Player Matchup

Odin
Odin
CharkerC
Odin
Level 84
God Stats
6W - 7L
1,629 SR
Queue Stats
287W - 283L
1,488 Elo+
Party 1
Agni
Agni
EvilMailbox
Agni
Level 27
God Stats
3W - 0L
1,782 SR
Queue Stats
305W - 89L
1,741 Elo+
Party 4
Hachiman
Hachiman
Pervicax
Hachiman
Level 152
God Stats
5W - 3L
1,640 SR
Queue Stats
327W - 92L
1,782 Elo+
Party 4
Mercury
Mercury
UmmDan
Mercury
Level 86
God Stats
4W - 4L
1,442 SR
Queue Stats
224W - 211L
1,498 Elo+
Party 1
Ymir
Ymir
xChaosReaper95x
Ymir
Level 85
God Stats
9W - 3L
1,597 SR
Queue Stats
389W - 382L
1,483 Elo+
Solo
Team Averages
Level 87
1,618 SR
1,598 Elo+

VS

Team Averages
Level 56
1,535 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
CHRISVISSER777
Ah Muzen Cab
Level 116
God Stats
33W - 32L
1,597 SR
Queue Stats
398W - 389L
1,502 Elo+
Solo
Ymir
Ymir
Mathias_Nyholm
Ymir
Level 39
God Stats
5W - 6L
1,417 SR
Queue Stats
120W - 139L
1,489 Elo+
Party 2
Scylla
Scylla
Optecsquad
Scylla
Level 65
God Stats
8W - 8L
1,566 SR
Queue Stats
146W - 153L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
RiceFlopper
Gilgamesh
Level 23
God Stats
20W - 30L
1,526 SR
Queue Stats
68W - 76L
1,456 Elo+
Party 3
Arachne
Arachne
magnusbogh98
Arachne
Level 37
God Stats
42W - 28L
1,568 SR
Queue Stats
120W - 108L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 0 / 4
5,895
453
3,635
5,128
3,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 3
7,410
570
4,468
5,772
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Pervicax
Hachiman
13
4 / 0 / 3
7,286
560
6,724
5,826
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
UmmDan
Mercury
14
8 / 2 / 2
7,999
615
5,145
7,676
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 1 / 2
6,149
473
1,815
5,044
3,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHRISVISSER777
Ah Muzen Cab
8
0 / 5 / 0
5,271
405
2,293
5,918
1,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,881
452
1,107
7,980
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Optecsquad
Scylla
12
1 / 3 / 0
7,246
557
4,872
6,604
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RiceFlopper
Gilgamesh
12
1 / 2 / 1
7,120
548
4,315
7,589
3,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
magnusbogh98
Arachne
10
1 / 3 / 2
6,370
490
2,395
7,091
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CHRISVISSER777
Ah Muzen Cab
0
5
0
0
W
Odin
2
0
4
4
W
1
0
3
2.5
L
0
3
0
0
L
Scylla
Optecsquad
Scylla
1
3
0
0.33
W
Hachiman
Pervicax
Hachiman
4
0
3
5.5
L
Gilgamesh
RiceFlopper
Gilgamesh
1
2
1
0.75
W
Mercury
UmmDan
Mercury
8
2
2
4.5
L
Arachne
magnusbogh98
Arachne
1
3
2
0.67
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,787
Damage
14,982
29,446
Taken
35,182
12,329
Mitigated
13,069
10,061
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CHRISVISSER777
Ah Muzen Cab
2,293
826
0
897
5,918
1,394
0
0
5,918
0
23,159
W
Odin
3,635
677
0
919
5,128
3,305
523
1,331
3,767
0
14,157
W
4,468
472
0
2,364
5,772
1,646
648
2,910
2,658
44,907
0
L
1,107
199
0
1,159
7,980
3,235
0
0
7,980
18,674
0
L
Scylla
Optecsquad
Scylla
4,872
815
0
1,307
6,604
2,304
0
3,133
3,155
45,717
0
W
Hachiman
Pervicax
Hachiman
6,724
4,182
0
4,510
5,826
1,759
1,121
688
5,138
0
54,997
L
Gilgamesh
RiceFlopper
Gilgamesh
4,315
511
0
1,633
7,589
3,081
284
1,465
6,124
0
37,334
W
Mercury
UmmDan
Mercury
5,145
1,678
0
195
7,676
2,588
0
774
6,860
0
47,652
L
Arachne
magnusbogh98
Arachne
2,395
1,422
0
2,352
7,091
3,055
0
1,267
5,722
0
32,898
W
1,815
40
0
2,073
5,044
3,031
128
0
5,044
26,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
31,888
398
Minions Killed
325
0
Camps Cleared
0
1,165,195
Distance Traveled
1,056,341
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,271
405
46
4
0
188,836
3
W
Odin
5,895
453
28
2
0
263,162
1
W
Agni
7,410
570
108
8
0
236,108
0
L
Ymir
5,881
452
41
3
0
205,096
2
L
Scylla
7,246
557
100
8
0
215,797
3
W
Hachiman
7,286
560
120
9
0
226,371
1
L
Gilgamesh
7,120
548
83
6
0
192,703
0
W
Mercury
7,999
615
97
7
0
272,950
0
L
Arachne
6,370
490
55
4
0
253,909
0
W
Ymir
6,149
473
45
3
0
166,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role