Player Matchup

Olorun
Olorun
DBD SpandexFour
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 291L
1,418 Elo+
Party 1
Yemoja
Yemoja
Dattebayo1230
Yemoja
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 531L
1,439 Elo+
Party 1
Loki
Loki
trovic_2k
Loki
Level 51
God Stats
2W - 1L
1,784 SR
Queue Stats
6W - 11L
1,254 Elo+
Solo
Team Averages
Level 69
1,595 SR
1,370 Elo+

VS

Team Averages
Level 59
1,493 SR
1,482 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigDaddyP_01
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,566 Elo+
Solo
Chaac
Chaac
xReckless618
Chaac
Level 66
God Stats
7W - 4L
1,479 SR
Queue Stats
301W - 231L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
8,042
619
8,818
9,449
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 2
8,178
629
6,809
12,665
11,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
9
1 / 4 / 0
7,191
553
3,461
7,357
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 2 / 5
9,591
738
9,182
11,693
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 0 / 5
10,179
783
6,225
5,319
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 8
8,935
687
8,428
14,405
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
14
14
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
5
4.25
W
6
0
5
8.5
L
2
6
1
0.42
L
2
4
2
0.75
L
Loki
1
4
0
0.25
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
23,835
29,471
Taken
31,417
17,886
Mitigated
13,535
3,534
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,182
6,038
0
5,155
11,693
4,275
64
6,429
4,723
0
26,320
W
6,225
573
2,156
3,280
5,319
2,148
1,130
2,212
2,943
47,272
0
L
8,818
4,585
357
1,420
9,449
3,481
0
2,176
7,273
22,541
0
L
6,809
1,408
445
1,060
12,665
11,037
0
3,639
9,026
27,126
0
L
Loki
3,461
1,137
0
252
7,357
3,368
0
414
6,943
0
15,049
W
8,428
1,029
0
7,524
14,405
7,112
681
6,513
7,552
0
43,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,411
Gold Earned
28,705
102
Minions Killed
149
0
Camps Cleared
0
520,892
Distance Traveled
694,334
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,591
738
22
2
0
215,133
3
W
Ra
10,179
783
78
6
0
228,620
0
L
Olorun
8,042
619
33
3
0
174,997
2
L
Yemoja
8,178
629
41
3
0
181,283
0
L
Loki
7,191
553
28
2
0
164,612
0
W
Chaac
8,935
687
49
4
0
250,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role