Player Matchup

Osiris
Osiris
CaptainGabby
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Solo
Guan Yu
Guan Yu
ESC777
Guan Yu
Level 4
God Stats
3W - 5L
1,560 SR
Queue Stats
3W - 9L
1,285 Elo+
Party 1
Scylla
Scylla
Kairecs
Scylla
Level 6
God Stats
6W - 9L
1,535 SR
Queue Stats
15W - 29L
1,386 Elo+
Party 1
King Arthur
King Arthur
Woody2298
King Arthur
Level 17
God Stats
39W - 26L
1,582 SR
Queue Stats
44W - 32L
1,444 Elo+
Solo
Da Ji
Da Ji
nfgibaaaator228
Da Ji
Level 25
God Stats
37W - 20L
1,572 SR
Queue Stats
118W - 85L
1,479 Elo+
Party 1
Team Averages
Level 12
1,550 SR
1,387 Elo+

VS

Team Averages
Level 13
1,459 SR
1,459 Elo+
Neith
Neith
Eksonxd
Neith
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 10L
1,230 Elo+
Solo
Kukulkan
Kukulkan
FkWVada
Kukulkan
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,370 Elo+
Solo
Thor
Thor
KittyCal69
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 70L
1,610 Elo+
Solo
Yemoja
Yemoja
NICOLASMFONSECA
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,583 Elo+
Solo
Tiamat
Tiamat
PKQBB
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 3 / 0
10,602
707
157
2,672
1,058
Guan Yu
ESC777
Guan Yu
20
7 / 6 / 23
15,272
1,018
17,432
24,416
30,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Kairecs
Scylla
20
8 / 4 / 14
15,031
1,002
11,025
10,382
3,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Woody2298
King Arthur
20
4 / 2 / 14
14,123
942
17,633
31,218
32,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
23 / 0 / 15
18,341
1,223
39,019
11,976
5,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eksonxd
Neith
20
3 / 8 / 8
13,979
932
17,558
16,600
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
FkWVada
Kukulkan
19
4 / 9 / 7
13,515
901
23,310
17,927
7,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 9 / 8
13,727
915
11,728
19,533
8,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
0 / 9 / 9
12,801
853
4,966
19,386
24,853
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
PKQBB
Tiamat
19
2 / 8 / 9
13,436
896
10,846
19,502
10,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
42
Kills
14
15
Deaths
43
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
3
0
0
W
Guan Yu
ESC777
Guan Yu
7
6
23
3.08
L
Neith
Eksonxd
Neith
3
8
8
0.88
L
Kukulkan
FkWVada
Kukulkan
4
9
7
0.83
W
Scylla
Kairecs
Scylla
8
4
14
3.75
L
5
9
8
1
L
0
9
9
0.5
L
Tiamat
PKQBB
Tiamat
2
8
9
0.81
W
King Arthur
Woody2298
King Arthur
4
2
14
5.5
W
23
0
15
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,266
Damage
68,408
80,664
Taken
92,948
74,008
Mitigated
58,878
17,572
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
157
19
0
0
2,672
1,058
0
548
2,124
0
157
W
Guan Yu
ESC777
Guan Yu
17,432
3,689
2,600
5,274
24,416
30,761
0
12,429
11,987
0
35,715
L
Neith
Eksonxd
Neith
17,558
10,234
0
1,656
16,600
7,522
0
1,970
14,630
0
45,660
L
Kukulkan
FkWVada
Kukulkan
23,310
4,716
402
528
17,927
7,267
0
1,577
16,350
43,343
0
W
Scylla
Kairecs
Scylla
11,025
1,211
0
0
10,382
3,922
0
5,545
4,837
31,198
0
L
11,728
2,696
726
1,467
19,533
8,357
0
2,119
17,414
0
36,121
L
4,966
1,095
1,569
512
19,386
24,853
0
3,642
15,744
21,337
0
L
Tiamat
PKQBB
Tiamat
10,846
1,818
0
2,714
19,502
10,879
0
1,717
17,785
42,439
0
W
King Arthur
Woody2298
King Arthur
17,633
1,530
0
7,450
31,218
32,437
0
15,305
15,913
0
54,338
W
39,019
15,146
0
2,248
11,976
5,830
0
5,295
6,681
0
65,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,369
Gold Earned
67,458
275
Minions Killed
263
9
Camps Cleared
6
1,163,736
Distance Traveled
1,140,822
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,602
707
0
0
0
35,625
0
W
Guan Yu
15,272
1,018
42
3
0
292,940
0
L
Neith
13,979
932
59
4
2
234,315
0
L
Kukulkan
13,515
901
60
4
0
250,425
0
W
Scylla
15,031
1,002
61
4
0
230,274
0
L
Thor
13,727
915
59
4
1
234,914
0
L
Yemoja
12,801
853
27
2
0
173,840
3
L
Tiamat
13,436
896
58
4
3
247,328
1
W
King Arthur
14,123
942
98
7
2
306,027
0
W
Da Ji
18,341
1,223
74
5
7
298,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role