Player Matchup

Horus
Horus
Ferochasxd
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,594 Elo+
Party 1
Scylla
Scylla
Melxniec
Scylla
Level 28
God Stats
6W - 2L
1,466 SR
Queue Stats
28W - 33L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
Mysterio
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,598 Elo+
Party 1
Mulan
Mulan
thiccflictional
Mulan
Level 8
God Stats
9W - 9L
1,691 SR
Queue Stats
54W - 39L
1,605 Elo+
Solo
Hachiman
Hachiman
十仓荣依子
Hachiman
Level 22
God Stats
1W - 0L
1,304 SR
Queue Stats
27W - 24L
1,531 Elo+
Solo
Team Averages
Level 40
1,492 SR
1,554 Elo+

VS

Team Averages
Level 17
1,578 SR
1,611 Elo+
Sun Wukong
Sun Wukong
Alex1997x
Sun Wukong
Level 18
God Stats
9W - 7L
1,578 SR
Queue Stats
34W - 28L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
JJeremiahh5
Baron Samedi
Level 25
God Stats
16W - 17L
1,592 SR
Queue Stats
34W - 45L
1,431 Elo+
Solo
Xing Tian
Xing Tian
Lewcetu
Xing Tian
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,895 Elo+
Solo
Anhur
Anhur
Raymond95
Anhur
Level 13
God Stats
6W - 4L
1,721 SR
Queue Stats
27W - 15L
1,890 Elo+
Solo
Nemesis
Nemesis
zomlien19
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 2 / 17
11,080
554
7,979
14,424
10,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Melxniec
Scylla
15
0 / 1 / 11
8,795
440
3,361
7,890
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Mysterio
Gilgamesh
19
10 / 3 / 2
12,149
607
14,868
17,612
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
15 / 4 / 8
11,971
599
27,457
24,091
11,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
15
6 / 6 / 8
10,166
508
8,753
15,033
4,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex1997x
Sun Wukong
15
3 / 5 / 1
9,501
475
7,026
14,387
12,818
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JJeremiahh5
Baron Samedi
16
3 / 10 / 2
10,128
506
10,111
17,176
6,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Lewcetu
Xing Tian
14
2 / 5 / 5
8,646
432
13,994
18,570
14,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Raymond95
Anhur
15
3 / 6 / 5
9,563
478
9,671
14,573
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
zomlien19
Nemesis
15
5 / 7 / 4
10,056
503
8,807
17,204
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
33
Kills
16
16
Deaths
33
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alex1997x
Sun Wukong
3
5
1
0.7
W
Horus
2
2
17
5.25
L
Baron Samedi
JJeremiahh5
Baron Samedi
3
10
2
0.4
L
Xing Tian
Lewcetu
Xing Tian
2
5
5
0.9
W
Scylla
Melxniec
Scylla
0
1
11
5.5
W
Gilgamesh
Mysterio
Gilgamesh
10
3
2
3.67
L
Anhur
Raymond95
Anhur
3
6
5
0.92
W
15
4
8
4.75
L
Nemesis
zomlien19
Nemesis
5
7
4
1
W
Hachiman
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,418
Damage
49,609
79,050
Taken
81,910
42,517
Mitigated
45,375
32,181
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alex1997x
Sun Wukong
7,026
2,083
0
2,249
14,387
12,818
750
311
14,036
0
39,492
W
Horus
7,979
4,106
3,268
6,841
14,424
10,752
0
4,278
10,146
0
38,945
L
Baron Samedi
JJeremiahh5
Baron Samedi
10,111
1,321
461
1,929
17,176
6,773
424
325
16,800
55,171
0
L
Xing Tian
Lewcetu
Xing Tian
13,994
1,501
0
2,085
18,570
14,505
0
1,266
17,170
49,238
0
W
Scylla
Melxniec
Scylla
3,361
262
0
172
7,890
2,664
26
2,469
5,421
44,323
0
W
Gilgamesh
Mysterio
Gilgamesh
14,868
5,478
0
5,275
17,612
12,268
284
2,187
15,425
0
87,168
L
Anhur
Raymond95
Anhur
9,671
4,380
0
3,233
14,573
4,606
162
430
14,065
0
53,522
W
27,457
6,556
0
13,111
24,091
11,931
0
8,618
15,473
0
86,000
L
Nemesis
zomlien19
Nemesis
8,807
3,485
672
5,394
17,204
6,673
0
646
16,478
0
38,543
W
Hachiman
8,753
6,279
0
3,514
15,033
4,902
0
6,553
8,480
0
48,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,161
Gold Earned
47,894
470
Minions Killed
395
0
Camps Cleared
0
1,899,023
Distance Traveled
1,673,065
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,501
475
70
4
0
333,434
1
W
Horus
11,080
554
51
3
0
425,525
1
L
Baron Samedi
10,128
506
103
5
0
306,750
6
L
Xing Tian
8,646
432
61
3
0
368,250
10
W
Scylla
8,795
440
80
4
0
387,288
0
W
Gilgamesh
12,149
607
136
7
0
392,809
2
L
Anhur
9,563
478
93
5
0
322,907
1
W
Mulan
11,971
599
137
7
0
367,736
2
L
Nemesis
10,056
503
68
3
0
341,724
2
W
Hachiman
10,166
508
66
3
0
325,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role