Player Matchup

Fafnir
Fafnir
Bronze III
ASR-08
Fafnir
Bronze III
Level 72
God Stats
2W - 10L
1,500 SR
Queue Stats
79W - 83L
1,232 MMR
Party 1
Cerberus
Cerberus
Silver II
MK_1Man3Letters
Cerberus
Silver II
Level 108
God Stats
11W - 17L
1,448 SR
Queue Stats
136W - 140L
990 MMR
Party 2
Anubis
Anubis
Silver I
SrPottiTo
Anubis
Silver I
Level 48
God Stats
19W - 18L
1,616 SR
Queue Stats
52W - 60L
1,247 MMR
Party 2
Izanami
Izanami
Silver IV
TELELETRE
Izanami
Silver IV
Level 78
God Stats
3W - 3L
1,262 SR
Queue Stats
93W - 104L
893 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
kratos99jl
Ratatoskr
Silver II
Level 97
God Stats
2W - 5L
1,270 SR
Queue Stats
266W - 269L
1,102 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,419 SR
1,093 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,559 SR
1,243 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
C4_POLICE_061
Skadi
Silver II
Level 64
God Stats
88W - 63L
1,488 SR
Queue Stats
173W - 161L
1,132 MMR
Solo
Sobek
Sobek
Silver II
SidSloth10
Sobek
Silver II
Level 121
God Stats
7W - 3L
1,844 SR
Queue Stats
482W - 476L
1,057 MMR
Solo
Nemesis
Nemesis
Silver II
stormystraw
Nemesis
Silver II
Level 138
God Stats
30W - 42L
1,462 SR
Queue Stats
124W - 135L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ASR-08
Fafnir
12
0 / 3 / 5
8,638
480
6,153
14,059
14,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
14
3 / 4 / 2
8,796
489
7,845
16,718
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
SrPottiTo
Anubis
12
1 / 7 / 1
7,693
427
7,133
15,825
7,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TELELETRE
Izanami
15
1 / 5 / 1
9,598
533
5,239
10,553
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
kratos99jl
Ratatoskr
12
1 / 8 / 1
7,641
425
6,893
14,452
4,572
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ScyllaArachneDanzaburouAphroditeSet

VS

Bans
TiamatApolloCthulhuCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 1 / 3
11,112
617
12,629
19,707
11,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
17
7 / 0 / 3
10,606
589
11,909
5,678
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 3
11,202
622
11,910
7,779
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
13
1 / 3 / 11
9,153
509
6,064
16,577
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
stormystraw
Nemesis
17
6 / 1 / 9
10,439
580
13,865
16,013
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
26
27
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
3
6.5
W
Kukulkan
 
Kukulkan
7
0
3
8.5
L
Fafnir
ASR-08
Fafnir
0
3
5
0.83
W
7
1
3
8.5
L
Cerberus
3
4
2
1
W
Sobek
1
3
11
2.17
L
Anubis
SrPottiTo
Anubis
1
7
1
0.21
L
Izanami
TELELETRE
Izanami
1
5
1
0.3
L
Ratatoskr
kratos99jl
Ratatoskr
1
8
1
0.19
W
Nemesis
stormystraw
Nemesis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
56,377
71,607
Taken
65,754
45,278
Mitigated
33,981
20,837
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,629
1,845
0
7,572
19,707
11,974
0
6,071
13,636
40
74,959
W
Kukulkan
 
Kukulkan
11,909
869
0
750
5,678
2,038
194
2,507
3,171
71,595
0
L
Fafnir
ASR-08
Fafnir
6,153
2,291
0
3,706
14,059
14,000
0
5,822
8,237
20,852
0
W
11,910
5,294
222
4,655
7,779
2,246
5,455
1,843
5,936
0
83,614
L
Cerberus
7,845
821
0
4,784
16,718
16,260
0
2,955
13,763
42,428
0
W
Sobek
6,064
437
0
5,933
16,577
11,041
36
6,474
10,103
24,794
0
L
Anubis
SrPottiTo
Anubis
7,133
251
275
6,120
15,825
7,209
0
5,512
10,313
51,398
0
L
Izanami
TELELETRE
Izanami
5,239
3,103
0
2,092
10,553
3,237
236
815
9,738
0
68,422
L
Ratatoskr
kratos99jl
Ratatoskr
6,893
2,336
0
3,860
14,452
4,572
0
2,909
11,543
0
44,710
W
Nemesis
stormystraw
Nemesis
13,865
8,963
0
2,243
16,013
6,682
382
4,236
11,777
0
69,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
52,512
444
Minions Killed
572
0
Camps Cleared
0
1,606,044
Distance Traveled
1,781,648
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,112
617
148
8
0
371,210
4
W
Kukulkan
10,606
589
143
8
0
356,440
3
L
Fafnir
8,638
480
25
1
0
368,809
2
W
Skadi
11,202
622
149
8
0
337,032
0
L
Cerberus
8,796
489
104
6
0
319,057
2
W
Sobek
9,153
509
29
2
0
332,946
11
L
Anubis
7,693
427
85
5
0
280,847
2
L
Izanami
9,598
533
143
8
0
303,955
3
L
Ratatoskr
7,641
425
87
5
0
333,376
4
W
Nemesis
10,439
580
103
6
0
384,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role