Player Matchup

Medusa
Medusa
Ace6563
Medusa
Level 41
God Stats
1W - 1L
1,377 SR
Queue Stats
97W - 95L
1,467 Elo+
Solo
Terra
Terra
DontBlink0k
Terra
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 259L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Mercymain2029
Aphrodite
Level 48
God Stats
0W - 3L
1,417 SR
Queue Stats
12W - 24L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
NattyDreadM0N
Gilgamesh
Level 107
God Stats
12W - 8L
1,559 SR
Queue Stats
27W - 25L
1,556 Elo+
Solo
Hel
Hel
ScorpionPoeme18
Hel
Level 66
God Stats
14W - 12L
1,227 SR
Queue Stats
278W - 297L
1,443 Elo+
Solo
Team Averages
Level 73
1,416 SR
1,472 Elo+

VS

Team Averages
Level 52
1,635 SR
1,487 Elo+
Anhur
Anhur
HankTheTank1287
Anhur
Level 48
God Stats
23W - 16L
1,791 SR
Queue Stats
544W - 546L
1,486 Elo+
Solo
Cerberus
Cerberus
IQisBa3
Cerberus
Level 27
God Stats
33W - 31L
1,507 SR
Queue Stats
128W - 127L
1,478 Elo+
Party 1
Anubis
Anubis
Knightmaker1979
Anubis
Level 63
God Stats
23W - 16L
1,593 SR
Queue Stats
162W - 181L
1,445 Elo+
Solo
Neith
Neith
MOCH Deadly
Neith
Level 43
God Stats
52W - 28L
1,658 SR
Queue Stats
288W - 270L
1,510 Elo+
Party 1
Medusa
Medusa
nelkhaleel
Medusa
Level 80
God Stats
20W - 15L
1,625 SR
Queue Stats
112W - 122L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ace6563
Medusa
10
1 / 3 / 1
5,617
1,123
4,156
5,738
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
5,581
1,116
4,009
9,127
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Mercymain2029
Aphrodite
9
0 / 0 / 1
4,946
989
1,056
1,125
397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NattyDreadM0N
Gilgamesh
9
1 / 2 / 0
5,184
1,037
1,807
5,566
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 1
5,334
1,067
2,577
3,494
1,180
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

338

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
5,363
1,073
2,462
2,727
865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
IQisBa3
Cerberus
11
1 / 1 / 7
6,092
1,218
5,640
6,568
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 5
6,188
1,238
2,820
2,109
927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 5
6,256
1,251
4,654
3,069
1,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
nelkhaleel
Medusa
11
4 / 0 / 5
6,340
1,268
5,828
2,686
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
10
10
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ace6563
Medusa
1
3
1
0.5
L
1
4
2
0.5
W
0
0
5
2.5
W
Cerberus
IQisBa3
Cerberus
1
1
7
4.5
W
2
1
5
4.5
W
3
1
5
5.5
L
Aphrodite
Mercymain2029
Aphrodite
0
0
1
0.5
L
Gilgamesh
NattyDreadM0N
Gilgamesh
1
2
0
0.5
L
0
1
1
0.5
W
Medusa
nelkhaleel
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
21,404
25,050
Taken
17,159
10,717
Mitigated
7,450
5,423
Healing
3,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ace6563
Medusa
4,156
1,629
170
1,105
5,738
1,571
0
3,019
2,719
0
12,416
L
4,009
375
101
926
9,127
5,409
0
1,822
7,305
7,997
0
W
2,462
1,497
0
751
2,727
865
0
1,144
1,583
0
8,827
W
Cerberus
IQisBa3
Cerberus
5,640
525
0
1,657
6,568
3,796
0
2,750
3,818
8,665
0
W
2,820
305
0
364
2,109
927
0
626
1,483
18,886
0
W
4,654
2,819
0
549
3,069
1,007
0
1,403
1,666
0
14,933
L
Aphrodite
Mercymain2029
Aphrodite
1,056
176
479
327
1,125
397
0
277
848
2,803
0
L
Gilgamesh
NattyDreadM0N
Gilgamesh
1,807
206
0
0
5,566
2,160
0
1,777
3,789
0
7,007
L
2,577
56
1,175
1,140
3,494
1,180
0
1,565
1,929
18,694
0
W
Medusa
nelkhaleel
Medusa
5,828
3,566
0
247
2,686
855
0
1,719
967
0
12,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
30,239
81
Minions Killed
102
4
Camps Cleared
5
361,032
Distance Traveled
466,083
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,617
1,123
20
4
0
76,480
0
L
Terra
5,581
1,116
6
1
1
68,829
0
W
Anhur
5,363
1,073
15
3
0
85,883
0
W
Cerberus
6,092
1,218
10
2
0
105,448
0
W
Anubis
6,188
1,238
42
8
2
96,105
3
W
Neith
6,256
1,251
22
4
3
101,213
1
L
Aphrodite
4,946
989
8
2
2
41,567
0
L
Gilgamesh
5,184
1,037
11
2
0
81,650
0
L
Hel
5,334
1,067
36
7
1
92,506
0
W
Medusa
6,340
1,268
13
3
0
77,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role