Player Matchup

Ra
Ra
JuandavidXD5303
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,653 Elo+
Solo
Khepri
Khepri
LyricalMite7787
Khepri
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 144L
1,456 Elo+
Solo
Kali
Kali
PaulBradshaw_
Kali
Level 27
God Stats
10W - 4L
1,502 SR
Queue Stats
138W - 148L
1,417 Elo+
Solo
Izanami
Izanami
babyfacekillabfk
Izanami
Level 29
God Stats
5W - 7L
1,431 SR
Queue Stats
97W - 93L
1,537 Elo+
Solo
Horus
Horus
ttv_birdz1314
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,513 Elo+

VS

Team Averages
Level 6
1,445 SR
1,491 Elo+
Fenrir
Fenrir
RagingShadow24
Fenrir
Level 6
God Stats
2W - 4L
1,484 SR
Queue Stats
3W - 5L
1,434 Elo+
Solo
Mulan
Mulan
YouTube-Polarver
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 80L
1,639 Elo+
Solo
Bakasura
Bakasura
agraphel45
Bakasura
Level 14
God Stats
9W - 11L
1,466 SR
Queue Stats
12W - 18L
1,288 Elo+
Solo
Thor
Thor
glebomelchenko
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,830 Elo+
Solo
Bellona
Bellona
jeanfrankfx
Bellona
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,728
746
727
1,321
250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 2
4,360
872
782
1,961
987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
3 / 0 / 0
4,121
824
1,823
3,951
1,017
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 1
3,808
762
273
1,897
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 0 / 1
3,714
743
552
2,535
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 4 / 0
2,959
592
1,565
3,146
771
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 0
3,715
743
1,512
2,257
1,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Bakasura
agraphel45
Bakasura
2
0 / 0 / 0
2,856
571
0
1,068
195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,577
515
0
0
0
Bellona
jeanfrankfx
Bellona
3
0 / 3 / 0
2,845
569
911
2,126
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
2
0
2
3
W
3
0
0
3
L
1
4
0
0.25
L
0
1
0
0
L
Bakasura
agraphel45
Bakasura
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0
L
Bellona
jeanfrankfx
Bellona
0
3
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,157
Damage
3,988
11,665
Taken
8,597
3,617
Mitigated
3,002
3,127
Healing
920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
727
159
0
354
1,321
250
359
0
1,321
8,039
0
W
782
247
0
336
1,961
987
326
0
1,961
6,975
0
W
1,823
1,080
0
1,357
3,951
1,017
0
0
3,926
0
12,102
L
1,565
722
0
0
3,146
771
0
846
2,300
0
4,031
L
1,512
192
0
714
2,257
1,030
0
0
2,257
0
13,426
L
Bakasura
agraphel45
Bakasura
0
0
0
191
1,068
195
0
0
1,068
0
3,786
W
273
135
99
468
1,897
430
1,970
0
1,897
0
12,333
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
jeanfrankfx
Bellona
911
628
0
15
2,126
1,006
0
663
1,463
0
3,472
W
552
328
51
462
2,535
933
0
0
2,435
0
7,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,731
Gold Earned
14,952
119
Minions Killed
50
0
Camps Cleared
0
499,381
Distance Traveled
288,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,728
746
23
5
0
86,265
0
W
Khepri
4,360
872
8
2
0
121,747
0
W
Kali
4,121
824
32
6
0
93,425
1
L
Fenrir
2,959
592
5
1
0
78,901
0
L
Mulan
3,715
743
32
6
0
96,493
2
L
Bakasura
2,856
571
10
2
0
32,501
0
W
Izanami
3,808
762
31
6
0
88,354
1
L
Thor
2,577
515
0
0
0
0
0
L
Bellona
2,845
569
3
1
0
81,010
0
W
Horus
3,714
743
25
5
0
109,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role