Player Matchup

Thanatos
Thanatos
Bubikss
Thanatos
Level 147
God Stats
1W - 0L
1,269 SR
Queue Stats
126W - 96L
1,601 Elo+
Solo
Pele
Pele
Petar5757
Pele
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 214L
1,617 Elo+
Solo
Terra
Terra
aRobix
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
katherine0852
Athena
Level 156
God Stats
3W - 9L
1,226 SR
Queue Stats
456W - 427L
1,612 Elo+
Solo
He Bo
He Bo
skriket22
He Bo
Level 145
God Stats
4W - 1L
1,690 SR
Queue Stats
194W - 185L
1,622 Elo+
Solo
Team Averages
Level 145
1,437 SR
1,590 Elo+

VS

Team Averages
Level 149
1,461 SR
1,559 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Adavayn
Ra
Level 152
God Stats
1W - 6L
1,307 SR
Queue Stats
479W - 437L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
IanBlue
Ao Kuang
Level 153
God Stats
0W - 2L
1,528 SR
Queue Stats
91W - 86L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stormit
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
quillord
Rama
Level 140
God Stats
13W - 14L
1,472 SR
Queue Stats
602W - 627L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bubikss
Thanatos
17
5 / 3 / 15
10,511
809
10,032
13,009
7,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
19
11 / 3 / 10
11,775
906
19,302
18,272
13,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
aRobix
Terra
16
2 / 3 / 18
10,624
817
5,716
17,705
18,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 5 / 18
10,595
815
5,025
22,771
25,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
skriket22
He Bo
16
4 / 3 / 12
10,132
779
13,268
10,252
5,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 5 / 10
9,406
724
15,518
11,432
4,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 11
9,870
759
10,400
12,412
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
IanBlue
Ao Kuang
16
6 / 6 / 4
9,830
756
9,838
14,104
6,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Stormit
Ah Muzen Cab
17
3 / 4 / 8
9,772
752
14,155
12,248
10,494
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
15
2 / 5 / 6
8,845
680
13,110
12,182
4,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
23
Kills
14
17
Deaths
25
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
10
1.2
L
2
5
11
1.5
W
Thanatos
Bubikss
Thanatos
5
3
15
4.17
L
Ao Kuang
IanBlue
Ao Kuang
6
6
4
1.33
W
Pele
11
3
10
5.33
L
Ah Muzen Cab
Stormit
Ah Muzen Cab
3
4
8
1.75
W
Terra
aRobix
Terra
2
3
18
3.67
W
1
5
18
2
L
Rama
2
5
6
1
W
He Bo
skriket22
He Bo
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,343
Damage
63,021
82,009
Taken
62,378
70,979
Mitigated
31,837
40,421
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,518
462
687
1,252
11,432
4,531
993
5,249
6,183
29,798
0
L
10,400
435
7,931
5,206
12,412
5,835
230
5,521
6,891
29,455
0
W
Thanatos
Bubikss
Thanatos
10,032
874
1,871
6,881
13,009
7,898
1,885
6,509
6,500
0
19,241
L
Ao Kuang
IanBlue
Ao Kuang
9,838
1,392
724
3,449
14,104
6,661
518
4,729
9,375
13,844
0
W
Pele
19,302
3,113
1,878
7,269
18,272
13,604
2,106
7,596
10,676
0
42,230
L
Ah Muzen Cab
Stormit
Ah Muzen Cab
14,155
3,055
428
2,206
12,248
10,494
247
3,589
8,659
0
29,170
W
Terra
aRobix
Terra
5,716
334
12,502
6,701
17,705
18,733
595
7,272
10,433
12,037
0
W
5,025
1,716
165
1,921
22,771
25,570
488
8,823
13,948
14,541
0
L
Rama
13,110
9,460
371
1,421
12,182
4,316
736
4,921
7,261
0
22,968
W
He Bo
skriket22
He Bo
13,268
550
477
756
10,252
5,174
1,371
5,556
4,696
34,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,637
Gold Earned
47,723
182
Minions Killed
127
0
Camps Cleared
0
1,163,511
Distance Traveled
1,125,615
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,406
724
34
3
0
216,462
1
L
Ra
9,870
759
37
3
0
240,708
1
W
Thanatos
10,511
809
29
2
0
234,563
0
L
Ao Kuang
9,830
756
9
1
0
238,248
3
W
Pele
11,775
906
61
5
0
240,039
1
L
Ah Muzen Cab
9,772
752
23
2
0
238,757
3
W
Terra
10,624
817
17
1
0
227,407
0
W
Athena
10,595
815
12
1
0
248,069
0
L
Rama
8,845
680
24
2
0
191,440
3
W
He Bo
10,132
779
63
5
0
213,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role