Player Matchup

Nemesis
Nemesis
GavintheShuckle
Nemesis
Level 69
God Stats
3W - 2L
1,187 SR
Queue Stats
350W - 200L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
Kyleathology
Cthulhu
Level 28
God Stats
3W - 6L
1,732 SR
Queue Stats
116W - 99L
1,626 Elo+
Party 1
Artemis
Artemis
Sirmuu
Artemis
Level 94
God Stats
0W - 2L
1,123 SR
Queue Stats
203W - 192L
1,513 Elo+
Solo
Nike
Nike
afrro
Nike
Level 139
God Stats
11W - 9L
1,372 SR
Queue Stats
181W - 189L
1,507 Elo+
Solo
He Bo
He Bo
supremepils
He Bo
Level 84
God Stats
1W - 4L
1,056 SR
Queue Stats
80W - 78L
1,472 Elo+
Solo
Team Averages
Level 83
1,294 SR
1,551 Elo+

VS

Team Averages
Level 90
1,541 SR
1,614 Elo+
Danzaburou
Danzaburou
BigDiccDaddy
Danzaburou
Level 26
God Stats
8W - 2L
1,686 SR
Queue Stats
34W - 16L
1,717 Elo+
Party 2
Bellona
Bellona
BjornPanda
Bellona
Level 125
God Stats
1W - 0L
1,278 SR
Queue Stats
140W - 119L
1,605 Elo+
Party 3
Fenrir
Fenrir
OlaKochaEevee
Fenrir
Level 28
God Stats
3W - 3L
1,522 SR
Queue Stats
98W - 92L
1,572 Elo+
Party 3
Zeus
Zeus
SmegmaDumpster
Zeus
Level 122
God Stats
2W - 1L
1,497 SR
Queue Stats
326W - 330L
1,585 Elo+
Party 2
Anubis
Anubis
Zyphinex
Anubis
Level 149
God Stats
15W - 12L
1,719 SR
Queue Stats
182W - 201L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,303
525
6,417
9,649
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Kyleathology
Cthulhu
10
0 / 1 / 3
6,078
507
3,927
6,249
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Sirmuu
Artemis
8
0 / 4 / 0
4,958
413
4,034
6,164
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
afrro
Nike
10
0 / 1 / 0
6,134
511
4,680
9,531
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 0
6,432
536
3,889
7,228
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDiccDaddy
Danzaburou
13
5 / 0 / 0
8,221
685
6,566
7,607
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
BjornPanda
Bellona
12
0 / 1 / 1
6,599
550
5,199
8,044
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 4
5,894
491
3,903
8,190
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 4
6,250
521
4,621
6,092
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Zyphinex
Anubis
13
6 / 2 / 0
7,686
641
5,669
7,090
2,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDiccDaddy
Danzaburou
5
0
0
5
W
Bellona
BjornPanda
Bellona
0
1
1
0.5
L
2
0
1
2.5
L
Cthulhu
Kyleathology
Cthulhu
0
1
3
1.5
W
0
0
4
2
L
Artemis
Sirmuu
Artemis
0
4
0
0
W
1
1
4
3
W
Anubis
Zyphinex
Anubis
6
2
0
3
L
Nike
afrro
Nike
0
1
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
25,958
38,821
Taken
37,023
16,158
Mitigated
14,323
12,641
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDiccDaddy
Danzaburou
6,566
2,095
0
4,701
7,607
2,394
134
950
6,657
0
52,607
W
Bellona
BjornPanda
Bellona
5,199
2,025
0
4,706
8,044
4,842
0
621
6,998
0
42,694
L
6,417
2,771
0
4,524
9,649
2,897
0
2,846
6,803
0
37,046
L
Cthulhu
Kyleathology
Cthulhu
3,927
130
72
2,115
6,249
3,941
0
1,569
4,680
25,309
0
W
3,903
1,187
0
3,386
8,190
2,718
0
2,094
5,997
0
13,510
L
Artemis
Sirmuu
Artemis
4,034
1,808
0
680
6,164
2,157
0
304
5,860
0
27,746
W
4,621
662
0
250
6,092
1,392
400
340
5,727
43,671
0
W
Anubis
Zyphinex
Anubis
5,669
1,029
0
3,556
7,090
2,977
0
3,503
3,353
44,314
0
L
Nike
afrro
Nike
4,680
540
0
3,900
9,531
5,373
0
1,139
8,345
0
39,716
L
3,889
61
0
1,350
7,228
1,790
0
4,432
2,796
32,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
34,650
328
Minions Killed
425
0
Camps Cleared
0
1,125,201
Distance Traveled
1,114,880
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,221
685
114
10
0
216,142
4
W
Bellona
6,599
550
101
8
0
220,773
3
L
Nemesis
6,303
525
77
6
0
280,859
8
L
Cthulhu
6,078
507
37
3
0
235,128
2
W
Fenrir
5,894
491
19
2
0
249,376
8
L
Artemis
4,958
413
48
4
0
187,946
2
W
Zeus
6,250
521
91
8
0
233,714
4
W
Anubis
7,686
641
100
8
0
194,875
4
L
Nike
6,134
511
91
8
0
213,755
0
L
He Bo
6,432
536
75
6
0
207,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role