Player Matchup

Loki
Loki
Achilles2157
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,244 Elo+
Party 1
Fenrir
Fenrir
DavidsDespair
Fenrir
Level 29
God Stats
11W - 19L
1,322 SR
Queue Stats
37W - 47L
1,434 Elo+
Solo
Scylla
Scylla
SavageZeus
Scylla
Level 46
God Stats
2W - 3L
1,108 SR
Queue Stats
55W - 76L
1,339 Elo+
Party 1
Team Averages
Level 33
1,310 SR
1,339 Elo+

VS

Team Averages
Level 61
1,514 SR
1,594 Elo+
Jormungandr
Jormungandr
GamingAndroid
Jormungandr
Level 49
God Stats
1W - 0L
1,499 SR
Queue Stats
34W - 33L
1,605 Elo+
Solo
Scylla
Scylla
LittleHawkk
Scylla
Level 107
God Stats
27W - 19L
1,500 SR
Queue Stats
406W - 405L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
SizeORen
Ne Zha
Level 27
God Stats
8W - 1L
1,542 SR
Queue Stats
54W - 40L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,763
597
2,505
10,696
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 6 / 1
8,326
640
7,580
10,020
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SavageZeus
Scylla
11
1 / 3 / 1
7,614
586
3,263
8,469
2,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GamingAndroid
Jormungandr
11
1 / 4 / 9
9,043
696
2,147
9,279
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
15
10 / 0 / 6
10,455
804
12,630
4,926
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SizeORen
Ne Zha
14
6 / 1 / 7
9,874
760
7,624
5,231
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
17
17
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
3
6
1
0.58
W
Jormungandr
GamingAndroid
Jormungandr
1
4
9
1.38
W
Scylla
10
0
6
13
L
Scylla
SavageZeus
Scylla
1
3
1
0.5
W
Ne Zha
SizeORen
Ne Zha
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,348
Damage
22,401
29,185
Taken
19,436
8,753
Mitigated
8,390
2,864
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,505
887
0
716
10,696
3,154
0
4,717
5,735
0
18,342
L
7,580
1,709
0
649
10,020
3,270
0
5,414
4,362
0
26,332
W
Jormungandr
GamingAndroid
Jormungandr
2,147
814
0
870
9,279
4,827
324
1,107
7,978
14,813
0
W
Scylla
12,630
1,572
0
2,918
4,926
1,592
1,352
1,424
3,302
58,023
0
L
Scylla
SavageZeus
Scylla
3,263
0
0
1,499
8,469
2,329
0
4,048
4,275
20,454
0
W
Ne Zha
SizeORen
Ne Zha
7,624
1,539
0
1,773
5,231
1,971
0
486
4,701
0
27,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
29,372
95
Minions Killed
149
0
Camps Cleared
0
659,350
Distance Traveled
718,562
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,763
597
28
2
0
194,809
1
L
Fenrir
8,326
640
29
2
0
220,971
0
W
Jormungandr
9,043
696
24
2
0
197,134
3
W
Scylla
10,455
804
89
7
0
242,632
2
L
Scylla
7,614
586
38
3
0
243,570
0
W
Ne Zha
9,874
760
36
3
0
278,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role