Player Matchup

Chaac
Chaac
FaryGirl
Chaac
Level 129
God Stats
9W - 15L
1,626 SR
Queue Stats
145W - 121L
1,532 Elo+
Party 2
Hera
Hera
IgorQNG
Hera
Level 21
God Stats
1W - 2L
1,428 SR
Queue Stats
45W - 39L
1,383 Elo+
Solo
Arachne
Arachne
Naseo
Arachne
Level 24
God Stats
4W - 2L
1,577 SR
Queue Stats
33W - 21L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
RodatU
Tsukuyomi
Level 20
God Stats
2W - 6L
1,234 SR
Queue Stats
43W - 42L
1,470 Elo+
Solo
Loki
Loki
WhaaazuuuuP
Loki
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Team Averages
Level 39
1,473 SR
1,499 Elo+

VS

Team Averages
Level 11
1,591 SR
1,547 Elo+
Ra
Ra
Ayin49
Ra
Level 8
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BaggSouls
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Solo
Mercury
Mercury
Kebbit
Mercury
Level 26
God Stats
5W - 4L
1,682 SR
Queue Stats
19W - 19L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
qingmianrong
Sun Wukong
Level 8
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
羽毛迅1
Scylla
Level 8
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FaryGirl
Chaac
20
4 / 2 / 21
14,234
1,095
11,611
15,752
14,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
IgorQNG
Hera
20
9 / 6 / 14
14,841
1,142
14,689
12,667
5,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Naseo
Arachne
20
18 / 4 / 15
15,752
1,212
34,936
19,518
10,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
RodatU
Tsukuyomi
20
8 / 7 / 24
14,784
1,137
23,962
19,357
8,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 17
14,170
1,090
15,301
15,694
7,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 7 / 11
13,045
1,003
12,008
15,083
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
BaggSouls
Kukulkan
20
1 / 6 / 17
13,166
1,013
14,688
17,885
6,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Kebbit
Mercury
19
11 / 11 / 7
14,900
1,146
18,604
21,812
8,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
qingmianrong
Sun Wukong
20
5 / 13 / 15
13,535
1,041
16,508
34,454
38,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
羽毛迅1
Scylla
20
5 / 8 / 16
13,934
1,072
14,639
16,176
4,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
92
45
Kills
26
26
Deaths
45
91
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ra
4
7
11
1.36
L
Kukulkan
BaggSouls
Kukulkan
1
6
17
1.58
W
Chaac
FaryGirl
Chaac
4
2
21
7.25
W
Hera
IgorQNG
Hera
9
6
14
2.67
L
Mercury
Kebbit
Mercury
11
11
7
1.32
W
Arachne
Naseo
Arachne
18
4
15
6.38
W
Tsukuyomi
RodatU
Tsukuyomi
8
7
24
2.86
W
6
7
17
2.07
L
Sun Wukong
qingmianrong
Sun Wukong
5
13
15
0.96
L
Scylla
羽毛迅1
Scylla
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,499
Damage
76,447
82,988
Taken
105,410
46,304
Mitigated
64,641
11,965
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
12,008
485
2,482
1,764
15,083
5,507
0
1,776
13,307
44,568
0
L
Kukulkan
BaggSouls
Kukulkan
14,688
1,929
0
105
17,885
6,898
0
1,487
16,398
53,683
0
W
Chaac
FaryGirl
Chaac
11,611
1,242
0
5,508
15,752
14,448
0
8,851
6,901
0
38,861
W
Hera
IgorQNG
Hera
14,689
3,046
0
0
12,667
5,138
0
7,548
5,119
51,367
0
L
Mercury
Kebbit
Mercury
18,604
10,139
0
357
21,812
8,613
0
2,699
19,113
0
33,028
W
Arachne
Naseo
Arachne
34,936
28,805
0
6,361
19,518
10,439
0
9,086
10,432
0
51,618
W
Tsukuyomi
RodatU
Tsukuyomi
23,962
5,525
0
96
19,357
8,949
0
10,816
8,411
0
32,929
W
15,301
3,835
0
0
15,694
7,330
0
6,019
9,675
0
41,132
L
Sun Wukong
qingmianrong
Sun Wukong
16,508
2,173
0
1,066
34,454
38,938
0
5,480
28,974
1,057
29,693
L
Scylla
羽毛迅1
Scylla
14,639
1,295
1,141
1,022
16,176
4,685
0
3,247
12,929
38,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,781
Gold Earned
68,580
237
Minions Killed
268
12
Camps Cleared
5
1,315,947
Distance Traveled
1,263,985
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,045
1,003
85
7
1
228,204
0
L
Kukulkan
13,166
1,013
88
7
1
245,651
0
W
Chaac
14,234
1,095
57
4
4
277,295
0
W
Hera
14,841
1,142
89
7
2
258,885
0
L
Mercury
14,900
1,146
11
1
2
279,232
0
W
Arachne
15,752
1,212
29
2
4
263,831
1
W
Tsukuyomi
14,784
1,137
17
1
1
264,718
0
W
Loki
14,170
1,090
45
3
1
251,218
4
L
Sun Wukong
13,535
1,041
22
2
0
267,884
0
L
Scylla
13,934
1,072
62
5
1
243,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role