Player Matchup

Danzaburou
Danzaburou
GergedanBey
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
King Arthur
King Arthur
TurboKiller666
King Arthur
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 65L
1,070 Elo+
Party 1
Eset
Eset
jamesredburn
Eset
Level 59
God Stats
0W - 2L
1,137 SR
Queue Stats
103W - 111L
1,382 Elo+
Party 1
Team Averages
Level 49
1,379 SR
1,317 Elo+

VS

Team Averages
Level 102
1,402 SR
1,425 Elo+
Sol
Sol
Costellation
Sol
Level 143
God Stats
5W - 9L
1,292 SR
Queue Stats
114W - 156L
1,529 Elo+
Solo
Horus
Horus
SooperDani
Horus
Level 57
God Stats
1W - 1L
1,291 SR
Queue Stats
64W - 83L
1,318 Elo+
Solo
Medusa
Medusa
ЛовиБога
Medusa
Level 107
God Stats
7W - 5L
1,623 SR
Queue Stats
60W - 56L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GergedanBey
Danzaburou
14
5 / 2 / 2
10,699
629
11,827
13,725
5,318
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TurboKiller666
King Arthur
12
1 / 1 / 5
9,599
565
5,703
20,278
12,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 6
9,893
582
15,460
11,770
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
10,751
632
17,751
9,707
3,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
14
0 / 2 / 6
9,907
583
6,295
18,097
16,627
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 2
10,254
603
12,762
15,992
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
7
Kills
6
6
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Danzaburou
GergedanBey
Danzaburou
5
2
2
3
W
Horus
0
2
6
1.5
L
King Arthur
TurboKiller666
King Arthur
1
1
5
3.5
L
1
3
6
1.33
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
36,808
45,773
Taken
43,796
22,394
Mitigated
26,956
16,551
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,751
3,171
961
5,317
9,707
3,745
2,184
3,354
6,085
73,053
0
L
Danzaburou
GergedanBey
Danzaburou
11,827
6,535
680
3,032
13,725
5,318
799
5,530
8,195
0
46,178
W
Horus
6,295
2,303
2,100
4,235
18,097
16,627
323
6,837
10,608
0
20,016
L
King Arthur
TurboKiller666
King Arthur
5,703
462
0
5,227
20,278
12,244
285
5,863
14,415
0
33,588
L
15,460
675
3,884
3,728
11,770
4,832
453
6,430
5,340
43,916
0
W
12,762
4,101
0
3,569
15,992
6,584
832
4,061
11,583
0
67,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,191
Gold Earned
30,912
175
Minions Killed
214
0
Camps Cleared
0
967,000
Distance Traveled
933,154
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,751
632
106
6
0
319,566
2
L
Danzaburou
10,699
629
78
5
0
315,574
3
W
Horus
9,907
583
28
2
0
326,264
0
L
King Arthur
9,599
565
43
3
0
352,905
3
L
Eset
9,893
582
54
3
0
298,521
3
W
Medusa
10,254
603
80
5
0
287,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role