Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Matccar
Gilgamesh
Level 105
God Stats
7W - 8L
1,309 SR
Queue Stats
271W - 252L
1,478 Elo+
Solo
Khepri
Khepri
YmirsBoto
Khepri
Level 64
God Stats
50W - 47L
1,439 SR
Queue Stats
634W - 708L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
moomixer
Kukulkan
Level 128
God Stats
30W - 33L
1,507 SR
Queue Stats
332W - 304L
1,532 Elo+
Party 1
King Arthur
King Arthur
zxvkv
King Arthur
Level 67
God Stats
14W - 13L
1,550 SR
Queue Stats
523W - 544L
1,448 Elo+
Party 2
Team Averages
Level 98
1,461 SR
1,468 Elo+

VS

Team Averages
Level 86
1,542 SR
1,473 Elo+
King Arthur
King Arthur
Azezuss
King Arthur
Level 69
God Stats
49W - 46L
1,560 SR
Queue Stats
598W - 624L
1,484 Elo+
Solo
Sobek
Sobek
FLAMES120009
Sobek
Level 86
God Stats
10W - 6L
1,541 SR
Queue Stats
23W - 21L
1,455 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LordVyneEzekiel
Ah Muzen Cab
Level 77
God Stats
14W - 8L
1,610 SR
Queue Stats
42W - 39L
1,473 Elo+
Party 3
Thoth
Thoth
WWWWWMWWWMW
Thoth
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
376W - 358L
1,452 Elo+
Solo
Fenrir
Fenrir
halfblood318
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 4 / 0
6,879
459
5,433
9,157
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Matccar
Gilgamesh
12
3 / 2 / 1
7,276
485
6,273
11,439
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
YmirsBoto
Khepri
9
0 / 7 / 0
6,088
406
3,484
11,989
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
moomixer
Kukulkan
14
1 / 1 / 4
8,056
537
6,050
4,680
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
zxvkv
King Arthur
13
2 / 4 / 0
7,373
492
9,040
13,748
11,878
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azezuss
King Arthur
15
4 / 1 / 3
9,268
618
8,342
15,918
9,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 7
6,901
460
3,775
10,344
7,338
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
LordVyneEzekiel
Ah Muzen Cab
15
10 / 0 / 3
9,530
635
12,265
12,236
4,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 2
8,186
546
6,471
8,011
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
2 / 1 / 4
8,046
536
3,352
8,657
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
18
18
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
W
King Arthur
Azezuss
King Arthur
4
1
3
5.5
W
1
2
7
2.25
W
Ah Muzen Cab
LordVyneEzekiel
Ah Muzen Cab
10
0
3
11.5
L
Gilgamesh
Matccar
Gilgamesh
3
2
1
1.75
W
1
3
2
0.67
L
Khepri
YmirsBoto
Khepri
0
7
0
0
W
Fenrir
2
1
4
4
L
Kukulkan
moomixer
Kukulkan
1
1
4
3
L
King Arthur
zxvkv
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
34,205
51,013
Taken
55,166
30,124
Mitigated
27,974
9,569
Healing
22,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,433
1,826
588
3,084
9,157
2,945
462
1,673
7,484
0
40,914
W
King Arthur
Azezuss
King Arthur
8,342
330
0
6,369
15,918
9,457
72
1,097
14,781
0
57,190
W
3,775
691
1,181
3,210
10,344
7,338
283
3,412
6,760
17,530
0
W
Ah Muzen Cab
LordVyneEzekiel
Ah Muzen Cab
12,265
7,251
0
8,822
12,236
4,657
3,076
1,994
10,242
0
63,789
L
Gilgamesh
Matccar
Gilgamesh
6,273
1,389
0
1,178
11,439
6,864
0
2,922
8,517
0
47,211
W
6,471
186
0
1,481
8,011
3,156
331
2,336
5,539
48,850
0
L
Khepri
YmirsBoto
Khepri
3,484
226
0
809
11,989
6,657
335
1,759
10,230
15,549
0
W
Fenrir
3,352
436
0
1,495
8,657
3,366
207
307
8,310
0
49,309
L
Kukulkan
moomixer
Kukulkan
6,050
110
0
257
4,680
1,780
0
3,552
1,128
51,152
0
L
King Arthur
zxvkv
King Arthur
9,040
522
0
3,653
13,748
11,878
0
340
13,408
0
45,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
41,931
393
Minions Killed
430
0
Camps Cleared
0
1,452,614
Distance Traveled
1,492,780
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,879
459
92
6
0
249,111
3
W
King Arthur
9,268
618
120
8
0
311,677
2
W
Sobek
6,901
460
31
2
0
304,163
1
W
Ah Muzen Cab
9,530
635
92
6
0
267,600
3
L
Gilgamesh
7,276
485
79
5
0
330,912
6
W
Thoth
8,186
546
99
7
0
284,094
3
L
Khepri
6,088
406
26
2
0
292,811
3
W
Fenrir
8,046
536
88
6
0
325,246
5
L
Kukulkan
8,056
537
118
8
0
282,818
3
L
King Arthur
7,373
492
78
5
0
296,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role