Player Matchup

Thor
Thor
Destromg15
Thor
Level 11
God Stats
3W - 6L
1,157 SR
Queue Stats
34W - 47L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
Edward_Elric61
Tsukuyomi
Level 29
God Stats
6W - 5L
1,385 SR
Queue Stats
85W - 97L
1,443 Elo+
Solo
Hachiman
Hachiman
GallicWolf44
Hachiman
Level 16
God Stats
1W - 2L
1,170 SR
Queue Stats
13W - 21L
1,315 Elo+
Solo
Anhur
Anhur
MrQuishma
Anhur
Level 20
God Stats
1W - 1L
1,131 SR
Queue Stats
14W - 16L
1,301 Elo+
Solo
Cthulhu
Cthulhu
Vimseur
Cthulhu
Level 18
God Stats
21W - 28L
1,299 SR
Queue Stats
32W - 39L
1,295 Elo+
Solo
Team Averages
Level 19
1,228 SR
1,333 Elo+

VS

Team Averages
Level 17
1,431 SR
1,468 Elo+
Neith
Neith
Dinograk
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Freya
Freya
KingHeliomega
Freya
Level 29
God Stats
28W - 27L
1,465 SR
Queue Stats
599W - 646L
1,440 Elo+
Solo
Xbalanque
Xbalanque
LeeZe-95-x
Xbalanque
Level 29
God Stats
1W - 5L
1,189 SR
Queue Stats
34W - 54L
1,449 Elo+
Solo
Ah Puch
Ah Puch
LeethaGreen420
Ah Puch
Level 19
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 31L
1,452 Elo+
Solo
Izanami
Izanami
Moltaraz
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 15
12,878
1,073
11,362
17,065
8,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Edward_Elric61
Tsukuyomi
20
19 / 7 / 18
16,148
1,346
38,208
19,600
10,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
GallicWolf44
Hachiman
20
2 / 5 / 25
12,400
1,033
21,516
12,577
7,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
MrQuishma
Anhur
20
9 / 2 / 15
13,982
1,165
12,308
10,691
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vimseur
Cthulhu
20
8 / 7 / 20
14,329
1,194
23,848
25,525
33,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dinograk
Neith
18
0 / 8 / 11
11,394
950
2,979
16,290
8,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
9 / 12 / 8
14,300
1,192
21,313
30,637
11,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
LeeZe-95-x
Xbalanque
20
15 / 7 / 10
16,304
1,359
34,047
23,376
9,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 11 / 16
12,745
1,062
10,473
22,364
11,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Moltaraz
Izanami
20
1 / 7 / 16
12,198
1,017
9,147
19,727
9,057
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
88
45
Kills
27
27
Deaths
45
93
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
L
Neith
Dinograk
Neith
0
8
11
0.69
W
Tsukuyomi
Edward_Elric61
Tsukuyomi
19
7
18
4
W
Hachiman
GallicWolf44
Hachiman
2
5
25
2.9
L
9
12
8
1.08
L
Xbalanque
LeeZe-95-x
Xbalanque
15
7
10
2.86
L
2
11
16
0.91
L
Izanami
Moltaraz
Izanami
1
7
16
1.29
W
Anhur
MrQuishma
Anhur
9
2
15
8.25
W
Cthulhu
Vimseur
Cthulhu
8
7
20
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,242
Damage
77,959
85,458
Taken
112,394
64,318
Mitigated
49,127
5,317
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,362
2,115
0
0
17,065
8,030
0
5,678
11,387
0
28,584
L
Neith
Dinograk
Neith
2,979
1,208
0
760
16,290
8,086
0
3,545
12,745
0
12,385
W
Tsukuyomi
Edward_Elric61
Tsukuyomi
38,208
17,794
0
366
19,600
10,051
0
7,297
12,303
0
62,260
W
Hachiman
GallicWolf44
Hachiman
21,516
9,477
0
225
12,577
7,476
0
1,981
10,596
0
36,141
L
21,313
6,776
0
6,694
30,637
11,579
0
6,859
23,613
28,726
0
L
Xbalanque
LeeZe-95-x
Xbalanque
34,047
25,299
552
2,879
23,376
9,247
0
4,342
19,034
0
71,693
L
10,473
1,575
0
1,477
22,364
11,158
0
5,803
16,546
32,959
0
L
Izanami
Moltaraz
Izanami
9,147
7,618
0
785
19,727
9,057
0
3,299
16,428
0
29,154
W
Anhur
MrQuishma
Anhur
12,308
5,738
0
2,015
10,691
5,088
0
5,100
5,591
0
35,595
W
Cthulhu
Vimseur
Cthulhu
23,848
1,065
203
2,508
25,525
33,673
0
11,730
13,795
41,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,737
Gold Earned
66,941
232
Minions Killed
202
9
Camps Cleared
3
1,029,272
Distance Traveled
953,009
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,878
1,073
38
3
0
176,779
0
L
Neith
11,394
950
26
2
0
160,507
2
W
Tsukuyomi
16,148
1,346
44
4
4
228,134
2
W
Hachiman
12,400
1,033
41
3
1
191,529
1
L
Freya
14,300
1,192
20
2
1
211,898
0
L
Xbalanque
16,304
1,359
83
7
2
222,590
0
L
Ah Puch
12,745
1,062
38
3
0
180,253
1
L
Izanami
12,198
1,017
35
3
0
177,761
0
W
Anhur
13,982
1,165
67
6
4
206,726
0
W
Cthulhu
14,329
1,194
42
4
0
226,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role