Player Matchup

Bakasura
Bakasura
KngBabar
Bakasura
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,688 Elo+
Solo
Hou Yi
Hou Yi
Kokskoala
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
NekoDeKat
Baron Samedi
Level 27
God Stats
7W - 5L
1,364 SR
Queue Stats
102W - 95L
1,535 Elo+
Solo
Set
Set
NotGreedDotExe
Set
Level 17
God Stats
3W - 4L
1,291 SR
Queue Stats
49W - 23L
1,791 Elo+
Solo
Fenrir
Fenrir
ignaciomoya9
Fenrir
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 16L
1,500 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,614 Elo+

VS

Team Averages
Level 17
1,570 SR
1,628 Elo+
Ra
Ra
DabVOW
Ra
Level 29
God Stats
3W - 2L
1,732 SR
Queue Stats
28W - 44L
1,420 Elo+
Solo
Artio
Artio
QLaitQ_1997
Artio
Level 26
God Stats
7W - 8L
1,422 SR
Queue Stats
67W - 49L
1,542 Elo+
Solo
Da Ji
Da Ji
RagingMewTwo
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,665 Elo+
Solo
Ymir
Ymir
ShadowNinja751
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,749 Elo+
Solo
Sol
Sol
TheSexierSeagull
Sol
Level 12
God Stats
8W - 4L
1,696 SR
Queue Stats
131W - 84L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KngBabar
Bakasura
11
1 / 3 / 2
6,578
598
2,435
8,371
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Kokskoala
Hou Yi
9
4 / 3 / 1
5,769
524
5,005
7,320
1,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
NekoDeKat
Baron Samedi
8
0 / 5 / 3
5,135
467
2,733
7,163
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,838
531
4,187
6,080
2,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
4 / 4 / 4
6,099
554
5,945
10,904
4,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
3 / 1 / 7
6,286
571
6,321
3,263
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 1
6,183
562
1,800
5,597
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 2 / 5
7,201
655
7,796
7,000
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 3 / 5
6,124
557
4,772
11,291
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 3 / 2
6,771
616
7,545
6,597
1,499
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
18
18
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
3
1
7
6.5
L
Bakasura
KngBabar
Bakasura
1
3
2
0.67
L
Hou Yi
Kokskoala
Hou Yi
4
3
1
1.5
L
Baron Samedi
NekoDeKat
Baron Samedi
0
5
3
0.3
L
0
3
0
0
W
1
0
1
1.5
W
6
2
5
4.25
W
3
3
5
1.83
W
5
3
2
2
L
Fenrir
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
28,234
39,838
Taken
33,748
14,000
Mitigated
13,651
9,024
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,321
456
1,232
1,523
3,263
963
129
722
2,390
25,775
0
L
Bakasura
KngBabar
Bakasura
2,435
1,851
0
1,583
8,371
2,503
0
1,062
7,263
0
35,812
L
Hou Yi
Kokskoala
Hou Yi
5,005
2,357
0
2,306
7,320
1,965
572
4,741
2,415
0
22,473
L
Baron Samedi
NekoDeKat
Baron Samedi
2,733
203
500
1,755
7,163
2,353
0
4,094
2,833
19,550
0
L
4,187
1,564
0
1,620
6,080
2,432
0
1,987
4,089
0
31,872
W
1,800
307
0
2,714
5,597
3,203
0
0
5,597
23,528
0
W
7,796
2,680
0
425
7,000
2,622
0
324
6,467
0
39,077
W
4,772
1,046
357
2,320
11,291
5,364
24
880
10,308
23,378
0
W
7,545
2,915
0
2,179
6,597
1,499
3,090
406
5,734
32,733
0
L
Fenrir
5,945
1,523
0
1,260
10,904
4,747
0
7,884
2,800
0
10,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
32,565
273
Minions Killed
275
0
Camps Cleared
0
1,017,159
Distance Traveled
1,047,583
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,286
571
46
4
0
213,644
0
L
Bakasura
6,578
598
101
9
0
215,838
2
L
Hou Yi
5,769
524
41
4
0
204,032
0
L
Baron Samedi
5,135
467
45
4
0
181,245
3
L
Set
5,838
531
70
6
0
202,344
3
W
Artio
6,183
562
55
5
0
207,673
3
W
Da Ji
7,201
655
76
7
0
225,357
1
W
Ymir
6,124
557
30
3
0
198,287
3
W
Sol
6,771
616
68
6
0
202,622
1
L
Fenrir
6,099
554
16
1
0
213,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role