Player Matchup

Scylla
Scylla
Arayashiki_95
Scylla
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,427 Elo+
Solo
Heimdallr
Heimdallr
ItsKirbs01
Heimdallr
Level 8
God Stats
1W - 6L
1,368 SR
Queue Stats
1W - 6L
1,289 Elo+
Solo
Loki
Loki
Jrjr4040
Loki
Level 25
God Stats
3W - 1L
1,229 SR
Queue Stats
110W - 112L
1,461 Elo+
Solo
Merlin
Merlin
NeedAPickUp
Merlin
Level 18
God Stats
40W - 41L
1,491 SR
Queue Stats
310W - 281L
1,492 Elo+
Solo
Yemoja
Yemoja
enderbender6969
Yemoja
Level 26
God Stats
1W - 2L
1,784 SR
Queue Stats
110W - 118L
1,479 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,430 Elo+

VS

Team Averages
Level 37
1,495 SR
1,491 Elo+
Mulan
Mulan
HarmonyRose1917
Mulan
Level 26
God Stats
19W - 27L
1,301 SR
Queue Stats
314W - 307L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Lewcetu
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,540 Elo+
Party 1
Osiris
Osiris
Lowkeefr
Osiris
Level 25
God Stats
8W - 12L
1,448 SR
Queue Stats
60W - 82L
1,416 Elo+
Solo
Bacchus
Bacchus
SwiftWarDog
Bacchus
Level 98
God Stats
42W - 33L
1,704 SR
Queue Stats
104W - 63L
1,689 Elo+
Party 1
Ymir
Ymir
gtmnt
Ymir
Level 23
God Stats
28W - 19L
1,519 SR
Queue Stats
37W - 32L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,875
807
334
7,225
2,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ItsKirbs01
Heimdallr
17
3 / 10 / 5
10,923
993
15,540
16,970
6,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
5 / 11 / 7
12,270
1,115
11,495
17,515
7,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
17
3 / 5 / 8
11,556
1,051
14,132
15,499
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 7
10,820
984
8,313
20,752
21,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 19
13,552
1,232
13,879
12,049
13,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Lewcetu
Kukulkan
20
14 / 3 / 19
13,825
1,257
26,403
8,240
3,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Lowkeefr
Osiris
18
3 / 5 / 21
10,889
990
9,639
11,829
12,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
SwiftWarDog
Bacchus
20
8 / 1 / 28
14,109
1,283
17,097
14,513
22,744
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
gtmnt
Ymir
17
3 / 3 / 18
11,065
1,006
5,340
10,764
10,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
145
13
Kills
40
40
Deaths
13
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
12
1
19
21.5
L
Heimdallr
ItsKirbs01
Heimdallr
3
10
5
0.55
L
Loki
5
11
7
0.77
W
Kukulkan
Lewcetu
Kukulkan
14
3
19
7.83
W
Osiris
Lowkeefr
Osiris
3
5
21
2.7
L
Merlin
3
5
8
1.4
W
Bacchus
SwiftWarDog
Bacchus
8
1
28
22
L
2
7
7
0.79
W
Ymir
gtmnt
Ymir
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,814
Damage
72,358
77,961
Taken
57,395
43,914
Mitigated
62,570
5,492
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
334
168
0
0
7,225
2,593
0
4,935
2,290
5,180
0
W
13,879
2,262
638
1,929
12,049
13,133
0
5,512
6,512
688
26,648
L
Heimdallr
ItsKirbs01
Heimdallr
15,540
13,265
0
0
16,970
6,543
0
12,761
4,209
0
33,110
L
Loki
11,495
4,035
346
1,613
17,515
7,261
0
9,438
8,077
0
32,558
W
Kukulkan
Lewcetu
Kukulkan
26,403
3,088
0
1,253
8,240
3,657
0
2,650
4,778
71,401
0
W
Osiris
Lowkeefr
Osiris
9,639
4,593
0
0
11,829
12,511
0
4,940
6,889
0
22,018
L
Merlin
14,132
171
138
757
15,499
5,628
0
11,819
3,680
31,297
0
W
Bacchus
SwiftWarDog
Bacchus
17,097
1,636
0
1,815
14,513
22,744
0
4,601
9,889
26,410
0
L
8,313
528
1,421
1,217
20,752
21,889
0
10,575
10,177
20,866
0
W
Ymir
gtmnt
Ymir
5,340
809
0
0
10,764
10,525
0
5,076
5,638
15,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,444
Gold Earned
63,440
181
Minions Killed
209
6
Camps Cleared
7
824,736
Distance Traveled
1,055,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,875
807
15
1
1
71,238
0
W
Mulan
13,552
1,232
25
2
3
219,733
0
L
Heimdallr
10,923
993
57
5
0
161,263
0
L
Loki
12,270
1,115
44
4
2
197,224
0
W
Kukulkan
13,825
1,257
114
10
2
202,880
1
W
Osiris
10,889
990
21
2
1
191,212
0
L
Merlin
11,556
1,051
41
4
2
193,931
0
W
Bacchus
14,109
1,283
22
2
0
260,224
1
L
Yemoja
10,820
984
24
2
1
201,080
0
W
Ymir
11,065
1,006
27
2
1
181,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role