Player Matchup

Gilgamesh
Gilgamesh
Apo0ll0o69
Gilgamesh
Level 14
God Stats
9W - 5L
1,500 SR
Queue Stats
15W - 15L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Hanus96
Kukulkan
Level 25
God Stats
25W - 34L
1,399 SR
Queue Stats
36W - 57L
1,324 Elo+
Solo
Ymir
Ymir
SimbaXI
Ymir
Level 28
God Stats
4W - 4L
1,624 SR
Queue Stats
346W - 441L
1,295 Elo+
Solo
Fenrir
Fenrir
xXToxicGazdaXx
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 32L
1,385 Elo+
Solo
Neith
Neith
ПиратРодже
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,362 Elo+

VS

Team Averages
Level 18
1,554 SR
1,379 Elo+
Nemesis
Nemesis
FlyPaper94
Nemesis
Level 6
God Stats
4W - 1L
1,866 SR
Queue Stats
225W - 238L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
IrishBenji
Cu Chulainn
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SnappyBruh
Zhong Kui
Level 25
God Stats
5W - 5L
1,613 SR
Queue Stats
153W - 212L
1,396 Elo+
Solo
Thanatos
Thanatos
dritero
Thanatos
Level 28
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 6L
1,205 Elo+
Solo
Medusa
Medusa
fly375riotous
Medusa
Level 29
God Stats
21W - 14L
1,560 SR
Queue Stats
347W - 323L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apo0ll0o69
Gilgamesh
16
5 / 2 / 5
10,103
532
10,718
14,457
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Hanus96
Kukulkan
16
2 / 2 / 6
10,028
528
4,150
8,279
3,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
SimbaXI
Ymir
14
2 / 4 / 4
9,079
478
4,328
14,039
9,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
19 / 1 / 1
12,048
634
16,670
13,762
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 8 / 1
7,803
411
1,541
9,230
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlyPaper94
Nemesis
14
5 / 5 / 1
9,439
497
6,781
13,063
5,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
IrishBenji
Cu Chulainn
14
1 / 3 / 1
8,458
445
3,446
10,071
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SnappyBruh
Zhong Kui
13
2 / 7 / 2
8,372
441
3,553
14,638
8,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
dritero
Thanatos
12
0 / 8 / 2
7,594
400
3,301
9,867
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 8 / 3
10,552
555
13,924
14,260
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
28
Kills
16
17
Deaths
31
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apo0ll0o69
Gilgamesh
5
2
5
3.75
L
Nemesis
FlyPaper94
Nemesis
5
5
1
1.1
W
Kukulkan
Hanus96
Kukulkan
2
2
6
2.5
L
Cu Chulainn
IrishBenji
Cu Chulainn
1
3
1
0.5
W
Ymir
SimbaXI
Ymir
2
4
4
1
L
Zhong Kui
SnappyBruh
Zhong Kui
2
7
2
0.43
L
Thanatos
dritero
Thanatos
0
8
2
0.13
L
8
8
3
1.19
W
19
1
1
19.5
W
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,407
Damage
31,005
59,767
Taken
61,899
31,648
Mitigated
30,767
13,191
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apo0ll0o69
Gilgamesh
10,718
4,346
0
2,354
14,457
8,191
1,420
1,624
12,755
0
58,649
L
Nemesis
FlyPaper94
Nemesis
6,781
2,639
0
3,643
13,063
5,235
415
2,035
11,028
0
44,830
W
Kukulkan
Hanus96
Kukulkan
4,150
87
486
3,061
8,279
3,881
0
550
7,681
59,637
0
L
Cu Chulainn
IrishBenji
Cu Chulainn
3,446
449
0
773
10,071
8,726
758
0
10,071
3,009
26,224
W
Ymir
SimbaXI
Ymir
4,328
575
260
1,402
14,039
9,862
91
552
13,440
40,271
0
L
Zhong Kui
SnappyBruh
Zhong Kui
3,553
453
84
3,388
14,638
8,079
1,424
1,322
13,316
40,320
0
L
Thanatos
dritero
Thanatos
3,301
1,000
0
4,621
9,867
3,083
0
1,305
8,562
0
34,318
L
13,924
6,285
0
500
14,260
5,644
729
3,816
10,444
0
62,202
W
16,670
5,297
0
4,184
13,762
7,270
438
1,128
12,544
0
69,569
W
1,541
576
0
1,444
9,230
2,444
2,948
231
8,957
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
44,415
437
Minions Killed
383
0
Camps Cleared
0
1,656,397
Distance Traveled
1,632,191
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,103
532
85
4
0
346,054
3
L
Nemesis
9,439
497
71
4
0
335,070
2
W
Kukulkan
10,028
528
116
6
0
311,498
0
L
Cu Chulainn
8,458
445
59
3
0
346,466
2
W
Ymir
9,079
478
65
3
0
308,377
0
L
Zhong Kui
8,372
441
82
4
0
293,862
4
L
Thanatos
7,594
400
65
3
0
364,187
1
L
Medusa
10,552
555
106
6
0
292,606
4
W
Fenrir
12,048
634
104
5
0
424,729
5
W
Neith
7,803
411
67
4
0
265,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role