Player Matchup

He Bo
He Bo
BiGbossSmith-007
He Bo
Level 147
God Stats
8W - 10L
1,341 SR
Queue Stats
848W - 831L
1,503 Elo+
Party 1
Izanami
Izanami
CALEBgoodness
Izanami
Level 148
God Stats
6W - 11L
1,415 SR
Queue Stats
805W - 801L
1,547 Elo+
Solo
Da Ji
Da Ji
ChefBandit_Qc
Da Ji
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 149L
1,525 Elo+
Party 1
Neith
Neith
laloulex
Neith
Level 109
God Stats
2W - 2L
1,225 SR
Queue Stats
82W - 72L
1,573 Elo+
Party 1
Rama
Rama
mAd_gHoSt3
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,573 Elo+
Party 1
Team Averages
Level 117
1,396 SR
1,544 Elo+

VS

Team Averages
Level 75
1,453 SR
1,386 Elo+
He Bo
He Bo
GRIZZ-GREEN85
He Bo
Level 57
God Stats
2W - 6L
1,279 SR
Queue Stats
214W - 246L
1,387 Elo+
Party 2
Pele
Pele
HaploMartyr
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 138L
1,359 Elo+
Party 2
Ravana
Ravana
KirinAsami
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TDeBruyn
Ah Puch
Level 142
God Stats
7W - 11L
1,286 SR
Queue Stats
195W - 223L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
passionslayer209
Cthulhu
Level 25
God Stats
1W - 1L
1,699 SR
Queue Stats
23W - 42L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 19
9,947
904
11,118
10,620
4,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
16
5 / 1 / 21
9,664
879
9,525
9,231
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 16
9,892
899
7,853
15,254
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
laloulex
Neith
18
8 / 2 / 23
10,474
952
10,397
10,138
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 20
10,360
942
6,733
9,152
4,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,671
788
10,018
9,768
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 8 / 4
9,209
837
10,909
12,685
5,427
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
KirinAsami
Ravana
12
5 / 7 / 2
8,008
728
7,769
10,384
5,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
TDeBruyn
Ah Puch
17
1 / 2 / 6
8,793
799
11,721
6,853
3,150
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 3
7,271
661
4,950
13,062
12,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
33
33
Kills
14
14
Deaths
33
99
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
4
19
4.13
W
Izanami
5
1
21
15.5
W
6
3
16
4.67
L
2
8
4
0.5
L
5
8
4
0.88
L
Ravana
KirinAsami
Ravana
5
7
2
0.86
L
Ah Puch
TDeBruyn
Ah Puch
1
2
6
2
W
Neith
laloulex
Neith
8
2
23
9.75
W
7
4
20
4.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
45,367
54,395
Taken
52,752
30,840
Mitigated
29,883
27,306
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,118
212
2,416
2,289
10,620
4,424
649
6,182
4,182
15,164
0
W
Izanami
9,525
5,116
1,944
2,603
9,231
3,895
1,270
4,240
4,981
0
23,646
W
7,853
1,232
2,384
5,068
15,254
13,895
148
4,853
10,278
0
11,433
L
10,018
127
123
575
9,768
3,670
0
2,375
7,357
12,902
0
L
10,909
2,574
181
1,548
12,685
5,427
0
3,002
9,483
0
18,371
L
Ravana
KirinAsami
Ravana
7,769
1,972
866
755
10,384
5,568
0
1,441
8,801
0
12,419
L
Ah Puch
TDeBruyn
Ah Puch
11,721
299
1,112
1,916
6,853
3,150
147
1,362
5,447
28,492
0
W
Neith
laloulex
Neith
10,397
2,785
2,608
3,938
10,138
4,502
1,240
4,948
5,086
0
31,923
W
6,733
5,153
2,106
1,950
9,152
4,124
2,089
5,777
3,179
0
18,072
L
4,950
77
541
1,109
13,062
12,068
0
2,265
10,546
13,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
41,952
116
Minions Killed
87
0
Camps Cleared
0
1,024,093
Distance Traveled
963,038
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,947
904
10
1
0
208,829
2
W
Izanami
9,664
879
22
2
0
200,094
1
W
Da Ji
9,892
899
5
0
0
214,985
0
L
He Bo
8,671
788
10
1
0
185,027
0
L
Pele
9,209
837
14
1
0
177,822
0
L
Ravana
8,008
728
8
1
0
209,782
2
L
Ah Puch
8,793
799
38
3
0
193,758
0
W
Neith
10,474
952
49
4
0
211,090
3
W
Rama
10,360
942
30
3
0
189,095
0
L
Cthulhu
7,271
661
17
2
0
196,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role