Player Matchup

Gilgamesh
Gilgamesh
BlazingWizard
Gilgamesh
Level 87
God Stats
8W - 5L
1,370 SR
Queue Stats
349W - 406L
1,487 Elo+
Party 1
Ymir
Ymir
Gru234
Ymir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 22L
1,778 Elo+
Party 3
Artemis
Artemis
KAIL2000
Artemis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ThinkingSad
Ah Puch
Level 159
God Stats
1W - 1L
1,283 SR
Queue Stats
176W - 154L
1,557 Elo+
Solo
Khepri
Khepri
xXGLODSNAKEXx
Khepri
Level 28
God Stats
44W - 49L
1,271 SR
Queue Stats
326W - 416L
1,433 Elo+
Party 1
Team Averages
Level 68
1,385 SR
1,551 Elo+

VS

Team Averages
Level 59
1,582 SR
1,459 Elo+
Artio
Artio
DougieSquires
Artio
Level 41
God Stats
1W - 2L
1,310 SR
Queue Stats
68W - 107L
1,343 Elo+
Solo
Izanami
Izanami
StinkLV
Izanami
Level 43
God Stats
43W - 24L
1,721 SR
Queue Stats
168W - 160L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vizca Enkrateia
Cu Chulainn
Level 116
God Stats
31W - 23L
1,685 SR
Queue Stats
388W - 408L
1,486 Elo+
Solo
Chang'e
Chang'e
Yingmeiya
Chang'e
Level 29
God Stats
9W - 9L
1,502 SR
Queue Stats
55W - 55L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
ZRZRZR
Ao Kuang
Level 66
God Stats
9W - 6L
1,689 SR
Queue Stats
73W - 67L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazingWizard
Gilgamesh
13
2 / 2 / 2
7,895
439
5,370
11,024
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Gru234
Ymir
11
0 / 6 / 0
6,419
357
2,174
12,835
12,001
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KAIL2000
Artemis
11
1 / 8 / 1
6,729
374
4,822
11,152
3,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ThinkingSad
Ah Puch
12
1 / 6 / 1
7,535
419
9,308
11,077
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,490
416
5,033
12,900
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,194
511
1,888
11,626
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
StinkLV
Izanami
18
5 / 1 / 4
11,055
614
12,845
12,221
4,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Vizca Enkrateia
Cu Chulainn
18
8 / 1 / 5
11,631
646
12,348
13,812
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Yingmeiya
Chang'e
14
4 / 3 / 3
9,259
514
5,778
8,928
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ZRZRZR
Ao Kuang
16
7 / 0 / 5
10,071
560
8,729
13,203
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
26
26
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlazingWizard
Gilgamesh
2
2
2
1.5
W
2
2
8
3
L
Ymir
Gru234
Ymir
0
6
0
0
L
Artemis
KAIL2000
Artemis
1
8
1
0.19
W
Izanami
StinkLV
Izanami
5
1
4
7
L
Ah Puch
ThinkingSad
Ah Puch
1
6
1
0.25
W
Cu Chulainn
Vizca Enkrateia
Cu Chulainn
8
1
5
10.5
W
Chang'e
Yingmeiya
Chang'e
4
3
3
1.83
W
Ao Kuang
ZRZRZR
Ao Kuang
7
0
5
9.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
41,588
58,988
Taken
59,790
30,559
Mitigated
33,905
7,933
Healing
27,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlazingWizard
Gilgamesh
5,370
1,431
0
1,598
11,024
4,810
0
3,395
7,318
0
51,426
W
1,888
428
0
4,411
11,626
7,704
1,000
3,887
7,607
16,740
0
L
Ymir
Gru234
Ymir
2,174
1,165
0
655
12,835
12,001
0
3,071
9,273
19,289
0
L
Artemis
KAIL2000
Artemis
4,822
2,322
0
215
11,152
3,690
0
1,422
9,580
0
28,856
W
Izanami
StinkLV
Izanami
12,845
10,188
0
7,403
12,221
4,302
3,636
2,750
9,411
0
102,677
L
Ah Puch
ThinkingSad
Ah Puch
9,308
438
0
2,798
11,077
3,882
0
6,729
4,093
44,998
0
W
Cu Chulainn
Vizca Enkrateia
Cu Chulainn
12,348
1,780
0
5,391
13,812
13,647
243
2,410
11,368
9,073
62,096
W
Chang'e
Yingmeiya
Chang'e
5,778
644
454
3,645
8,928
3,058
1,017
2,851
5,751
41,230
0
W
Ao Kuang
ZRZRZR
Ao Kuang
8,729
1,966
0
6,173
13,203
5,194
0
3,891
9,138
64,404
0
L
5,033
725
0
2,667
12,900
6,176
40
3,087
9,753
36,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
51,210
336
Minions Killed
555
0
Camps Cleared
0
1,542,368
Distance Traveled
1,628,662
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,895
439
95
5
0
380,340
1
W
Artio
9,194
511
25
1
0
312,539
3
L
Ymir
6,419
357
41
2
0
265,183
5
L
Artemis
6,729
374
54
3
0
282,114
6
W
Izanami
11,055
614
185
10
0
298,300
3
L
Ah Puch
7,535
419
93
5
0
303,932
5
W
Cu Chulainn
11,631
646
155
9
0
305,381
7
W
Chang'e
9,259
514
92
5
0
346,041
2
W
Ao Kuang
10,071
560
98
5
0
366,401
1
L
Khepri
7,490
416
53
3
0
310,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role