Player Matchup

Raijin
Raijin
ItBePower999
Raijin
Level 105
God Stats
1W - 0L
1,519 SR
Queue Stats
11W - 4L
1,681 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordBobTheFixer
Ah Muzen Cab
Level 102
God Stats
3W - 1L
1,737 SR
Queue Stats
16W - 7L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
NateHiggers907
Gilgamesh
Level 18
God Stats
8W - 6L
1,691 SR
Queue Stats
17W - 9L
1,610 Elo+
Party 1
Rama
Rama
Zues2468
Rama
Level 133
God Stats
1W - 1L
1,655 SR
Queue Stats
15W - 13L
1,526 Elo+
Party 1
Athena
Athena
xINMYDUFFYx
Athena
Level 8
God Stats
4W - 3L
1,635 SR
Queue Stats
32W - 22L
1,603 Elo+
Party 1
Team Averages
Level 73
1,648 SR
1,606 Elo+

VS

Team Averages
Level 94
1,492 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HackWings181716
Merlin
Level 127
God Stats
22W - 22L
1,488 SR
Queue Stats
524W - 549L
1,399 Elo+
Solo
Chaac
Chaac
PrimoLevy
Chaac
Level 48
God Stats
6W - 9L
1,482 SR
Queue Stats
300W - 329L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WakamaruSS
Cu Chulainn
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
feralhand
Tiamat
Level 120
God Stats
11W - 12L
1,489 SR
Queue Stats
115W - 113L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 3 / 12
12,875
1,073
15,814
9,796
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
LordBobTheFixer
Ah Muzen Cab
20
5 / 3 / 17
13,141
1,095
19,315
15,003
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
NateHiggers907
Gilgamesh
18
5 / 1 / 11
12,004
1,000
10,477
11,060
9,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
19
7 / 2 / 11
13,191
1,099
21,174
15,093
7,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
17
2 / 1 / 10
11,148
929
3,890
8,110
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

188

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
1 / 7 / 5
11,049
921
7,253
15,434
6,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 2 / 3
11,258
938
15,555
10,516
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
PrimoLevy
Chaac
18
3 / 6 / 4
11,913
993
15,087
19,384
28,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
WakamaruSS
Cu Chulainn
18
4 / 3 / 4
12,172
1,014
14,366
19,734
15,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
feralhand
Tiamat
15
0 / 8 / 1
9,888
824
2,632
11,728
5,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
26
Kills
10
10
Deaths
26
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
7
5
0.5
L
2
2
3
1.75
W
Raijin
7
3
12
4.33
W
Ah Muzen Cab
LordBobTheFixer
Ah Muzen Cab
5
3
17
4.5
W
Gilgamesh
NateHiggers907
Gilgamesh
5
1
11
10.5
L
Chaac
PrimoLevy
Chaac
3
6
4
0.83
L
Cu Chulainn
WakamaruSS
Cu Chulainn
4
3
4
2
W
Rama
7
2
11
6.25
L
Tiamat
feralhand
Tiamat
0
8
1
0.06
W
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,670
Damage
54,893
59,062
Taken
76,796
39,625
Mitigated
60,741
13,801
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,253
2,134
0
613
15,434
6,389
0
5,250
9,972
0
32,608
L
15,555
773
0
492
10,516
4,313
0
4,171
6,173
47,552
0
W
Raijin
15,814
1,843
0
823
9,796
4,669
0
2,887
6,909
30,689
0
W
Ah Muzen Cab
LordBobTheFixer
Ah Muzen Cab
19,315
14,623
0
6,261
15,003
7,879
0
5,938
9,065
0
60,693
W
Gilgamesh
NateHiggers907
Gilgamesh
10,477
1,803
0
100
11,060
9,426
0
4,066
6,994
0
22,180
L
Chaac
PrimoLevy
Chaac
15,087
2,824
0
3,849
19,384
28,337
0
2,195
17,048
571
25,756
L
Cu Chulainn
WakamaruSS
Cu Chulainn
14,366
2,441
0
3,962
19,734
15,876
0
5,651
13,869
3,822
33,123
W
Rama
21,174
18,340
0
6,146
15,093
7,754
0
5,021
10,072
0
57,733
L
Tiamat
feralhand
Tiamat
2,632
146
0
639
11,728
5,826
0
1,614
10,030
15,900
0
W
Athena
3,890
611
0
471
8,110
9,897
0
2,889
5,221
6,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
56,280
259
Minions Killed
265
10
Camps Cleared
5
1,085,382
Distance Traveled
1,118,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,049
921
74
6
0
241,246
0
L
Merlin
11,258
938
66
6
1
212,709
0
W
Raijin
12,875
1,073
36
3
5
211,525
0
W
Ah Muzen Cab
13,141
1,095
102
9
2
234,332
0
W
Gilgamesh
12,004
1,000
22
2
2
266,091
0
L
Chaac
11,913
993
29
2
0
246,352
2
L
Cu Chulainn
12,172
1,014
63
5
2
290,170
1
W
Rama
13,191
1,099
96
8
1
210,267
0
L
Tiamat
9,888
824
33
3
2
128,178
0
W
Athena
11,148
929
3
0
0
163,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role