Player Matchup

Sun Wukong
Sun Wukong
Lihuy
Sun Wukong
Level 85
God Stats
4W - 4L
1,866 SR
Queue Stats
53W - 55L
1,284 Elo+
Party 3
Nemesis
Nemesis
LilPubble
Nemesis
Level 38
God Stats
4W - 3L
1,545 SR
Queue Stats
63W - 59L
1,349 Elo+
Solo
Hera
Hera
Oktave147
Hera
Level 25
God Stats
1W - 1L
1,499 SR
Queue Stats
10W - 15L
1,253 Elo+
Party 3
Cerberus
Cerberus
RequGax3
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,239 Elo+
Party 3
Izanami
Izanami
Speedcoreferdi1
Izanami
Level 25
God Stats
7W - 5L
1,209 SR
Queue Stats
51W - 75L
1,200 Elo+
Party 3
Team Averages
Level 52
1,524 SR
1,265 Elo+

VS

Team Averages
Level 73
1,505 SR
1,421 Elo+
Bellona
Bellona
Alantartico
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,204 Elo+
Party 1
Chiron
Chiron
Leglaaah
Chiron
Level 122
God Stats
17W - 19L
1,229 SR
Queue Stats
184W - 170L
1,539 Elo+
Party 2
Bakasura
Bakasura
MiratoHertog
Bakasura
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
181W - 168L
1,527 Elo+
Party 2
Tiamat
Tiamat
eliminatorsoul1
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,386 Elo+
Party 2
Khepri
Khepri
kevixulo7
Khepri
Level 47
God Stats
2W - 0L
1,797 SR
Queue Stats
42W - 55L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lihuy
Sun Wukong
20
9 / 3 / 6
15,072
486
19,654
34,562
34,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
LilPubble
Nemesis
20
11 / 4 / 5
15,459
499
23,237
22,686
12,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
7 / 6 / 7
14,661
473
28,236
18,423
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RequGax3
Cerberus
20
3 / 6 / 7
13,716
442
18,378
28,139
25,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 3 / 6
13,926
449
9,230
11,041
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alantartico
Bellona
19
1 / 9 / 7
13,549
437
10,465
23,808
31,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Leglaaah
Chiron
20
16 / 6 / 5
18,759
605
49,037
38,552
17,873
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
MiratoHertog
Bakasura
20
2 / 2 / 5
15,081
486
7,931
18,803
10,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 8 / 4
13,855
447
7,817
20,141
25,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
kevixulo7
Khepri
19
2 / 7 / 12
14,476
467
5,871
31,589
35,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
32
Kills
22
22
Deaths
32
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alantartico
Bellona
1
9
7
0.5
W
Chiron
Leglaaah
Chiron
16
6
5
3.08
L
Sun Wukong
Lihuy
Sun Wukong
9
3
6
4
L
Nemesis
LilPubble
Nemesis
11
4
5
3.38
W
Bakasura
MiratoHertog
Bakasura
2
2
5
2.25
L
Hera
7
6
7
1.75
L
Cerberus
RequGax3
Cerberus
3
6
7
1.08
L
2
3
6
1.67
W
1
8
4
0.38
W
Khepri
kevixulo7
Khepri
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,735
Damage
81,121
114,851
Taken
132,893
83,369
Mitigated
120,569
30,858
Healing
35,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alantartico
Bellona
10,465
2,573
829
1,422
23,808
31,297
2,129
6,117
17,593
0
66,601
W
Chiron
Leglaaah
Chiron
49,037
25,822
2,505
16,973
38,552
17,873
10,812
12,214
26,253
0
171,726
L
Sun Wukong
Lihuy
Sun Wukong
19,654
3,600
267
12,785
34,562
34,601
2,330
3,996
30,426
0
105,615
L
Nemesis
LilPubble
Nemesis
23,237
16,517
0
1,775
22,686
12,422
1,742
3,244
19,352
0
94,945
W
Bakasura
MiratoHertog
Bakasura
7,931
5,200
0
5,819
18,803
10,661
3,991
3,707
15,040
0
88,011
L
Hera
28,236
7,430
0
954
18,423
6,777
748
2,623
15,355
98,617
0
L
Cerberus
RequGax3
Cerberus
18,378
1,487
855
10,574
28,139
25,450
1,676
3,091
24,558
88,449
0
L
9,230
7,623
594
3,054
11,041
4,119
4,857
734
10,307
0
80,743
W
7,817
2,135
118
3,603
20,141
25,324
601
9,029
10,695
62,578
0
W
Khepri
kevixulo7
Khepri
5,871
1,493
1,049
2,965
31,589
35,414
1,500
14,487
16,672
43,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,834
Gold Earned
75,720
752
Minions Killed
626
0
Camps Cleared
0
2,707,982
Distance Traveled
2,313,457
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,549
437
116
4
0
476,933
2
W
Chiron
18,759
605
214
7
0
535,947
5
L
Sun Wukong
15,072
486
153
5
0
561,701
0
L
Nemesis
15,459
499
128
4
0
615,213
3
W
Bakasura
15,081
486
144
5
0
348,783
3
L
Hera
14,661
473
161
5
0
503,661
4
L
Cerberus
13,716
442
145
5
0
496,931
3
L
Izanami
13,926
449
165
5
0
530,476
0
W
Tiamat
13,855
447
101
3
0
448,421
0
W
Khepri
14,476
467
51
2
0
503,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role