Player Matchup

Horus
Horus
Sm0k3W33DHUN
Horus
Level 6
God Stats
9W - 6L
1,167 SR
Queue Stats
14W - 14L
1,305 Elo+
Solo
Vamana
Vamana
SmitTwitten
Vamana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,837 Elo+
Solo
Izanami
Izanami
Switchrr
Izanami
Level 4
God Stats
4W - 4L
1,590 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Scylla
Scylla
boliao2021
Scylla
Level 19
God Stats
1W - 3L
1,157 SR
Queue Stats
27W - 21L
1,541 Elo+
Solo
Yemoja
Yemoja
没有梦想的咸鱼
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,653 Elo+
Solo
Team Averages
Level 11
1,383 SR
1,554 Elo+

VS

Team Averages
Level 14
1,405 SR
1,442 Elo+
Da Ji
Da Ji
Avixz
Da Ji
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BonkTheDoggo
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,639 Elo+
Solo
Nemesis
Nemesis
Funk777
Nemesis
Level 4
God Stats
1W - 3L
1,515 SR
Queue Stats
1W - 9L
1,155 Elo+
Solo
Discordia
Discordia
LoPoBia
Discordia
Level 8
God Stats
0W - 4L
1,278 SR
Queue Stats
15W - 20L
1,301 Elo+
Solo
Cupid
Cupid
brenogk14
Cupid
Level 29
God Stats
1W - 2L
1,233 SR
Queue Stats
69W - 52L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
11,767
512
5,678
13,936
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
20
19 / 0 / 6
16,155
702
23,898
25,768
20,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Switchrr
Izanami
18
4 / 7 / 4
12,586
547
7,897
14,763
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
boliao2021
Scylla
20
4 / 4 / 6
13,443
584
6,645
11,015
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 5 / 9
10,467
455
2,686
9,955
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Avixz
Da Ji
15
2 / 7 / 2
9,243
402
6,010
16,649
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 5 / 2
11,913
518
16,183
16,987
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Funk777
Nemesis
15
0 / 10 / 4
9,114
396
5,165
12,779
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
LoPoBia
Discordia
14
3 / 4 / 6
9,325
405
10,562
8,041
2,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
brenogk14
Cupid
20
6 / 5 / 5
12,464
542
8,395
15,161
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
31
Kills
20
20
Deaths
31
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Avixz
Da Ji
2
7
2
0.43
L
9
5
2
2
L
Nemesis
Funk777
Nemesis
0
10
4
0.2
L
Discordia
LoPoBia
Discordia
3
4
6
1.5
W
3
4
9
1.88
W
Vamana
19
0
6
22
W
Izanami
Switchrr
Izanami
4
7
4
0.86
W
Scylla
boliao2021
Scylla
4
4
6
1.75
L
Cupid
brenogk14
Cupid
6
5
5
1.7
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,804
Damage
46,315
75,437
Taken
69,617
42,105
Mitigated
29,798
28,586
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Avixz
Da Ji
6,010
1,281
0
5,176
16,649
6,861
0
1,133
15,468
0
53,125
L
16,183
1,663
0
5,729
16,987
7,306
1,120
3,426
13,381
89,147
3,325
L
Nemesis
Funk777
Nemesis
5,165
1,666
0
596
12,779
6,671
0
1,924
10,761
0
39,939
L
Discordia
LoPoBia
Discordia
10,562
597
0
484
8,041
2,772
317
506
7,535
38,524
0
W
5,678
3,214
255
4,733
13,936
6,738
1,180
5,690
8,246
0
31,357
W
Vamana
23,898
14,718
0
10,197
25,768
20,817
5,168
5,666
20,102
0
139,190
W
Izanami
Switchrr
Izanami
7,897
5,137
0
254
14,763
5,365
3,153
6,980
7,783
0
92,779
W
Scylla
boliao2021
Scylla
6,645
523
0
3,517
11,015
4,641
55
6,032
4,983
79,419
0
L
Cupid
brenogk14
Cupid
8,395
5,011
0
4,766
15,161
6,188
2,399
1,988
13,141
0
102,384
W
2,686
255
7,324
2,306
9,955
4,544
1,421
4,944
5,011
14,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,418
Gold Earned
52,059
590
Minions Killed
535
0
Camps Cleared
0
2,076,203
Distance Traveled
1,955,125
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,243
402
81
4
0
441,888
7
L
Sol
11,913
518
146
6
0
386,082
1
L
Nemesis
9,114
396
63
3
0
360,092
4
L
Discordia
9,325
405
61
3
0
371,377
1
W
Horus
11,767
512
63
3
0
428,530
7
W
Vamana
16,155
702
218
9
0
459,501
1
W
Izanami
12,586
547
145
6
0
359,463
2
W
Scylla
13,443
584
145
6
0
417,211
3
L
Cupid
12,464
542
184
8
0
395,686
1
W
Yemoja
10,467
455
19
1
0
411,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role