Player Matchup

Jing Wei
Jing Wei
SpakeOwl
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
mmaxencevv
Sun Wukong
Level 28
God Stats
21W - 24L
1,509 SR
Queue Stats
30W - 30L
1,365 Elo+
Solo
Cerberus
Cerberus
puma8
Cerberus
Level 27
God Stats
15W - 13L
1,545 SR
Queue Stats
81W - 98L
1,316 Elo+
Solo
Ra
Ra
wzrt0004
Ra
Level 27
God Stats
1W - 3L
1,109 SR
Queue Stats
45W - 63L
1,279 Elo+
Solo
Fenrir
Fenrir
挽风盼佳人
Fenrir
Level 8
God Stats
3W - 2L
1,462 SR
Queue Stats
13W - 10L
1,334 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,359 Elo+

VS

Team Averages
Level 13
1,344 SR
1,288 Elo+
Thor
Thor
Hukit
Thor
Level 13
God Stats
9W - 15L
1,173 SR
Queue Stats
141W - 180L
1,147 Elo+
Solo
Da Ji
Da Ji
Ser9ius
Da Ji
Level 6
God Stats
20W - 26L
1,179 SR
Queue Stats
103W - 101L
1,303 Elo+
Solo
Thanatos
Thanatos
bloodondra
Thanatos
Level 24
God Stats
1W - 2L
1,508 SR
Queue Stats
10W - 23L
1,186 Elo+
Solo
Neith
Neith
urbz15
Neith
Level 8
God Stats
24W - 29L
1,482 SR
Queue Stats
294W - 311L
1,305 Elo+
Solo
Chernobog
Chernobog
ЖирныйАллигатор
Chernobog
Level 16
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SpakeOwl
Jing Wei
18
9 / 2 / 11
11,739
534
13,063
16,876
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
mmaxencevv
Sun Wukong
18
9 / 2 / 16
12,021
546
18,815
23,307
18,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
puma8
Cerberus
13
2 / 5 / 11
10,008
455
4,293
20,829
24,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 13
11,020
501
14,326
10,651
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
10 / 6 / 7
11,378
517
14,953
17,830
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hukit
Thor
12
3 / 9 / 5
8,409
382
7,957
19,506
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Ser9ius
Da Ji
14
3 / 7 / 3
8,925
406
10,692
18,500
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
bloodondra
Thanatos
13
8 / 10 / 1
9,901
450
13,835
21,363
7,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
urbz15
Neith
16
3 / 3 / 3
9,786
445
14,558
12,776
5,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 5
8,576
390
9,131
15,758
5,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
36
Kills
19
19
Deaths
36
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
Hukit
Thor
3
9
5
0.61
L
Da Ji
Ser9ius
Da Ji
3
7
3
0.64
W
Jing Wei
SpakeOwl
Jing Wei
9
2
11
7.25
L
Thanatos
bloodondra
Thanatos
8
10
1
0.85
W
Sun Wukong
mmaxencevv
Sun Wukong
9
2
16
8.5
W
Cerberus
puma8
Cerberus
2
5
11
1.5
L
Neith
urbz15
Neith
3
3
3
1.5
W
6
4
13
3.13
L
2
7
5
0.64
W
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,450
Damage
56,173
89,493
Taken
87,903
62,143
Mitigated
36,119
33,214
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Hukit
Thor
7,957
2,334
0
1,104
19,506
9,109
0
4,724
14,517
0
20,769
L
Da Ji
Ser9ius
Da Ji
10,692
1,878
0
3,866
18,500
7,561
480
3,927
14,475
0
45,607
W
Jing Wei
SpakeOwl
Jing Wei
13,063
11,217
0
9,195
16,876
6,911
5,156
0
16,876
0
74,756
L
Thanatos
bloodondra
Thanatos
13,835
4,704
0
12,064
21,363
7,912
0
2,947
18,137
0
47,884
W
Sun Wukong
mmaxencevv
Sun Wukong
18,815
2,738
279
8,615
23,307
18,794
440
0
23,307
6,302
60,494
W
Cerberus
puma8
Cerberus
4,293
92
294
4,112
20,829
24,119
162
0
20,829
22,824
0
L
Neith
urbz15
Neith
14,558
9,485
0
2,706
12,776
5,628
756
3,200
9,422
0
62,483
W
14,326
960
3,379
3,054
10,651
4,205
1,807
0
10,651
58,781
0
L
9,131
6,297
0
490
15,758
5,909
66
5,492
10,078
0
37,783
W
14,953
3,023
0
4,286
17,830
8,114
165
0
17,564
0
59,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
45,597
436
Minions Killed
346
0
Camps Cleared
0
1,974,705
Distance Traveled
1,851,323
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,409
382
25
1
0
360,940
0
L
Da Ji
8,925
406
80
4
0
399,264
2
W
Jing Wei
11,739
534
123
6
0
360,831
0
L
Thanatos
9,901
450
68
3
0
370,563
2
W
Sun Wukong
12,021
546
85
4
0
363,392
1
W
Cerberus
10,008
455
42
2
0
411,732
0
L
Neith
9,786
445
103
5
0
371,590
0
W
Ra
11,020
501
102
5
0
426,524
3
L
Chernobog
8,576
390
70
3
0
348,966
5
W
Fenrir
11,378
517
84
4
0
412,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role