Player Matchup

Fenrir
Fenrir
Via_Vi21
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Solo
Freya
Freya
XxFurrubxX
Freya
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
31W - 59L
1,283 Elo+
Party 2
Artio
Artio
XxPanthervlogsxX
Artio
Level 42
God Stats
1W - 4L
1,453 SR
Queue Stats
49W - 80L
1,246 Elo+
Party 2
Team Averages
Level 25
1,544 SR
1,399 Elo+

VS

Team Averages
Level 22
1,544 SR
1,354 Elo+
Tiamat
Tiamat
Huck1eBuck12
Tiamat
Level 24
God Stats
70W - 69L
1,476 SR
Queue Stats
192W - 192L
1,331 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XTaukNama
Kumbhakarna
Level 19
God Stats
7W - 4L
1,657 SR
Queue Stats
90W - 93L
1,411 Elo+
Solo
Sol
Sol
XxSUSANOFOXX04
Sol
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 107L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Via_Vi21
Fenrir
9
0 / 16 / 1
7,855
524
2,884
15,260
5,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Freya
11
2 / 9 / 1
8,946
596
13,605
19,199
6,381
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 10 / 1
9,767
651
7,238
20,695
7,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
14 / 1 / 13
11,978
799
16,371
9,203
5,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
XTaukNama
Kumbhakarna
13
5 / 2 / 22
11,544
770
6,923
16,118
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
13 / 1 / 14
11,965
798
22,299
10,588
3,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
81
4
Kills
32
35
Deaths
4
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
14
1
13
20.5
L
Fenrir
Via_Vi21
Fenrir
0
16
1
0.03
W
Kumbhakarna
XTaukNama
Kumbhakarna
5
2
22
8
L
Freya
2
9
1
0.28
L
2
10
1
0.25
W
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
45,593
55,154
Taken
35,909
19,492
Mitigated
22,043
7,542
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,371
1,204
342
2,893
9,203
5,404
0
6,275
2,928
41,544
0
L
Fenrir
Via_Vi21
Fenrir
2,884
1,333
0
278
15,260
5,148
18
11,981
3,279
0
12,318
W
Kumbhakarna
XTaukNama
Kumbhakarna
6,923
1,137
0
1,087
16,118
13,103
123
8,035
8,083
12,580
0
L
Freya
13,605
3,651
564
1,815
19,199
6,381
0
16,195
3,004
22,387
0
L
7,238
259
957
3,928
20,695
7,963
0
17,417
3,278
21,497
0
W
22,299
5,338
0
2,815
10,588
3,536
2,411
6,561
4,027
50,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
35,487
43
Minions Killed
125
0
Camps Cleared
0
570,903
Distance Traveled
840,146
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,978
799
56
4
0
280,002
0
L
Fenrir
7,855
524
14
1
0
171,720
0
W
Kumbhakarna
11,544
770
10
1
0
292,616
5
L
Freya
8,946
596
17
1
0
187,108
0
L
Artio
9,767
651
12
1
0
212,075
0
W
Sol
11,965
798
59
4
0
267,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role