Player Matchup

Sylvanus
Sylvanus
Ivan0625
Sylvanus
Level 24
God Stats
23W - 17L
1,596 SR
Queue Stats
490W - 503L
1,581 Elo+
Solo
Skadi
Skadi
KermitHatesElmo
Skadi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 215L
1,603 Elo+
Solo
Horus
Horus
VivaCristoelRey
Horus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 36L
1,617 Elo+
Solo
Fenrir
Fenrir
pjmiks
Fenrir
Level 28
God Stats
13W - 12L
1,760 SR
Queue Stats
241W - 235L
1,597 Elo+
Solo
Ra
Ra
rage0peter
Ra
Level 15
God Stats
0W - 3L
1,622 SR
Queue Stats
11W - 11L
1,758 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,631 Elo+

VS

Team Averages
Level 20
1,581 SR
1,593 Elo+
Janus
Janus
ByXaviarty22
Janus
Level 18
God Stats
2W - 2L
1,308 SR
Queue Stats
232W - 231L
1,463 Elo+
Solo
Mulan
Mulan
LustfullyMind
Mulan
Level 21
God Stats
3W - 2L
1,778 SR
Queue Stats
78W - 33L
1,757 Elo+
Party 1
Cerberus
Cerberus
Wasil55
Cerberus
Level 15
God Stats
4W - 3L
1,764 SR
Queue Stats
5W - 7L
1,597 Elo+
Solo
Tyr
Tyr
bt807
Tyr
Level 22
God Stats
2W - 1L
1,572 SR
Queue Stats
54W - 43L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
malwexmusic
Kukulkan
Level 24
God Stats
3W - 1L
1,481 SR
Queue Stats
37W - 40L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ivan0625
Sylvanus
12
0 / 5 / 0
6,840
456
7,434
11,259
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 1 / 4
8,928
595
9,555
7,372
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

4
0 / 1 / 0
5,197
346
0
754
179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Fenrir
pjmiks
Fenrir
14
7 / 4 / 5
8,463
564
9,573
13,374
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 4 / 4
8,305
554
7,004
9,473
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,099
473
1,624
7,816
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
10 / 2 / 2
10,044
670
13,613
11,915
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Wasil55
Cerberus
11
2 / 3 / 1
7,293
486
3,167
8,976
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
bt807
Tyr
15
2 / 1 / 4
8,872
591
6,682
13,679
7,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
malwexmusic
Kukulkan
11
1 / 6 / 1
6,947
463
4,211
7,761
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
18
Kills
15
15
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
7
1
0.07
L
Sylvanus
Ivan0625
Sylvanus
0
5
0
0
L
5
1
4
7
W
10
2
2
5.5
L
0
1
0
0
W
Cerberus
Wasil55
Cerberus
2
3
1
0.83
W
Tyr
bt807
Tyr
2
1
4
4
W
Kukulkan
malwexmusic
Kukulkan
1
6
1
0.25
L
Fenrir
pjmiks
Fenrir
7
4
5
2.38
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
29,297
42,232
Taken
50,147
18,555
Mitigated
24,542
15,459
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,624
180
0
598
7,816
2,013
1,415
3,087
4,486
35,751
0
L
Sylvanus
Ivan0625
Sylvanus
7,434
1,784
0
3,604
11,259
6,526
0
346
10,913
36,905
5,355
L
9,555
4,343
0
2,716
7,372
2,383
50
3,438
3,778
0
67,053
W
13,613
2,996
0
2,238
11,915
9,020
0
3,390
8,271
0
68,953
L
0
0
0
0
754
179
0
522
232
0
706
W
Cerberus
Wasil55
Cerberus
3,167
271
0
1,582
8,976
3,812
257
872
8,054
17,599
0
W
Tyr
bt807
Tyr
6,682
961
0
6,612
13,679
7,534
704
6,170
7,509
0
51,113
W
Kukulkan
malwexmusic
Kukulkan
4,211
769
0
540
7,761
2,163
168
0
7,761
36,937
0
L
Fenrir
pjmiks
Fenrir
9,573
3,072
0
3,848
13,374
5,819
0
3,131
10,113
0
46,822
L
7,004
941
924
4,367
9,473
3,648
0
1,121
8,194
48,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
40,255
391
Minions Killed
430
0
Camps Cleared
0
1,131,049
Distance Traveled
1,433,139
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,099
473
78
5
0
256,536
1
L
Sylvanus
6,840
456
86
6
0
218,873
3
L
Skadi
8,928
595
130
9
0
272,214
8
W
Mulan
10,044
670
128
9
0
316,024
4
L
Horus
5,197
346
2
0
0
19,949
0
W
Cerberus
7,293
486
40
3
0
286,117
3
W
Tyr
8,872
591
109
7
0
317,575
5
W
Kukulkan
6,947
463
75
5
0
256,887
0
L
Fenrir
8,463
564
82
5
0
310,414
2
L
Ra
8,305
554
91
6
0
309,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role