Player Matchup

Hachiman
Hachiman
AkatsuQ
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
CraterMaker007
Vulcan
Level 13
God Stats
1W - 1L
1,657 SR
Queue Stats
20W - 24L
1,380 Elo+
Solo
Bellona
Bellona
Meqician
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Sm0k3W33DHUN
Horus
Level 6
God Stats
9W - 6L
1,283 SR
Queue Stats
14W - 14L
1,337 Elo+
Solo
Ymir
Ymir
cavilun
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,488 SR
1,443 Elo+

VS

Team Averages
Level 14
1,371 SR
1,289 Elo+
Heimdallr
Heimdallr
Aronnell
Heimdallr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,500 Elo+
Solo
Bakasura
Bakasura
Dawiojo
Bakasura
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 76L
1,240 Elo+
Party 2
Nemesis
Nemesis
Funk777
Nemesis
Level 3
God Stats
1W - 3L
1,285 SR
Queue Stats
1W - 9L
989 Elo+
Solo
Pele
Pele
Koteusz__
Pele
Level 20
God Stats
4W - 4L
1,096 SR
Queue Stats
39W - 57L
1,187 Elo+
Party 2
Vulcan
Vulcan
boliao2021
Vulcan
Level 19
God Stats
2W - 1L
1,473 SR
Queue Stats
27W - 21L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AkatsuQ
Hachiman
11
3 / 11 / 4
7,473
440
6,095
10,869
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 2
8,046
473
13,674
5,886
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Meqician
Bellona
10
2 / 7 / 0
6,826
402
2,784
9,609
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 9 / 3
6,248
368
2,487
13,468
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
cavilun
Ymir
2
1 / 2 / 0
4,915
289
264
1,851
983
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aronnell
Heimdallr
18
12 / 1 / 1
12,089
711
7,861
13,534
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Dawiojo
Bakasura
13
6 / 6 / 8
9,148
538
5,825
11,050
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Funk777
Nemesis
11
0 / 3 / 10
7,799
459
3,264
7,028
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
8 / 2 / 6
8,814
518
3,507
10,845
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
boliao2021
Vulcan
16
7 / 0 / 6
10,174
598
11,171
7,156
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
33
33
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AkatsuQ
Hachiman
3
11
4
0.45
W
Heimdallr
Aronnell
Heimdallr
12
1
1
12.5
L
5
4
2
1.5
W
Bakasura
Dawiojo
Bakasura
6
6
8
1.67
W
Nemesis
Funk777
Nemesis
0
3
10
1.67
W
Pele
8
2
6
5.5
L
Bellona
Meqician
Bellona
2
7
0
0.29
L
0
9
3
0.17
W
Vulcan
boliao2021
Vulcan
7
0
6
10
L
Ymir
cavilun
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
31,628
41,683
Taken
49,613
18,022
Mitigated
19,521
4,034
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AkatsuQ
Hachiman
6,095
4,509
0
0
10,869
3,190
54
2,486
8,383
0
21,214
W
Heimdallr
Aronnell
Heimdallr
7,861
4,291
0
8,822
13,534
5,761
8,433
2,370
11,066
0
82,666
L
13,674
2,841
0
358
5,886
2,082
0
2,148
3,738
42,968
0
W
Bakasura
Dawiojo
Bakasura
5,825
4,722
0
2,041
11,050
4,967
3,822
3,776
6,964
0
23,550
W
Nemesis
Funk777
Nemesis
3,264
1,480
0
483
7,028
2,666
1,343
1,133
5,841
0
12,203
W
Pele
3,507
630
0
216
10,845
3,213
2,099
4,269
6,230
0
24,768
L
Bellona
Meqician
Bellona
2,784
1,062
0
235
9,609
5,673
54
2,124
6,990
0
15,131
L
2,487
1,219
0
3,441
13,468
6,094
0
3,984
9,414
0
24,508
W
Vulcan
boliao2021
Vulcan
11,171
2,021
0
3,266
7,156
2,914
219
1,492
5,574
64,290
0
L
Ymir
cavilun
Ymir
264
60
0
0
1,851
983
63
429
1,422
1,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
48,024
168
Minions Killed
361
0
Camps Cleared
0
1,320,958
Distance Traveled
1,568,153
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,473
440
23
1
0
291,349
0
W
Heimdallr
12,089
711
149
9
0
253,794
0
L
Vulcan
8,046
473
71
4
0
303,861
4
W
Bakasura
9,148
538
68
4
0
315,401
0
W
Nemesis
7,799
459
20
1
0
348,931
3
W
Pele
8,814
518
41
2
0
328,328
1
L
Bellona
6,826
402
29
2
0
366,787
1
L
Horus
6,248
368
44
3
0
302,891
7
W
Vulcan
10,174
598
83
5
0
321,699
1
L
Ymir
4,915
289
1
0
0
56,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role