Player Matchup

Cerberus
Cerberus
JoaoFolox
Cerberus
Level 27
God Stats
5W - 6L
1,941 SR
Queue Stats
149W - 152L
1,602 Elo+
Solo
Ratatoskr
Ratatoskr
Lugıa
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 45L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MindTricksterr-
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 101L
1,590 Elo+
Party 1
Ymir
Ymir
xIAqaimski
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 106L
1,627 Elo+
Party 1
Janus
Janus
xIRampage
Janus
Level 27
God Stats
12W - 5L
1,701 SR
Queue Stats
23W - 20L
1,601 Elo+
Party 1
Team Averages
Level 27
1,628 SR
1,613 Elo+

VS

Team Averages
Level 19
1,697 SR
1,591 Elo+
Anubis
Anubis
GodlessMerchent
Anubis
Level 17
God Stats
2W - 2L
1,715 SR
Queue Stats
19W - 16L
1,593 Elo+
Party 2
Geb
Geb
Moseswag
Geb
Level 18
God Stats
2W - 0L
1,861 SR
Queue Stats
22W - 15L
1,642 Elo+
Party 2
Neith
Neith
TheRaff0
Neith
Level 14
God Stats
5W - 1L
1,543 SR
Queue Stats
7W - 8L
1,423 Elo+
Solo
Cthulhu
Cthulhu
tolgasyus
Cthulhu
Level 28
God Stats
22W - 21L
1,515 SR
Queue Stats
105W - 99L
1,595 Elo+
Solo
Thor
Thor
Çameron
Thor
Level 18
God Stats
4W - 1L
1,849 SR
Queue Stats
106W - 43L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoaoFolox
Cerberus
13
2 / 5 / 0
7,496
441
9,903
16,439
12,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
Lugıa
Ratatoskr
12
1 / 4 / 0
7,591
447
4,891
11,723
3,620
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MindTricksterr-
Ah Muzen Cab
14
2 / 2 / 0
7,912
465
8,150
10,871
3,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,222
366
4,653
11,415
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
xIRampage
Janus
11
0 / 7 / 0
6,955
409
1,515
7,834
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 8
9,829
578
12,020
10,464
4,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 6
9,650
568
4,903
10,979
12,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
TheRaff0
Neith
14
2 / 3 / 5
8,114
477
5,823
10,535
3,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
tolgasyus
Cthulhu
14
0 / 2 / 7
8,002
471
5,505
10,447
4,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
18
10 / 0 / 7
10,537
620
14,574
11,787
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
5
Kills
22
22
Deaths
5
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Cerberus
JoaoFolox
Cerberus
2
5
0
0.4
L
Ratatoskr
Lugıa
Ratatoskr
1
4
0
0.25
L
Ah Muzen Cab
MindTricksterr-
Ah Muzen Cab
2
2
0
1
W
3
0
6
6
W
Neith
TheRaff0
Neith
2
3
5
1.5
W
Cthulhu
tolgasyus
Cthulhu
0
2
7
1.75
L
0
4
0
0
L
Janus
xIRampage
Janus
0
7
0
0
W
Thor
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
42,825
58,282
Taken
54,212
27,448
Mitigated
29,056
17,421
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,020
496
211
6,689
10,464
4,549
246
3,947
6,351
62,991
0
L
Cerberus
JoaoFolox
Cerberus
9,903
638
0
5,688
16,439
12,808
0
7,391
8,708
39,825
0
L
Ratatoskr
Lugıa
Ratatoskr
4,891
2,471
0
2,994
11,723
3,620
0
3,072
8,651
0
52,978
L
Ah Muzen Cab
MindTricksterr-
Ah Muzen Cab
8,150
3,423
0
6,081
10,871
3,391
416
1,384
9,437
0
52,313
W
4,903
883
0
3,628
10,979
12,180
0
1,900
9,045
57,877
0
W
Neith
TheRaff0
Neith
5,823
2,764
0
2,141
10,535
3,538
1,488
2,208
8,169
0
36,797
W
Cthulhu
tolgasyus
Cthulhu
5,505
641
0
1,948
10,447
4,339
1,347
4,363
5,762
39,266
0
L
4,653
379
0
2,408
11,415
6,142
60
6,121
5,273
21,603
0
L
Janus
xIRampage
Janus
1,515
114
0
250
7,834
1,487
168
3,999
3,785
32,366
0
W
Thor
14,574
3,974
0
4,384
11,787
4,450
0
2,849
8,814
0
83,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
46,132
373
Minions Killed
522
0
Camps Cleared
0
1,396,260
Distance Traveled
1,604,313
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,829
578
135
8
0
324,904
6
L
Cerberus
7,496
441
80
5
0
315,902
3
L
Ratatoskr
7,591
447
91
5
0
287,890
1
L
Ah Muzen Cab
7,912
465
90
5
0
286,457
3
W
Geb
9,650
568
101
6
0
284,605
6
W
Neith
8,114
477
66
4
0
296,352
1
W
Cthulhu
8,002
471
74
4
0
322,748
4
L
Ymir
6,222
366
33
2
0
260,907
5
L
Janus
6,955
409
79
5
0
245,104
2
W
Thor
10,537
620
146
9
0
375,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role