Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aus1Q
Ah Muzen Cab
Level 58
God Stats
11W - 8L
1,593 SR
Queue Stats
76W - 74L
1,582 Elo+
Party 2
Ymir
Ymir
Fl9ki
Ymir
Level 42
God Stats
4W - 8L
1,305 SR
Queue Stats
38W - 89L
1,314 Elo+
Party 2
Guan Yu
Guan Yu
Leivux
Guan Yu
Level 146
God Stats
0W - 2L
1,374 SR
Queue Stats
287W - 230L
1,627 Elo+
Solo
Team Averages
Level 82
1,424 SR
1,508 Elo+

VS

Team Averages
Level 116
1,436 SR
1,624 Elo+
Vulcan
Vulcan
Alienboy
Vulcan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 78L
1,712 Elo+
Party 1
Fenrir
Fenrir
DavidsDespair
Fenrir
Level 29
God Stats
11W - 19L
1,307 SR
Queue Stats
37W - 47L
1,427 Elo+
Solo
Rama
Rama
Kipfani
Rama
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 62L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aus1Q
Ah Muzen Cab
11
2 / 3 / 1
7,587
690
6,570
11,398
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Fl9ki
Ymir
9
0 / 7 / 1
6,603
600
469
10,685
3,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Leivux
Guan Yu
10
1 / 8 / 1
7,952
723
2,997
15,149
8,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alienboy
Vulcan
13
11 / 0 / 7
9,499
864
19,192
2,567
792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 10
9,161
833
4,589
5,679
2,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Kipfani
Rama
12
3 / 2 / 15
8,917
811
8,196
6,445
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
18
18
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alienboy
Vulcan
11
0
7
14.5
L
Ah Muzen Cab
Aus1Q
Ah Muzen Cab
2
3
1
0.83
W
4
1
10
9
L
Ymir
Fl9ki
Ymir
0
7
1
0.07
W
Rama
Kipfani
Rama
3
2
15
5.25
L
Guan Yu
Leivux
Guan Yu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,036
Damage
31,977
37,232
Taken
14,691
15,502
Mitigated
5,062
4,549
Healing
2,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alienboy
Vulcan
19,192
3,707
0
448
2,567
792
850
47
2,520
41,146
0
L
Ah Muzen Cab
Aus1Q
Ah Muzen Cab
6,570
2,572
0
2,136
11,398
3,464
0
6,201
5,197
0
40,103
W
4,589
771
0
308
5,679
2,070
745
204
5,475
0
16,196
L
Ymir
Fl9ki
Ymir
469
0
0
500
10,685
3,331
0
7,155
3,530
12,368
0
W
Rama
Kipfani
Rama
8,196
6,133
0
1,572
6,445
2,200
1,328
242
6,203
0
40,405
L
Guan Yu
Leivux
Guan Yu
2,997
425
865
1,048
15,149
8,707
0
5,981
9,168
0
19,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
27,577
113
Minions Killed
133
0
Camps Cleared
0
572,846
Distance Traveled
631,704
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,499
864
43
4
0
226,854
2
L
Ah Muzen Cab
7,587
690
71
6
0
216,639
3
W
Fenrir
9,161
833
24
2
0
213,162
0
L
Ymir
6,603
600
20
2
0
185,924
6
W
Rama
8,917
811
66
6
0
191,688
3
L
Guan Yu
7,952
723
22
2
0
170,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role