563
5
L
Tiamat
16,414
547
185
6
0
549,593
1
L
Aphrodite
14,914
497
88
3
0
481,063
9
W
Gilgamesh
15,718
524
107
4
0
640,866
9
W
Cu Chulainn
16,752
558
179
6
0
566,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role