Player Matchup

Ne Zha
Ne Zha
DejshoNova
Ne Zha
Level 21
God Stats
3W - 3L
1,195 SR
Queue Stats
6W - 8L
1,117 Elo+
Solo
Cthulhu
Cthulhu
Grimnoobster
Cthulhu
Level 10
God Stats
3W - 3L
1,233 SR
Queue Stats
41W - 33L
1,215 Elo+
Party 1
Skadi
Skadi
MagmaPP
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Norczan4455
Sun Wukong
Level 29
God Stats
13W - 22L
1,329 SR
Queue Stats
95W - 139L
1,285 Elo+
Solo
Discordia
Discordia
xefeni
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,402 Elo+
Solo
Team Averages
Level 17
1,351 SR
1,304 Elo+

VS

Team Averages
Level 14
1,497 SR
1,198 Elo+
Merlin
Merlin
AntiAsura420
Merlin
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,308 Elo+
Solo
Guan Yu
Guan Yu
Krenvo
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,055 Elo+
Solo
Hades
Hades
Mszymowski
Hades
Level 6
God Stats
12W - 7L
1,446 SR
Queue Stats
17W - 12L
1,268 Elo+
Solo
Izanami
Izanami
RatonulNocturn
Izanami
Level 25
God Stats
4W - 3L
1,539 SR
Queue Stats
23W - 25L
1,159 Elo+
Solo
Artemis
Artemis
alpha3656
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DejshoNova
Ne Zha
20
10 / 3 / 4
13,410
610
15,296
19,614
8,056
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Grimnoobster
Cthulhu
16
7 / 3 / 8
11,173
508
14,103
20,590
15,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
MagmaPP
Skadi
16
9 / 5 / 6
11,538
524
10,429
13,962
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Norczan4455
Sun Wukong
19
4 / 0 / 4
12,504
568
7,318
10,621
9,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xefeni
Discordia
18
2 / 8 / 2
11,284
513
3,944
10,407
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 11 / 3
8,485
386
8,127
12,492
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Krenvo
Guan Yu
14
2 / 6 / 4
8,784
399
3,755
17,895
14,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
20
11 / 4 / 2
12,897
586
18,369
18,439
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 0
8,874
403
9,212
13,949
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
alpha3656
Artemis
3
0 / 3 / 0
5,958
271
229
2,610
821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
32
Kills
18
19
Deaths
32
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
11
3
0.32
W
Ne Zha
DejshoNova
Ne Zha
10
3
4
4
W
Cthulhu
Grimnoobster
Cthulhu
7
3
8
3.67
L
Guan Yu
Krenvo
Guan Yu
2
6
4
0.67
W
Skadi
MagmaPP
Skadi
9
5
6
2.4
L
Hades
11
4
2
3
W
Sun Wukong
Norczan4455
Sun Wukong
4
0
4
6
L
3
8
0
0.38
L
Artemis
alpha3656
Artemis
0
3
0
0
W
Discordia
xefeni
Discordia
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,090
Damage
39,692
75,194
Taken
65,385
41,835
Mitigated
34,587
22,242
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,127
635
0
0
12,492
3,620
418
1,780
10,563
26,900
0
W
Ne Zha
DejshoNova
Ne Zha
15,296
6,737
0
10,666
19,614
8,056
0
7,360
12,040
0
119,792
W
Cthulhu
Grimnoobster
Cthulhu
14,103
1,645
501
6,105
20,590
15,492
640
8,452
11,863
40,175
0
L
Guan Yu
Krenvo
Guan Yu
3,755
386
3,198
7,157
17,895
14,737
370
5,838
11,667
0
24,754
W
Skadi
MagmaPP
Skadi
10,429
7,391
0
2,860
13,962
5,345
3,105
5,190
8,536
0
75,973
L
Hades
18,369
3,151
0
7,664
18,439
9,428
488
5,185
12,856
84,649
0
W
Sun Wukong
Norczan4455
Sun Wukong
7,318
1,109
0
1,391
10,621
9,078
4,308
3,309
7,174
0
75,883
L
9,212
5,244
0
1,477
13,949
5,981
94
3,647
10,083
0
53,390
L
Artemis
alpha3656
Artemis
229
131
0
637
2,610
821
38
452
2,089
0
3,718
W
Discordia
xefeni
Discordia
3,944
621
0
719
10,407
3,864
889
5,187
5,140
61,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
44,998
586
Minions Killed
333
0
Camps Cleared
0
1,961,616
Distance Traveled
1,651,538
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,485
386
39
2
0
356,362
6
W
Ne Zha
13,410
610
166
8
0
420,300
0
W
Cthulhu
11,173
508
64
3
0
413,198
0
L
Guan Yu
8,784
399
24
1
0
477,419
1
W
Skadi
11,538
524
102
5
0
351,199
2
L
Hades
12,897
586
165
8
0
371,398
0
W
Sun Wukong
12,504
568
154
7
0
411,776
0
L
Izanami
8,874
403
96
4
0
352,103
0
L
Artemis
5,958
271
9
0
0
94,256
1
W
Discordia
11,284
513
100
5
0
365,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role