Player Matchup

Da Ji
Da Ji
ExpertBasti_YT
Da Ji
Level 69
God Stats
0W - 1L
1,665 SR
Queue Stats
27W - 42L
1,417 Elo+
Party 2
Fenrir
Fenrir
Kasiko7779
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Cthulhu
Cthulhu
KaykampfFuchsDis
Cthulhu
Level 8
God Stats
1W - 2L
1,521 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 2
Sol
Sol
OUTATIME0412
Sol
Level 11
God Stats
1W - 2L
1,528 SR
Queue Stats
7W - 8L
1,415 Elo+
Solo
Chaac
Chaac
iGRIIFA
Chaac
Level 27
God Stats
12W - 7L
1,629 SR
Queue Stats
67W - 68L
1,454 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,487 Elo+

VS

Team Averages
Level 22
1,592 SR
1,481 Elo+
Merlin
Merlin
AdiMeister88
Merlin
Level 26
God Stats
21W - 11L
1,716 SR
Queue Stats
228W - 199L
1,622 Elo+
Solo
Zeus
Zeus
Eisenherz9034
Zeus
Level 25
God Stats
8W - 6L
1,473 SR
Queue Stats
34W - 44L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
Endershadow1407
Sun Wukong
Level 24
God Stats
11W - 17L
1,282 SR
Queue Stats
29W - 51L
1,277 Elo+
Solo
Hou Yi
Hou Yi
JeanPaulzefrench
Hou Yi
Level 19
God Stats
14W - 7L
1,780 SR
Queue Stats
189W - 139L
1,657 Elo+
Party 1
Yemoja
Yemoja
xChloeZeFrencHx
Yemoja
Level 17
God Stats
54W - 48L
1,708 SR
Queue Stats
140W - 111L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
10,785
469
10,293
19,607
12,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Kasiko7779
Fenrir
12
1 / 16 / 2
8,787
382
5,582
22,489
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 6 / 2
7,993
348
3,589
21,323
9,050
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
2 / 9 / 3
10,950
476
17,678
21,852
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
iGRIIFA
Chaac
19
7 / 2 / 3
12,223
531
9,631
17,908
15,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
24 / 2 / 7
14,271
620
31,059
15,794
7,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 2
8,370
364
1,924
7,633
3,644
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
Endershadow1407
Sun Wukong
10
0 / 7 / 0
7,972
347
3,115
11,260
4,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 1 / 12
12,575
547
26,717
17,688
7,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 15
10,960
477
12,086
18,091
18,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
17
Kills
39
40
Deaths
17
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
24
2
7
13.75
W
0
5
2
0.2
W
Sun Wukong
Endershadow1407
Sun Wukong
0
7
0
0
L
7
7
3
1.21
W
12
1
12
18
L
Fenrir
Kasiko7779
Fenrir
1
16
2
0.13
L
0
6
2
0.17
L
2
9
3
0.39
L
Chaac
iGRIIFA
Chaac
7
2
3
4.25
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
74,901
103,179
Taken
70,466
50,908
Mitigated
41,758
24,283
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
31,059
2,270
0
2,692
15,794
7,667
1,409
2,514
13,155
114,357
0
W
1,924
244
0
248
7,633
3,644
255
1,069
6,489
23,397
0
W
Sun Wukong
Endershadow1407
Sun Wukong
3,115
1,243
111
2,612
11,260
4,917
99
0
10,885
0
29,783
L
10,293
2,203
0
4,851
19,607
12,908
0
6,411
13,096
0
43,481
W
26,717
13,318
0
2,766
17,688
7,160
5,359
9,924
7,739
0
87,671
L
Fenrir
Kasiko7779
Fenrir
5,582
913
0
852
22,489
6,809
983
15,520
6,844
0
29,734
L
3,589
301
233
1,820
21,323
9,050
0
7,063
14,115
27,786
0
L
17,678
4,533
0
8,758
21,852
6,583
1,720
9,046
12,406
71,231
0
L
Chaac
iGRIIFA
Chaac
9,631
1,023
0
7,769
17,908
15,558
1,982
6,234
11,649
0
72,253
W
12,086
545
3,899
4,529
18,091
18,370
1,228
7,760
10,306
41,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
54,148
417
Minions Killed
436
0
Camps Cleared
0
1,912,432
Distance Traveled
1,714,927
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,271
620
158
7
0
414,319
4
W
Zeus
8,370
364
46
2
0
312,272
1
W
Sun Wukong
7,972
347
57
2
0
229,946
0
L
Da Ji
10,785
469
64
3
0
378,821
15
W
Hou Yi
12,575
547
121
5
0
372,039
1
L
Fenrir
8,787
382
59
3
0
397,896
0
L
Cthulhu
7,993
348
31
1
0
434,243
7
L
Sol
10,950
476
129
6
0
312,076
0
L
Chaac
12,223
531
134
6
0
389,396
0
W
Yemoja
10,960
477
54
2
0
386,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role