Player Matchup

Bellona
Bellona
Silver II
C4_POLICE_061
Bellona
Silver II
Level 64
God Stats
1W - 5L
1,199 SR
Queue Stats
173W - 161L
1,086 MMR
Solo
Athena
Athena
Silver II
MK_1Man3Letters
Athena
Silver II
Level 108
God Stats
6W - 4L
1,407 SR
Queue Stats
136W - 140L
944 MMR
Party 3
Arachne
Arachne
Silver II
SidSloth10
Arachne
Silver II
Level 121
God Stats
11W - 4L
1,555 SR
Queue Stats
482W - 476L
1,011 MMR
Solo
Anubis
Anubis
Silver I
SrPottiTo
Anubis
Silver I
Level 48
God Stats
19W - 18L
1,608 SR
Queue Stats
52W - 60L
1,200 MMR
Party 3
Artemis
Artemis
Silver I
lemon_bacard
Artemis
Silver I
Level 147
God Stats
22W - 22L
1,464 SR
Queue Stats
755W - 768L
1,088 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,447 SR
1,066 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,456 SR
1,068 MMR
Ganesha
Ganesha
Bronze III
ASR-08
Ganesha
Bronze III
Level 72
God Stats
11W - 9L
1,777 SR
Queue Stats
79W - 83L
1,278 MMR
Party 1
Apollo
Apollo
Silver I
JayLP17
Apollo
Silver I
Level 149
God Stats
9W - 13L
1,386 SR
Queue Stats
480W - 481L
1,283 MMR
Party 2
Thoth
Thoth
Silver IV
Reeed94
Thoth
Silver IV
Level 129
God Stats
1W - 1L
1,267 SR
Queue Stats
150W - 157L
841 MMR
Party 2
Cerberus
Cerberus
Silver IV
TELELETRE
Cerberus
Silver IV
Level 78
God Stats
4W - 14L
1,271 SR
Queue Stats
93W - 104L
940 MMR
Party 1
Bakasura
Bakasura
Silver II
o0-mAgicLoBu-0o
Bakasura
Silver II
Level 109
God Stats
75W - 45L
1,577 SR
Queue Stats
314W - 326L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
4 / 1 / 4
11,681
615
8,403
12,426
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 1 / 6
10,010
527
4,239
9,696
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
SidSloth10
Arachne
19
10 / 0 / 5
11,948
629
11,783
17,725
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SrPottiTo
Anubis
18
10 / 5 / 7
12,166
640
17,768
18,389
8,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lemon_bacard
Artemis
18
4 / 0 / 4
10,775
567
9,735
9,537
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ScyllaCthulhuDanzaburouTiamatSet

VS

Bans
TsukuyomiCu ChulainnNu WaFenrirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASR-08
Ganesha
13
0 / 4 / 5
9,232
486
3,910
16,118
13,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
JayLP17
Apollo
16
3 / 6 / 1
9,757
514
8,771
11,349
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Reeed94
Thoth
14
1 / 8 / 1
8,171
430
4,122
10,235
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TELELETRE
Cerberus
15
1 / 5 / 2
9,265
488
8,445
14,384
15,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
12
2 / 7 / 2
8,174
430
8,595
15,102
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
7
7
Deaths
30
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ASR-08
Ganesha
0
4
5
0.63
W
Bellona
4
1
4
6
L
Apollo
JayLP17
Apollo
3
6
1
0.58
W
2
1
6
5
L
Thoth
Reeed94
Thoth
1
8
1
0.19
W
Arachne
SidSloth10
Arachne
10
0
5
12.5
W
Anubis
SrPottiTo
Anubis
10
5
7
2.7
L
Cerberus
TELELETRE
Cerberus
1
5
2
0.4
W
Artemis
lemon_bacard
Artemis
4
0
4
6
L
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
33,843
67,773
Taken
67,188
38,312
Mitigated
39,835
32,735
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ASR-08
Ganesha
3,910
421
0
1,420
16,118
13,074
0
6,511
9,532
20,636
0
W
Bellona
8,403
2,704
0
4,558
12,426
9,296
591
6,463
5,759
0
67,418
L
Apollo
JayLP17
Apollo
8,771
4,726
0
777
11,349
3,869
308
2,633
8,716
0
66,924
W
4,239
1,320
0
2,728
9,696
7,895
513
1,433
7,719
33,980
0
L
Thoth
Reeed94
Thoth
4,122
113
0
370
10,235
3,030
0
6,017
4,218
34,254
0
W
Arachne
SidSloth10
Arachne
11,783
8,356
0
7,998
17,725
9,467
648
1,841
15,519
0
110,062
W
Anubis
SrPottiTo
Anubis
17,768
872
481
9,576
18,389
8,352
438
4,714
12,012
88,363
0
L
Cerberus
TELELETRE
Cerberus
8,445
604
0
3,792
14,384
15,256
0
729
13,195
52,887
0
W
Artemis
lemon_bacard
Artemis
9,735
5,827
0
7,394
9,537
3,302
3,067
1,467
8,058
0
80,581
L
Bakasura
8,595
5,394
0
2,137
15,102
4,606
0
6,117
8,910
0
42,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,580
Gold Earned
44,599
666
Minions Killed
417
0
Camps Cleared
0
1,806,020
Distance Traveled
1,580,232
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,232
486
12
1
0
367,448
3
W
Bellona
11,681
615
169
9
0
377,262
2
L
Apollo
9,757
514
132
7
0
327,153
1
W
Athena
10,010
527
45
2
0
400,317
4
L
Thoth
8,171
430
79
4
0
238,743
0
W
Arachne
11,948
629
148
8
0
381,157
5
W
Anubis
12,166
640
159
8
0
298,420
2
L
Cerberus
9,265
488
107
6
0
335,213
0
W
Artemis
10,775
567
145
8
0
348,864
0
L
Bakasura
8,174
430
87
5
0
311,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role