Player Matchup

Fenrir
Fenrir
Exellery
Fenrir
Level 156
God Stats
0W - 1L
1,588 SR
Queue Stats
12W - 8L
1,637 Elo+
Party 1
Medusa
Medusa
Formo4ka
Medusa
Level 160
God Stats
3W - 4L
1,386 SR
Queue Stats
243W - 204L
1,577 Elo+
Party 1
Cerberus
Cerberus
Spoxik01
Cerberus
Level 157
God Stats
0W - 2L
1,278 SR
Queue Stats
141W - 162L
1,554 Elo+
Solo
Chronos
Chronos
amisolo
Chronos
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,502 Elo+
Solo
Fafnir
Fafnir
llSparrowll
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,450 SR
1,554 Elo+

VS

Team Averages
Level 144
1,565 SR
1,619 Elo+
Bellona
Bellona
Bubikss
Bellona
Level 147
God Stats
2W - 0L
1,910 SR
Queue Stats
126W - 96L
1,636 Elo+
Solo
Kumbhakarna
Kumbhakarna
GretelGonzalez
Kumbhakarna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,608 Elo+
Solo
Kali
Kali
HornyPancake
Kali
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 117L
1,708 Elo+
Party 2
Bacchus
Bacchus
HornyVampire
Bacchus
Level 153
God Stats
4W - 2L
1,416 SR
Queue Stats
153W - 156L
1,642 Elo+
Party 2
Izanami
Izanami
RaYQ
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exellery
Fenrir
16
4 / 5 / 8
10,509
876
6,961
10,948
8,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Formo4ka
Medusa
14
3 / 5 / 7
8,867
739
16,518
12,360
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Spoxik01
Cerberus
17
3 / 3 / 10
10,511
876
9,582
18,743
20,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
amisolo
Chronos
13
1 / 5 / 9
8,405
700
17,873
13,655
6,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
17
4 / 3 / 11
9,883
824
11,724
15,176
20,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bubikss
Bellona
17
4 / 4 / 17
9,828
819
12,889
16,040
17,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
GretelGonzalez
Kumbhakarna
17
5 / 2 / 14
9,810
818
6,239
16,505
17,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 15
10,624
885
9,747
19,693
21,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
HornyVampire
Bacchus
16
0 / 3 / 19
8,565
714
13,538
15,309
18,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
RaYQ
Izanami
17
7 / 4 / 14
10,489
874
19,681
11,157
5,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
15
Kills
21
21
Deaths
15
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bubikss
Bellona
4
4
17
3.13
L
Fenrir
Exellery
Fenrir
4
5
8
1.6
L
Medusa
Formo4ka
Medusa
3
5
7
1.3
W
Kumbhakarna
GretelGonzalez
Kumbhakarna
5
2
14
6
W
5
2
15
6.25
W
Bacchus
HornyVampire
Bacchus
0
3
19
3.17
W
Izanami
RaYQ
Izanami
7
4
14
3.5
L
Cerberus
Spoxik01
Cerberus
3
3
10
2.67
L
Chronos
amisolo
Chronos
1
5
9
1.1
L
Fafnir
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,658
Damage
62,094
70,882
Taken
78,704
62,092
Mitigated
81,654
19,569
Healing
27,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bubikss
Bellona
12,889
3,365
1,665
2,041
16,040
17,967
378
8,634
7,051
0
20,917
L
Fenrir
Exellery
Fenrir
6,961
2,551
436
1,219
10,948
8,085
0
2,246
8,627
0
14,539
L
Medusa
Formo4ka
Medusa
16,518
5,339
2,248
1,940
12,360
6,286
1,547
4,438
7,897
0
35,909
W
Kumbhakarna
GretelGonzalez
Kumbhakarna
6,239
745
3,124
3,062
16,505
17,490
646
8,613
7,451
17,804
0
W
9,747
3,324
3,909
7,238
19,693
21,875
658
7,898
11,366
0
17,238
W
Bacchus
HornyVampire
Bacchus
13,538
625
3,242
2,092
15,309
18,550
597
7,378
7,702
19,164
0
W
Izanami
RaYQ
Izanami
19,681
8,107
0
1,089
11,157
5,772
2,525
5,008
5,955
0
47,323
L
Cerberus
Spoxik01
Cerberus
9,582
462
943
5,580
18,743
20,618
290
5,012
13,581
19,818
0
L
Chronos
amisolo
Chronos
17,873
4,599
1,454
1,807
13,655
6,295
1,114
3,792
9,813
26,512
0
L
Fafnir
11,724
2,812
144
3,798
15,176
20,808
531
3,764
11,187
20,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,175
Gold Earned
49,316
131
Minions Killed
119
0
Camps Cleared
0
894,213
Distance Traveled
1,007,825
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,828
819
15
1
0
186,961
0
L
Fenrir
10,509
876
17
1
0
161,390
0
L
Medusa
8,867
739
44
4
0
178,357
4
W
Kumbhakarna
9,810
818
12
1
0
215,292
0
W
Kali
10,624
885
6
1
0
232,180
1
W
Bacchus
8,565
714
18
2
0
210,090
1
W
Izanami
10,489
874
68
6
0
163,302
2
L
Cerberus
10,511
876
27
2
0
183,810
4
L
Chronos
8,405
700
36
3
0
183,574
0
L
Fafnir
9,883
824
7
1
0
187,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role