Player Matchup

Pele
Pele
ArchGulag
Pele
Level 9
God Stats
12W - 3L
1,877 SR
Queue Stats
189W - 202L
1,701 Elo+
Solo
Xbalanque
Xbalanque
GRIFA66
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,758 Elo+
Solo
Khepri
Khepri
Rainkyu
Khepri
Level 16
God Stats
3W - 3L
1,442 SR
Queue Stats
53W - 54L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
Renessmay
Baba Yaga
Level 17
God Stats
7W - 12L
1,485 SR
Queue Stats
56W - 63L
1,434 Elo+
Party 1
Sol
Sol
TheSexierSeagull
Sol
Level 12
God Stats
8W - 4L
1,882 SR
Queue Stats
131W - 84L
1,789 Elo+
Solo
Team Averages
Level 17
1,637 SR
1,631 Elo+

VS

Team Averages
Level 20
1,503 SR
1,470 Elo+
Eset
Eset
CyberThunder
Eset
Level 25
God Stats
6W - 1L
1,534 SR
Queue Stats
29W - 21L
1,279 Elo+
Party 2
Artio
Artio
DandereSenapi
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,279 Elo+
Party 2
Fenrir
Fenrir
Fox258
Fenrir
Level 23
God Stats
5W - 5L
1,392 SR
Queue Stats
20W - 16L
1,438 Elo+
Solo
Chernobog
Chernobog
KloakaMroku
Chernobog
Level 21
God Stats
10W - 9L
1,591 SR
Queue Stats
18W - 15L
1,575 Elo+
Solo
Bellona
Bellona
NotGreedDotExe
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 23L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 4 / 0
9,700
539
8,268
14,741
8,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
GRIFA66
Xbalanque
13
0 / 9 / 4
8,442
469
4,639
13,785
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Rainkyu
Khepri
14
3 / 6 / 8
9,359
520
5,070
15,083
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Renessmay
Baba Yaga
15
2 / 4 / 5
9,052
503
10,006
10,569
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 7 / 4
10,474
582
19,684
13,283
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
11,076
615
11,422
9,207
3,630
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 9 / 9
8,097
450
4,552
19,453
9,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Fox258
Fenrir
15
2 / 3 / 9
9,209
512
5,146
13,159
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KloakaMroku
Chernobog
17
10 / 4 / 5
11,072
615
13,122
13,999
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
10 / 1 / 5
11,362
631
12,434
12,746
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
18
Kills
30
30
Deaths
18
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
5
4
0
1.25
W
6
1
5
8.5
W
2
9
9
0.72
W
Fenrir
Fox258
Fenrir
2
3
9
2.17
L
Xbalanque
GRIFA66
Xbalanque
0
9
4
0.22
W
Chernobog
KloakaMroku
Chernobog
10
4
5
3.13
W
10
1
5
12.5
L
Khepri
Rainkyu
Khepri
3
6
8
1.17
L
Baba Yaga
Renessmay
Baba Yaga
2
4
5
1.13
L
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,667
Damage
46,676
67,461
Taken
68,564
37,413
Mitigated
33,948
13,974
Healing
20,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,268
3,045
0
4,549
14,741
8,769
0
1,104
13,637
0
73,863
W
11,422
902
180
2,551
9,207
3,630
626
4,229
4,766
74,995
0
W
4,552
1,139
873
4,143
19,453
9,854
105
13,594
5,713
22,571
0
W
Fenrir
Fox258
Fenrir
5,146
1,764
0
1,931
13,159
6,086
684
6,231
6,802
0
50,558
L
Xbalanque
GRIFA66
Xbalanque
4,639
2,793
0
2,212
13,785
4,483
1,050
2,751
11,034
0
42,999
W
Chernobog
KloakaMroku
Chernobog
13,122
8,388
0
4,431
13,999
5,054
1,887
8,620
5,291
0
76,363
W
12,434
7,159
0
6,609
12,746
9,324
0
1,426
11,232
0
69,413
L
Khepri
Rainkyu
Khepri
5,070
1,051
0
1,239
15,083
14,272
130
4,098
10,985
19,602
0
L
Baba Yaga
Renessmay
Baba Yaga
10,006
421
0
1,785
10,569
4,507
102
4,053
6,516
52,475
0
L
19,684
9,572
0
4,189
13,283
5,382
2,526
3,968
9,315
75,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
50,816
454
Minions Killed
524
0
Camps Cleared
0
1,516,422
Distance Traveled
1,753,536
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,700
539
132
7
0
346,035
4
W
Eset
11,076
615
137
8
0
334,946
1
W
Artio
8,097
450
27
2
0
347,970
2
W
Fenrir
9,209
512
95
5
0
351,835
0
L
Xbalanque
8,442
469
86
5
0
271,865
5
W
Chernobog
11,072
615
121
7
0
321,058
2
W
Bellona
11,362
631
144
8
0
397,727
2
L
Khepri
9,359
520
19
1
0
318,994
1
L
Baba Yaga
9,052
503
95
5
0
294,477
0
L
Sol
10,474
582
122
7
0
285,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role