Player Matchup

Fenrir
Fenrir
AllMightY24
Fenrir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 7L
1,773 Elo+
Solo
Ra
Ra
Hanyuü
Ra
Level 27
God Stats
1W - 5L
1,254 SR
Queue Stats
139W - 79L
1,723 Elo+
Solo
Anhur
Anhur
Jesucitin01
Anhur
Level 17
God Stats
13W - 12L
1,829 SR
Queue Stats
43W - 36L
1,634 Elo+
Solo
Artio
Artio
Raultp91
Artio
Level 3
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Guan Yu
Guan Yu
SPRIP
Guan Yu
Level 28
God Stats
8W - 6L
1,652 SR
Queue Stats
81W - 70L
1,640 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,697 Elo+

VS

Team Averages
Level 21
1,582 SR
1,668 Elo+
Da Ji
Da Ji
ArlaCultura
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,611 Elo+
Solo
Eset
Eset
MidlaneKingdom
Eset
Level 29
God Stats
20W - 15L
1,731 SR
Queue Stats
136W - 104L
1,700 Elo+
Solo
King Arthur
King Arthur
OndraDj
King Arthur
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 313L
1,562 Elo+
Solo
Thanatos
Thanatos
Stal1nxxx
Thanatos
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,803 Elo+
Solo
Agni
Agni
muredor
Agni
Level 28
God Stats
3W - 1L
1,680 SR
Queue Stats
102W - 60L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 7 / 5
10,837
542
14,606
18,631
13,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 9 / 4
11,013
551
15,330
15,092
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 1
10,308
515
7,882
18,931
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Raultp91
Artio
12
0 / 7 / 4
8,204
410
3,261
18,903
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
SPRIP
Guan Yu
14
6 / 5 / 8
10,142
507
10,479
22,236
17,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
10,871
544
12,977
16,702
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 4 / 11
13,361
668
23,408
12,718
4,267
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
OndraDj
King Arthur
14
1 / 7 / 5
9,439
472
7,179
21,084
8,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Stal1nxxx
Thanatos
18
14 / 2 / 7
12,734
637
19,453
16,383
9,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
muredor
Agni
18
5 / 3 / 9
11,944
597
9,944
12,713
4,262
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
20
Kills
36
36
Deaths
22
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
7
5
1.5
W
5
6
7
1.42
L
4
9
4
0.67
L
2
8
1
0.31
W
11
4
11
4.13
W
King Arthur
OndraDj
King Arthur
1
7
5
0.5
L
Artio
Raultp91
Artio
0
7
4
0.29
L
Guan Yu
SPRIP
Guan Yu
6
5
8
2
W
Thanatos
Stal1nxxx
Thanatos
14
2
7
8.75
W
Agni
muredor
Agni
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,558
Damage
72,961
93,793
Taken
79,600
53,296
Mitigated
32,585
25,248
Healing
35,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,606
5,071
0
4,508
18,631
13,876
0
3,149
15,482
0
64,164
W
12,977
3,594
0
5,694
16,702
6,222
0
2,706
13,996
0
62,991
L
15,330
882
2,429
3,114
15,092
4,668
425
6,464
8,628
73,611
0
L
7,882
4,238
0
4,903
18,931
5,366
860
8,608
10,323
0
84,566
W
23,408
2,522
469
5,654
12,718
4,267
0
4,967
7,587
100,057
0
W
King Arthur
OndraDj
King Arthur
7,179
1,103
0
3,970
21,084
8,037
139
4,946
16,133
0
39,085
L
Artio
Raultp91
Artio
3,261
233
183
2,902
18,903
11,750
0
8,179
10,724
14,876
0
L
Guan Yu
SPRIP
Guan Yu
10,479
2,890
1,636
5,573
22,236
17,636
263
6,660
15,576
0
37,345
W
Thanatos
Stal1nxxx
Thanatos
19,453
9,105
0
16,365
16,383
9,797
843
5,398
10,985
0
77,182
W
Agni
muredor
Agni
9,944
2,308
0
3,111
12,713
4,262
3,408
2,958
9,755
91,679
5,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
58,349
472
Minions Killed
572
0
Camps Cleared
0
1,769,067
Distance Traveled
1,928,864
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,837
542
104
5
0
371,554
2
W
Da Ji
10,871
544
88
4
0
387,683
4
L
Ra
11,013
551
137
7
0
390,105
4
L
Anhur
10,308
515
134
7
0
317,937
1
W
Eset
13,361
668
173
9
0
396,479
5
W
King Arthur
9,439
472
61
3
0
358,545
1
L
Artio
8,204
410
20
1
0
365,181
1
L
Guan Yu
10,142
507
77
4
0
324,290
5
W
Thanatos
12,734
637
95
5
0
440,981
2
W
Agni
11,944
597
155
8
0
345,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role